decoder/DsdLib: use new[] to allocate the ID3 buffer
Don't abort the process if there's not enough memory. This buffer is not important and can be large.
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@ -128,15 +128,17 @@ dsdlib_tag_id3(InputStream &is,
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if (count < 10 || count > 1024 * 1024)
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return;
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id3_byte_t *const id3_buf = static_cast<id3_byte_t*>(xalloc(count));
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id3_byte_t *const id3_buf = new id3_byte_t[count];
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if (id3_buf == nullptr)
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return;
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if (!decoder_read_full(nullptr, is, id3_buf, count)) {
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free(id3_buf);
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delete[] id3_buf;
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return;
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}
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struct id3_tag *id3_tag = id3_tag_parse(id3_buf, count);
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free(id3_buf);
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delete[] id3_buf;
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if (id3_tag == nullptr)
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return;
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