Commit Graph

2002 Commits

Author SHA1 Message Date
Max Kellermann
3c3620b301 fix race condition in main_notify.c
The function wait_main_task() is racy: if the function
wakeup_via_cond() sees the mutex is locked just before
wait_main_task() executes pthread_cond_wait(), the main thread blocks
forever.

Work around this issue by adding a "pending" flag just like in my
notify.c code.  A standards-compliant solution should be implemented
later.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7365 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-17 03:05:23 +00:00
Max Kellermann
7c952c4f4b added ob_set_lazy()
In lazy mode (previously the default), outputBuffer.c only wakes up
the player when it was previously empty.  That caused a deadlock when
the player was waiting for buffered_before_play, since the decoder
wouldn't wake up the player when buffered_before_play was reached.  In
non-lazy mode, always wake up the player when a new chunk was decoded.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7364 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:57:22 +00:00
Max Kellermann
071c8f4ac7 use dc.current_song instead of pc.current_song
When we are in an input plugin, dc.current_song should already be
set.  Use it instead of pc.current_song.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7363 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:57:14 +00:00
Max Kellermann
119f457cff const pointers in decode.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@7362 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:57:01 +00:00
Max Kellermann
d548deb45b const pointers in normalize.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@7361 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:56:54 +00:00
Max Kellermann
f201f2c922 more const pointers in pcm_utils.[ch]
git-svn-id: https://svn.musicpd.org/mpd/trunk@7360 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:56:35 +00:00
Max Kellermann
df34beb98d fix XFADE_DISABLED=-1
git-svn-id: https://svn.musicpd.org/mpd/trunk@7359 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:56:18 +00:00
Eric Wong
b44506084e decode.c: make the crossfade state variable self-documenting
git-svn-id: https://svn.musicpd.org/mpd/trunk@7358 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-14 06:41:05 +00:00
Eric Wong
93fee6fc85 command.c: remove dead commented code
We have revision control for a reason :)

git-svn-id: https://svn.musicpd.org/mpd/trunk@7357 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-14 06:41:00 +00:00
Eric Wong
0f040a7030 Always compile ioops.h, since main_notify uses it now
git-svn-id: https://svn.musicpd.org/mpd/trunk@7356 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 18:04:02 +00:00
Eric Wong
412ce8bdc4 Make the OutputBuffer API more consistent
We had functions names varied between
outputBufferFoo, fooOutputBuffer, and output_buffer_foo

That was too confusing for my little brain to handle.
And the global variable was somehow named 'cb' instead of
the more obvious 'ob'...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:27 +00:00
Eric Wong
c1963ed483 Stop passing our single OutputBuffer object everywhere
All of our main singleton data structures are implicitly shared,
so there's no reason to keep passing them around and around in
the stack and making our internal API harder to deal with.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:15 +00:00
Eric Wong
dec6b1612e Stop passing our single DecoderControl object everywhere
This at least makes the argument list to a lot of our plugin
functions shorter and removes a good amount of line nois^W^Wcode,
hopefully making things easier to read and follow.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:03 +00:00
Eric Wong
98acfa8ac5 Get rid of PlayerControl inside the PlayerData struct
It actually increases our image size a small bit and may even
hurt performance a very small bit, but makes the code less
verbose and easier to manage.

I don't see a reason for mpd to ever support playing multiple
files at the same time (users can run multiple instances of mpd
if they really want to play Zaireeka, but that's such an edge
case it's not worth ever supporting in our code).

git-svn-id: https://svn.musicpd.org/mpd/trunk@7352 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:15:50 +00:00
Eric Wong
ae1335753a main_notify: just use cond_signal to wakeup, no need to trylock
pthread_cond_signal is a no-op if nothing is waiting on it

git-svn-id: https://svn.musicpd.org/mpd/trunk@7351 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:15:43 +00:00
Eric Wong
78370a9759 main_notify: use pthread_cond_signal instead of broadcast
signal is all we need since we only have one waiter and
likely faster

git-svn-id: https://svn.musicpd.org/mpd/trunk@7349 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 10:27:57 +00:00
Eric Wong
30bd8b2c0f Fix a deadlock after pause/next
Oops, forgot to unlock a mutex

git-svn-id: https://svn.musicpd.org/mpd/trunk@7348 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 10:27:53 +00:00
Eric Wong
baf9b94ecf Fix the problem of songs not advancing without client activity
The select() in the main event loop blocks now (saving us many
unnecessary wakeups).  This interacted badly with the threads
that were trying to wakeup the main task via
pthread_cond_signal() since the main task was not blocked
on a condition variable, but on select().

So now if we detect a need to wakeup the player, we write
to a pipe which select() is watching instead of blindly
calling pthread_cond_signal().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7347 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 09:46:11 +00:00
Eric Wong
804088f590 command.h: include sllist.h which defines struct strnode
git-svn-id: https://svn.musicpd.org/mpd/trunk@7346 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:27:09 +00:00
Max Kellermann
dec2a063cd const pointers in audioOutput.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@7345 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:43 +00:00
Max Kellermann
b4ea6e52b2 const pointers in audio.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@7344 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:39 +00:00
Max Kellermann
ac0ac9d4d8 flush after loop in sendDataToOutputBuffer()
Since tailChunk() automatically flushes full buffers, we do not have
to check this in every iteration of sendDataToOutputBuffer().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7343 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:34 +00:00
Max Kellermann
e4746b82c9 constant pointers in replayGain.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@7342 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:28 +00:00
Max Kellermann
1308290c0d yet another migration to size_t
We can also get rid of one the two variables.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7341 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:22 +00:00
Max Kellermann
bc7e60cbcd check cb->stop in the while loop
Checking dc->stop in the while condition and again after the while
loop costs some CPU cycles we should save.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7340 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:18 +00:00
Max Kellermann
f0e78138d1 eliminate OutputBuffer.currentChunk
OutputBuffer.currentChunk contains redundant data: it is either -1
when there is no chunk which is currently being written, or it equals
"end".  If we always keep chunk[end] in a valid state, we can remove
OutputBuffer.currentChunk.

This patch may look a bit clumsy, especially flushOutputBuffer(), but
that will be fixed later with an major OutputBuffer API overhaul.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7339 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:13 +00:00
Max Kellermann
3105280f26 added output_buffer_expand()
output_buffer_expand() moves the cb->end to the new position (only its
current successor is allowed) and wakes up the player if is waiting
for the decoder.  This simplifies flushOutputBuffer().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7338 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:09 +00:00
Max Kellermann
5cfb1cf46e initialize all elements in initOutputBuffer()
The current OutputBuffer object is allocated statically, i.e. it is
zeroed.  To be safe for other cases in the future, also initialize the
other elements.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7337 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:04 +00:00
Max Kellermann
7dc1f3117c wake up player on demand
The decoder should not wake up the player when it did not produce a
flushed chunk.  Move the decoder_wakeup_player() call to
flushOutputBuffer() and invoke it only if the buffer was previously
empty.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7336 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:00 +00:00
Max Kellermann
91b43b481d unlink the socket before bind()
If a unix domain socket already exists, bind() fails.  Unlink the
socket file.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7335 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:56 +00:00
Max Kellermann
3919a87525 replaced assertion with check
During my tests, it happened that data->position>newPosition.  I have
not yet fully understood why this can happen; for now, replace this
with a run-time check.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7334 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:50 +00:00
Max Kellermann
1db6478491 fix several errors/warnings which only appear with -O3
git-svn-id: https://svn.musicpd.org/mpd/trunk@7333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:45 +00:00
Max Kellermann
a25a7624f0 multiply num_samples with bytes_per_channel
The patch "convert blocks until the buffer is full" did not update
data->chunk_length correctly: it added the number of samples, not the
number of bytes.  Multiply that with bytes_per_channel

git-svn-id: https://svn.musicpd.org/mpd/trunk@7332 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:40 +00:00
Max Kellermann
f4252ee795 missing num_channels check in previous patch
In the patch "special optimized case for 16bit stereo", the check for
"num_channels==2" was missing.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7331 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:34 +00:00
Max Kellermann
00fbd7bb4b special optimized case for 16bit stereo
Not having to loop for every sample byte (depending on a variable
unknown at compile time) saves a lot of CPU cycles.  We could consider
reimplementing this function with liboil...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7330 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:30 +00:00
Max Kellermann
3db2b98718 read num_channels once
Read frame->header.channels once, and pass only this integer to
flac_convert().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7329 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:25 +00:00
Max Kellermann
a91f2a1f05 assume the buffer is empty in flacWrite()
flacWrite() is the only function which sets data->chunk_length.  If we
flush the buffer before we return, we can assume that it is always
empty upon entering flacWrite().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7328 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:19 +00:00
Max Kellermann
ca1090f93b convert blocks until the buffer is full
Move the inner loop which converts samples to flac_convert().  There
it is isolated and easier to optimize.  This function does not have to
worry about buffer boundaries; the caller (i.e. flacWrite())
calculates how much is left and is responsible for flushing.  That
saves a lot of superfluous range checks within the loop.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7327 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:13 +00:00
Max Kellermann
0673c9a84d calculate bytes_per_channel, check for buffer flush once
Check for flushing the chunk buffer only once per sample, before
iterating over channels and bytes.  This saves another 5% CPU cycles.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7326 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:06 +00:00
Max Kellermann
51e9044098 don't calculate bytes per sample within the loop
AudioFormat.bits is volatile, and to read it, 3 pointers had to be
deferenced.  Calculate this value once.  This speeds up this function
by 5%.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7325 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:19:59 +00:00
Max Kellermann
96eb0119cc use unsigned integers and size_t in the flac plugin
git-svn-id: https://svn.musicpd.org/mpd/trunk@7324 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:19:55 +00:00
Max Kellermann
14529af732 pass dc to decoder_task()
git-svn-id: https://svn.musicpd.org/mpd/trunk@7323 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:19:50 +00:00
Max Kellermann
66f1d1ddb3 pass pc to set_current_song()
git-svn-id: https://svn.musicpd.org/mpd/trunk@7322 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:19:44 +00:00
Max Kellermann
1465bfab82 pass pc to player_task()
Another global variable cleanup patch.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7321 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:19:38 +00:00
Max Kellermann
8098d8ff8e whitespace cleanup
git-svn-id: https://svn.musicpd.org/mpd/trunk@7320 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:19:32 +00:00
Max Kellermann
c89b358c8a clean up CPP includes
Try to only include headers which are really needed.  We should
particularly check all "headers including other headers".  The
long-term goal is to have a manageable, small API for plugins
(decoders, output) without so many mpd internals cluttering the
namespace.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:19:26 +00:00
Max Kellermann
159fb3803b removed "volatile" from OutputBufferChunk properties
There is no danger that gcc will optimize access to OutputBufferChunk
properties, since decoder and player work in different chunk objects.
It is safe to remove "volatile" here.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7318 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:18:54 +00:00
Max Kellermann
b0e47fce09 pass pc to player notify functions
Same as the previous patch: less global variables.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7317 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:18:49 +00:00
Max Kellermann
7642d10fe9 pass DecoderControl object to decoder_sleep()
Less global variables: at any invocation of decoder_sleep(), we have a
reference to the DecoderControl anyway, so we should pass it.  This
costs less than having to call getPlayerData() in every tiny
function.  Maybe some day we will be able to have multiple decoders at
the same time...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7316 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:18:43 +00:00
Max Kellermann
f2cdac6ee7 added output_buffer_free()
To do proper cleanup before exiting, we have to provide a destructor
for OutputBuffer.  One day, valgrind will not complain about memory
leaks!

git-svn-id: https://svn.musicpd.org/mpd/trunk@7315 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:18:38 +00:00