"When playing musepack files with mpd v0.15.8, rg seems to have no effect.
Using sample file below, mpd says 'computing ReplayGain album scale with gain 122.879997, peak 0.549150'.
One thing though, if I build mpd against old libmpcdec-1.2.6, rg works
as expected: 'computing ReplayGain album scale with gain 16.820000,
peak 0.099765'"
Previously, tags of the new song being cross-faded in were sent
immediately. That can cause wrong information being displayed,
because the "previous" song might send its tag at the end again,
overriding the "next" song's tag. This patch saves & merges the tag
of the next song, and sends it when cross-fading is finished, and the
next song really starts.
When decoder->timestamp is calculated, the PCM data is already
converted to out_audio_format; using in_audio_format may cause funny
speedups/slowdowns.
"There is a bug in fixed-point musepack (musepack_src_r435) playback.
In floating-point audio is OK but in fixed audio is distorted. I have
made a patch for this"
When handle_update() was modified to use uri_safe_local(), suddently
"mpc update ''" and "mpc update '/'" stopped working, because both are
not a "safe" local URI. This patch adds a special case for these, to
retain backwards compatibility.
Did you ever accidently click "stop" while feeding a radio station?
This option sets the output device to "pause" to disable the "close"
method. It falls back to "pause" then, which is specific to the
plugin. Some plugins implement it by feeding silence.
With single+repeat enabled, it is expected that MPD repeats the
current song over andd over. With random mode also enabled, this
didn't work, because the song order was shuffled internally. This
patch adds a special check for this case.
This is a very basic check, which only ensures that the path does not
begin with a slash, doesn't have double slashes and the special names
"." and ".." are forbidden.
Removed the decoder_command_finished() call at the end of
mp3_decode(). This is invalid, because decoder_command_finished() has
already been called in mp3_read().
Add an option for each audio output which enables the use of the
hardware mixer, instead of the software volume code.
This is hardware specific, and assumes linear volume control. This is
not the case for hardware mixers which were tested, making this patch
somewhat useless, but we will use it to experiment with the settings,
to find a good solution.
Apply the replay gain in the output thread. This means a new setting
will be active instantly, without going through the whole music pipe.
And we might have different replay gain settings for each audio output
device.
Don't allocate each replay_gain_info object on the heap. Those
objects who held a pointer now store a full replay_gain_info object.
This reduces the number of allocations and heap fragmentation.
The previous patch not only moved code, it also changed the check.
Negative gain values seem to be valid after all, there just was the
"magic" value 0.0 which means "not available". This patch changes the
"magic" value to "INFINITY", and uses the C99 function isinf() to
check. It might have been a better idea to use "NAN", but the "NAN"
macro is a GNU extension.
When all plugins have failed, MPD used to fall back to the "mad"
decoder plugin, to handle those radio streams without a Content-Type
response header. This however leads to unexpected results (garbage
being played) when the stream isn't really mp3. Since we care little
about "bad" streams, we shouldn't have hacks which have bad side
effects.
Let's get rid of this hack now! Only try to "mad" plugin if there was
no match at all (Content-Type, path suffix) and no other plugin has
been tried.