replay_gain_state: moved code to replay_gain_tuple_scale()
Moved (and renamed) the function calc_replay_gain_scale() to replay_gain_info.c.
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@ -21,6 +21,7 @@
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#include "replay_gain_info.h"
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#include <glib.h>
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#include <math.h>
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struct replay_gain_info *
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replay_gain_info_new(void)
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@ -46,3 +47,19 @@ replay_gain_info_free(struct replay_gain_info *info)
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{
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g_free(info);
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}
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float
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replay_gain_tuple_scale(const struct replay_gain_tuple *tuple, float preamp)
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{
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float scale;
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scale = pow(10.0, tuple->gain / 20.0);
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scale *= preamp;
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if (scale > 15.0)
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scale = 15.0;
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if (scale * tuple->peak > 1.0)
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scale = 1.0 / tuple->peak;
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return scale;
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}
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@ -57,4 +57,7 @@ replay_gain_tuple_defined(const struct replay_gain_tuple *tuple)
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return tuple->gain > 0.0;
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}
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float
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replay_gain_tuple_scale(const struct replay_gain_tuple *tuple, float preamp);
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#endif
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@ -24,7 +24,6 @@
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#include <glib.h>
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#include <assert.h>
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#include <math.h>
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struct replay_gain_state {
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float preamp, missing_preamp;
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@ -60,22 +59,6 @@ replay_gain_state_free(struct replay_gain_state *state)
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g_free(state);
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}
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static float
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calc_replay_gain_scale(float gain, float peak, float preamp)
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{
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float scale;
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scale = pow(10.0, gain / 20.0);
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scale *= preamp;
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if (scale > 15.0)
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scale = 15.0;
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if (scale * peak > 1.0) {
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scale = 1.0 / peak;
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}
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return (scale);
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}
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static void
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replay_gain_state_calc_scale(struct replay_gain_state *state)
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{
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@ -90,8 +73,7 @@ replay_gain_state_calc_scale(struct replay_gain_state *state)
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g_debug("computing ReplayGain scale with gain %f, peak %f",
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tuple->gain, tuple->peak);
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state->scale = calc_replay_gain_scale(tuple->gain, tuple->peak,
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state->preamp);
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state->scale = replay_gain_tuple_scale(tuple, state->preamp);
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} else
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state->scale = state->missing_preamp;
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}
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