mpd/src/event/Loop.hxx

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/*
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* Copyright 2003-2020 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_EVENT_LOOP_HXX
#define MPD_EVENT_LOOP_HXX
#include "Chrono.hxx"
#include "PollGroup.hxx"
#include "WakeFD.hxx"
#include "SocketMonitor.hxx"
#include "thread/Id.hxx"
#include "thread/Mutex.hxx"
#include "util/Compiler.h"
#include <boost/intrusive/set.hpp>
#include <boost/intrusive/list.hpp>
#include <atomic>
#include <cassert>
#include <chrono>
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#include "io/uring/Features.h"
#ifdef HAVE_URING
#include <memory>
namespace Uring { class Queue; class Manager; }
#endif
class TimerEvent;
class IdleEvent;
class DeferEvent;
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/**
* An event loop that polls for events on file/socket descriptors.
*
* This class is not thread-safe, all methods must be called from the
* thread that runs it, except where explicitly documented as
* thread-safe.
*
* @see SocketMonitor, MultiSocketMonitor, TimerEvent, IdleEvent
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*/
class EventLoop final : SocketMonitor
{
WakeFD wake_fd;
struct TimerCompare {
constexpr bool operator()(const TimerEvent &a,
const TimerEvent &b) const noexcept;
};
using TimerSet =
boost::intrusive::multiset<TimerEvent,
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boost::intrusive::base_hook<boost::intrusive::set_base_hook<boost::intrusive::link_mode<boost::intrusive::auto_unlink>>>,
boost::intrusive::compare<TimerCompare>,
boost::intrusive::constant_time_size<false>>;
TimerSet timers;
using IdleList =
boost::intrusive::list<IdleEvent,
boost::intrusive::base_hook<boost::intrusive::list_base_hook<>>,
boost::intrusive::constant_time_size<false>>;
IdleList idle;
Mutex mutex;
using DeferredList =
boost::intrusive::list<DeferEvent,
boost::intrusive::base_hook<boost::intrusive::list_base_hook<>>,
boost::intrusive::constant_time_size<false>>;
DeferredList deferred;
using ReadySocketList =
boost::intrusive::list<SocketMonitor,
boost::intrusive::member_hook<SocketMonitor,
SocketMonitor::ReadyListHook,
&SocketMonitor::ready_siblings>,
boost::intrusive::constant_time_size<false>>;
/**
* A linked list of #SocketMonitor instances which have a
* non-zero "ready_flags" field, and need to be dispatched.
*/
ReadySocketList ready_sockets;
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#ifdef HAVE_URING
std::unique_ptr<Uring::Manager> uring;
#endif
Event::Clock::time_point now = Event::Clock::now();
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/**
* Is this #EventLoop alive, i.e. can events be scheduled?
* This is used by BlockingCall() to determine whether
* schedule in the #EventThread or to call directly (if
* there's no #EventThread yet/anymore).
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*/
bool alive;
std::atomic_bool quit;
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/**
* True when the object has been modified and another check is
* necessary before going to sleep via PollGroup::ReadEvents().
*/
bool again;
/**
* True when handling callbacks, false when waiting for I/O or
* timeout.
*
* Protected with #mutex.
*/
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bool busy = true;
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#ifdef HAVE_URING
bool uring_initialized = false;
#endif
PollGroup poll_group;
/**
* A reference to the thread that is currently inside Run().
*/
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ThreadId thread = ThreadId::Null();
public:
/**
* Throws on error.
*/
explicit EventLoop(ThreadId _thread);
EventLoop():EventLoop(ThreadId::GetCurrent()) {}
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~EventLoop() noexcept;
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/**
* A caching wrapper for Event::Clock::now().
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*/
auto GetTime() const {
assert(IsInside());
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return now;
}
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#ifdef HAVE_URING
gcc_pure
Uring::Queue *GetUring() noexcept;
#endif
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/**
* Stop execution of this #EventLoop at the next chance. This
* method is thread-safe and non-blocking: after returning, it
* is not guaranteed that the EventLoop has really stopped.
*/
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void Break() noexcept;
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bool AddFD(int _fd, unsigned flags, SocketMonitor &m) noexcept {
assert(!IsAlive() || IsInside());
return poll_group.Add(_fd, flags, &m);
}
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bool ModifyFD(int _fd, unsigned flags, SocketMonitor &m) noexcept {
assert(!IsAlive() || IsInside());
return poll_group.Modify(_fd, flags, &m);
}
/**
* Remove the given #SocketMonitor after the file descriptor
* has been closed. This is like RemoveFD(), but does not
* attempt to use #EPOLL_CTL_DEL.
*/
bool Abandon(int fd) noexcept;
bool RemoveFD(int fd) noexcept;
void AddIdle(IdleEvent &i) noexcept;
void RemoveIdle(IdleEvent &i) noexcept;
void AddTimer(TimerEvent &t, Event::Duration d) noexcept;
/**
* Schedule a call to DeferEvent::RunDeferred().
*
* This method is thread-safe.
*/
void AddDeferred(DeferEvent &d) noexcept;
/**
* Cancel a pending call to DeferEvent::RunDeferred().
* However after returning, the call may still be running.
*
* This method is thread-safe.
*/
void RemoveDeferred(DeferEvent &d) noexcept;
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/**
* The main function of this class. It will loop until
* Break() gets called. Can be called only once.
*/
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void Run() noexcept;
private:
/**
* Invoke all pending DeferEvents.
*
* Caller must lock the mutex.
*/
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void HandleDeferred() noexcept;
/**
* Invoke all expired #TimerEvent instances and return the
* duration until the next timer expires. Returns a negative
* duration if there is no timeout.
*/
Event::Duration HandleTimers() noexcept;
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bool OnSocketReady(unsigned flags) noexcept override;
public:
void SetAlive(bool _alive) noexcept {
alive = _alive;
}
bool IsAlive() const noexcept {
return alive;
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}
/**
* Are we currently running inside this EventLoop's thread?
*/
gcc_pure
bool IsInside() const noexcept {
return thread.IsInside();
}
};
#endif /* MAIN_NOTIFY_H */