event/Loop: add attribute "again"

Improved support for added events.
This commit is contained in:
Max Kellermann 2014-01-05 01:38:51 +01:00
parent 6268955778
commit e9d764d7ad
2 changed files with 10 additions and 2 deletions

View File

@ -79,6 +79,7 @@ EventLoop::AddIdle(IdleMonitor &i)
assert(std::find(idle.begin(), idle.end(), &i) == idle.end());
idle.push_back(&i);
again = true;
}
void
@ -98,6 +99,7 @@ EventLoop::AddTimer(TimeoutMonitor &t, unsigned ms)
assert(IsInside());
timers.insert(TimerRecord(t, now_ms + ms));
again = true;
}
void
@ -123,6 +125,7 @@ EventLoop::Run()
do {
now_ms = ::MonotonicClockMS();
again = false;
/* invoke timers */
@ -149,7 +152,6 @@ EventLoop::Run()
/* invoke idle */
const bool idle_empty = idle.empty();
while (!idle.empty()) {
IdleMonitor &m = *idle.front();
idle.pop_front();
@ -159,7 +161,7 @@ EventLoop::Run()
return;
}
if (!idle_empty)
if (again)
/* re-evaluate timers because one of the
IdleMonitors may have added a new
timeout */

View File

@ -84,6 +84,12 @@ class EventLoop final : SocketMonitor
bool quit;
/**
* True when the object has been modified and another check is
* necessary before going to sleep via PollGroup::ReadEvents().
*/
bool again;
PollGroup poll_group;
PollResult poll_result;