event/Loop: use boost::intrusive::list to store IdleMonitors and DeferredMonitors
The intrusive contains can easily erase items without searching through the whole list. This removes a good amount of runtime overhead.
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@ -22,6 +22,8 @@
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#include "check.h"
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#include <boost/intrusive/list_hook.hpp>
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class EventLoop;
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/**
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@ -30,14 +32,16 @@ class EventLoop;
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* This class is thread-safe.
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*/
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class DeferredMonitor {
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EventLoop &loop;
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friend class EventLoop;
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bool pending;
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typedef boost::intrusive::list_member_hook<> ListHook;
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ListHook list_hook;
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EventLoop &loop;
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public:
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DeferredMonitor(EventLoop &_loop)
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:loop(_loop), pending(false) {}
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:loop(_loop) {}
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~DeferredMonitor() {
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Cancel();
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@ -50,8 +54,13 @@ public:
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void Schedule();
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void Cancel();
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private:
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bool IsPending() const {
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return list_hook.is_linked();
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}
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protected:
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virtual void RunDeferred() = 0;
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};
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#endif /* MAIN_NOTIFY_H */
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#endif
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@ -31,7 +31,6 @@ IdleMonitor::Cancel()
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if (!IsActive())
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return;
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active = false;
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loop.RemoveIdle(*this);
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}
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@ -44,7 +43,6 @@ IdleMonitor::Schedule()
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/* already scheduled */
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return;
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active = true;
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loop.AddIdle(*this);
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}
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@ -53,8 +51,5 @@ IdleMonitor::Run()
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{
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assert(loop.IsInside());
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assert(active);
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active = false;
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OnIdle();
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}
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@ -22,6 +22,8 @@
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#include "check.h"
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#include <boost/intrusive/list_hook.hpp>
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class EventLoop;
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/**
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@ -35,13 +37,14 @@ class EventLoop;
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class IdleMonitor {
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friend class EventLoop;
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EventLoop &loop;
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typedef boost::intrusive::list_member_hook<> ListHook;
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ListHook list_hook;
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bool active;
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EventLoop &loop;
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public:
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IdleMonitor(EventLoop &_loop)
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:loop(_loop), active(false) {}
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:loop(_loop) {}
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~IdleMonitor() {
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#ifndef NDEBUG
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@ -57,7 +60,7 @@ public:
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}
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bool IsActive() const {
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return active;
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return list_hook.is_linked();
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}
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void Schedule();
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@ -24,8 +24,6 @@
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#include "DeferredMonitor.hxx"
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#include "util/ScopeExit.hxx"
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#include <algorithm>
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EventLoop::EventLoop(ThreadId _thread)
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:SocketMonitor(*this), thread(_thread)
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{
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@ -70,9 +68,8 @@ void
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EventLoop::AddIdle(IdleMonitor &i)
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{
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assert(IsInside());
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assert(std::find(idle.begin(), idle.end(), &i) == idle.end());
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idle.push_back(&i);
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idle.push_back(i);
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again = true;
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}
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@ -81,10 +78,7 @@ EventLoop::RemoveIdle(IdleMonitor &i)
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{
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assert(IsInside());
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auto it = std::find(idle.begin(), idle.end(), &i);
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assert(it != idle.end());
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idle.erase(it);
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idle.erase(idle.iterator_to(i));
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}
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void
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@ -161,7 +155,7 @@ EventLoop::Run()
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/* invoke idle */
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while (!idle.empty()) {
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IdleMonitor &m = *idle.front();
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IdleMonitor &m = idle.front();
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idle.pop_front();
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m.Run();
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@ -223,18 +217,14 @@ EventLoop::AddDeferred(DeferredMonitor &d)
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{
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const std::lock_guard<Mutex> lock(mutex);
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if (d.pending)
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if (d.IsPending())
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return;
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assert(std::find(deferred.begin(),
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deferred.end(), &d) == deferred.end());
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/* we don't need to wake up the EventLoop if another
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DeferredMonitor has already done it */
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must_wake = !busy && deferred.empty();
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d.pending = true;
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deferred.push_back(&d);
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deferred.push_back(d);
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again = true;
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}
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@ -247,29 +237,18 @@ EventLoop::RemoveDeferred(DeferredMonitor &d)
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{
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const std::lock_guard<Mutex> protect(mutex);
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if (!d.pending) {
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assert(std::find(deferred.begin(),
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deferred.end(), &d) == deferred.end());
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return;
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}
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d.pending = false;
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auto i = std::find(deferred.begin(), deferred.end(), &d);
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assert(i != deferred.end());
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deferred.erase(i);
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if (!d.IsPending())
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deferred.erase(deferred.iterator_to(d));
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}
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void
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EventLoop::HandleDeferred()
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{
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while (!deferred.empty() && !quit) {
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DeferredMonitor &m = *deferred.front();
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assert(m.pending);
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DeferredMonitor &m = deferred.front();
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assert(m.IsPending());
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deferred.pop_front();
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m.pending = false;
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const ScopeUnlock unlock(mutex);
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m.RunDeferred();
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@ -29,16 +29,13 @@
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#include "WakeFD.hxx"
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#include "SocketMonitor.hxx"
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#include "TimeoutMonitor.hxx"
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#include "IdleMonitor.hxx"
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#include "DeferredMonitor.hxx"
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#include <boost/intrusive/set.hpp>
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#include <boost/intrusive/list.hpp>
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#include <chrono>
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#include <list>
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#include <set>
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class TimeoutMonitor;
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class IdleMonitor;
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class DeferredMonitor;
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#include <assert.h>
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@ -70,10 +67,21 @@ class EventLoop final : SocketMonitor
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boost::intrusive::constant_time_size<false>> TimerSet;
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TimerSet timers;
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std::list<IdleMonitor *> idle;
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typedef boost::intrusive::list<IdleMonitor,
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boost::intrusive::member_hook<IdleMonitor,
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IdleMonitor::ListHook,
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&IdleMonitor::list_hook>,
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boost::intrusive::constant_time_size<false>> IdleList;
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IdleList idle;
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Mutex mutex;
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std::list<DeferredMonitor *> deferred;
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typedef boost::intrusive::list<DeferredMonitor,
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boost::intrusive::member_hook<DeferredMonitor,
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DeferredMonitor::ListHook,
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&DeferredMonitor::list_hook>,
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boost::intrusive::constant_time_size<false>> DeferredList;
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DeferredList deferred;
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std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now();
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