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5e9af0aca7
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feat: add uniform transform matrix with modifiable elements in main.rs
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2025-09-15 15:45:30 +02:00 |
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0b7dad576b
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nix
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2025-09-15 15:39:39 +02:00 |
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d3fde9cfc2
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refactor: update vertex data and add transform matrix in vertex shader
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2025-09-15 15:32:19 +02:00 |
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41d0819814
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refactor: simplify VertexAttribPointer call and update vertex, color, index data with alpha transparency and z-depth
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2025-09-15 13:29:57 +02:00 |
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cdef76492f
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feat: 3 triangles
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2025-09-11 23:11:23 +02:00 |
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ba0b49c3b6
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feat: add colors to vao and shaders
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2025-09-11 23:09:35 +02:00 |
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0f13f037ce
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checkerboard pattern
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2025-09-02 21:31:09 +02:00 |
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12e3d5a9d8
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culling
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2025-08-30 16:29:54 +02:00 |
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3e81e2018c
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clipping
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2025-08-30 15:06:29 +02:00 |
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30dd5714c9
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render 5 triangles
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2025-08-26 21:50:51 +02:00 |
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03a4b1133e
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hello world
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2025-08-26 21:04:15 +02:00 |
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949d6722f0
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set up VAO
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2025-08-25 19:44:28 +02:00 |
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4f41150b4c
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Add note on network-mounted work areas
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2024-08-19 10:47:24 +02:00 |
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8741d60269
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update tobj
https://users.rust-lang.org/t/error-e0635-unknown-feature-stdsimd/106445/3
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2024-08-06 10:36:43 +02:00 |
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880a1f521c
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Run typos
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2024-08-06 10:36:43 +02:00 |
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96274d5a38
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fix windows properly this time
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2023-09-12 10:12:09 +02:00 |
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75abaf7d4a
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nightly should not be needed anymore
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2023-09-11 12:10:44 +02:00 |
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Michael H. Gimle
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2b4513c891
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Fix minor typo in comment :)
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2023-09-08 18:11:57 +02:00 |
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0b528b3391
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cargo update
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2023-08-24 12:29:20 +02:00 |
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82ea75e6d3
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typos and such
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2023-08-24 12:27:45 +02:00 |
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1b23564a66
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attempt to fix the windows delivery script
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2023-08-24 12:27:45 +02:00 |
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Jesper Hustad
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cf3844a265
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AArch64 support
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2022-09-13 18:56:04 +02:00 |
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0d03698914
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Make project runnable on stable toolchain
Tested on rustc 1.58.1 (db9d1b20b 2022-01-20)
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2022-08-26 14:52:10 +02:00 |
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mumblingdrunkard
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88f8e1966c
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Add command to switch this project to use a nightly compiler. (if let chains are currently only available in nightly and the project uses them)
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2022-08-25 14:42:44 +02:00 |
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6e0c70d1f3
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English very good
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2022-08-16 17:36:18 +02:00 |
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6d5badb1ff
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Reword report skeleton readme
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2022-08-16 17:24:29 +02:00 |
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ed0288ed06
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Make window resizable
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2022-08-16 17:14:59 +02:00 |
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12798ff725
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rewording
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2022-08-16 17:14:59 +02:00 |
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4ccfa728c6
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cargo update
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2022-08-16 17:14:59 +02:00 |
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bfd77210bc
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Improve pandoc report skeleton
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2022-08-16 17:14:59 +02:00 |
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4bcc41ff84
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Force the resources folder to exist
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2022-08-16 17:14:59 +02:00 |
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1fc5785345
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Make the pandoc script check if pandoc is installed
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2022-08-16 17:14:59 +02:00 |
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88712d6580
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Add the 'rand' crate
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2022-08-16 17:14:59 +02:00 |
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590e252ca6
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Cleanup and lots of comments
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2022-08-16 17:14:57 +02:00 |
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9aea87f7e9
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Fix the delivery scripts
It adds in the other resources, but ignores the ones handed out
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2021-10-14 16:24:19 +02:00 |
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36a283f004
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Shush
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2021-10-12 15:39:29 +02:00 |
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9b354e97a8
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Update readme
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2021-09-03 13:33:06 +02:00 |
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8b39e25711
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Fix windows delivery script
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2021-09-03 13:32:56 +02:00 |
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ec5f9181c5
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Pandoc for windows
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2021-08-26 14:14:01 +02:00 |
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09ff5e8823
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update readme
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2021-08-23 11:19:19 +02:00 |
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8d35571fb8
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Make the ShaderBuilder example easier to parse
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2021-08-23 11:18:49 +02:00 |
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6e18e8b327
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Silence lifetime warning
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2021-08-18 14:45:47 +02:00 |
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beee955d46
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Add scripts to create the code archive for delivery
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2021-08-17 15:18:36 +02:00 |
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5b239d5dc0
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Update dependencies, fix wayland
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2021-08-17 14:44:04 +02:00 |
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54f9483f1b
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add pandoc skeleton
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2021-08-17 14:43:35 +02:00 |
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Michael H. Gimle
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bea3f6330a
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DEPTH -> DEPTH_TEST
facepalm
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2020-09-08 09:48:19 +02:00 |
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Michael H. Gimle
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b45bf8d2d0
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Added depth buffer handling
This was originally supposed to be in there.
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2020-09-08 06:44:49 +02:00 |
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Michael Gimle
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8b22b76286
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Diagnostics, mouse input support, uniform location retrieval support for Shader
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2020-09-05 07:59:00 +02:00 |
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Michael Gimle
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fca8bf0a42
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added unsafe block
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2020-08-22 08:47:06 +02:00 |
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Michael Gimle
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62954cfb1d
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final tweaks
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2020-08-22 08:09:55 +02:00 |
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