Commit Graph

16 Commits

Author SHA1 Message Date
f0e4020280 Added some informational prints. 2005-11-09 20:46:28 +00:00
1e69b994f3 Removed debugprinting. 2005-11-09 20:43:18 +00:00
2e93bb4702 Rotated s-piece graphic after fixing img2bin. 2005-11-09 20:31:04 +00:00
b634a9b6dc Added output of palettes.
Rotated output of data, previously it outputted by column, not row.
2005-11-09 20:29:56 +00:00
8474f213f5 Removed references to PCX in the makefile as they're not currently used. 2005-11-09 20:27:40 +00:00
301bae5a91 Removed unused pcx from being included.
Renamed files.
2005-11-09 20:24:50 +00:00
58e4b04b80 Background is now included as binary instead of being decoded from pcx.
The same is true for the shared palette.
2005-11-09 20:22:35 +00:00
a618d6d9f1 Fixed errorhandling/message when no files have been provided. 2005-11-09 19:10:38 +00:00
5224d67b08 Added beginning of img2bin, though it only converts a 8x8 pixel image at the moment. 2005-11-08 09:18:09 +00:00
1680a0695e Miscellaneous tools for Game Boy Advance development. 2005-11-08 09:14:03 +00:00
30c5a499da Added moving sprite on top of logo, currently just for testing. 2005-11-08 09:00:31 +00:00
6bb21b4e3a Replaced logo with helds logo. Updated references in source.
Updated comment in source regarding source of code.
2005-11-07 18:52:51 +00:00
ff0c2ec9c5 Removed most project-style files as we're not meant to be a tutorial. Most people should still be able to compile this using the Makefile if they want.
Renamed pcx_view.c to logosplash.c indicating name of project.
Updated Makefile with new target.
2005-11-07 18:50:12 +00:00
81c5944d18 Imported PCXView example from devkitpro to be used for helds logo splashscreen. 2005-11-07 18:45:21 +00:00
e0a6821d19 Projects specific for Game Boy Advance. 2005-11-07 18:44:19 +00:00
ac1a004cc4 Added directories to contain website stuff and its graphics. Added main logos and graphics. 2005-11-03 16:17:13 +00:00