Switch to the new .eq operator

This commit is contained in:
Peder Bergebakken Sundt 2020-08-17 00:34:12 +02:00
parent 385d19e9c4
commit 21ab8a5a93
7 changed files with 68 additions and 68 deletions

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@ -10,4 +10,4 @@ pipeline = data *: funcs -> data where
# cast to signed, extending the signal by one bit
to_signed = signal -> out where
out = Signal$ signed (signal.width + 1)
Comb$ out :== signal
Comb$ out ::= signal

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@ -18,17 +18,17 @@ Top = subclass Elaboratable where
pulser = (Submodule.pulser $ Pulser$ freq // 2).out
seg7 = Submodule.seg7$ Segment7x2 decimal: False
Comb$ @ledr :== blinker
Comb$ @ledr ::= blinker
ff = Signal 1 reset: 1
When pulser $ ->
Sync$ ff :== ~ff
Sync$ ff ::= ~ff
Comb$ @ledg :== ff
Comb$ @ledg ::= ff
counter = Signal 4
When pulser $ ->
Sync$ counter :== counter + 1
Sync$ counter ::= counter + 1
# TODO: learn SPI FLASH
mem = Memory
@ -36,13 +36,13 @@ Top = subclass Elaboratable where
depth: 16 # ew
init: ([0xde, 0xad, 0xbe, 0xef]*4)
rdport = Submodule.rdport$ mem.read_port!
Comb$ rdport.addr :== counter
Comb$ rdport.addr ::= counter
Comb$ seg7.number :== rdport.data
#Comb$ seg7.number :== counter
Comb$ @seg7 :== Cat seg7.segs seg7.select
Comb$ seg7.number ::= rdport.data
#Comb$ seg7.number ::= counter
Comb$ @seg7 ::= Cat seg7.segs seg7.select
@ -57,20 +57,20 @@ Top = subclass Elaboratable where
@btn_l = platform.request "button" 3
state = Signal 4 reset: 0b1000
Comb$ @leds :== state
Comb$ @ledm :== (@btn_r | @btn_l)
Comb$ @leds ::= state
Comb$ @ledm ::= (@btn_r | @btn_l)
When (on_rising_edge @btn_l) $ ->
Sync$ state :== state.rotate_left 1
Sync$ state ::= state.rotate_left 1
When (on_rising_edge @btn_r) $ ->
Sync$ state :== state.rotate_right 1
Sync$ state ::= state.rotate_right 1
When (on_rising_edge @btn_m) $ ->
Sync$ state :== ~state
Sync$ state ::= ~state
on_rising_edge = signal -> result where
prev = Signal (signal.shape!)
Sync$ prev :== signal
Sync$ prev ::= signal
result = ~ signal.implies prev

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@ -77,7 +77,7 @@ Top = subclass Elaboratable where
p_DIVQ : pll_config.DIVQ
Domains.sync = ClockDomain "sync"
Comb$ ClockSignal "sync" :== pll_clk
Comb$ ClockSignal "sync" ::= pll_clk
Submodule.rs$ ResetSynchronizer
~pll_lock
@ -90,14 +90,14 @@ Top = subclass Elaboratable where
period = int (pll_config.achieved / 60)
counter = Signal$ range period
Sync$ counter :== counter - 1
Sync$ counter ::= counter - 1
When (counter==0) $ ->
Sync$ counter :== int period
Sync$ scroll :== scroll + 1
Sync$ counter ::= int period
Sync$ scroll ::= scroll + 1
Sync$ dvi.r :== 0x0
Sync$ dvi.g :== 0x0
Sync$ dvi.b :== 0x0
Sync$ dvi.r ::= 0x0
Sync$ dvi.g ::= 0x0
Sync$ dvi.b ::= 0x0
cx = to_signed dvi.pixel_x - (@x // 2)
cy = to_signed dvi.pixel_y - (@y // 2)
rx = cx*cx
@ -108,14 +108,14 @@ Top = subclass Elaboratable where
ty2 = (dvi.pixel_y + scroll + 40) & (1<<6)
When
rx + ry < 200**2 ,->
Sync$ dvi.r :== 0xF
#Sync$ dvi.g :== 0xF
Sync$ dvi.b :== 0xF
Sync$ dvi.r ::= 0xF
#Sync$ dvi.g ::= 0xF
Sync$ dvi.b ::= 0xF
tx1 ^ ty1 ,->
Sync$ dvi.b :== 0xF
Sync$ dvi.b ::= 0xF
tx2 ^ ty2 ,->
Sync$ dvi.r :== 0xF
Sync$ dvi.g :== 0xF
Sync$ dvi.r ::= 0xF
Sync$ dvi.g ::= 0xF
if __name__ == "__main__" =>

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@ -8,11 +8,11 @@ Blinker = subclass Elaboratable where
elaborate = platform ~> m where with m = Module! =>
counter = Signal$ range (@ncycles + 1)
Sync$ counter :== counter - 1
Sync$ counter ::= counter - 1
When (counter == 0) $ ->
Sync$ @out :== ~ @out
Sync$ counter :== @ncycles
Sync$ @out ::= ~ @out
Sync$ counter ::= @ncycles
if __name__ == "__main__" =>
blinker = Blinker ncycles: 10000000

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@ -7,14 +7,14 @@ Pulser = subclass Elaboratable where
@out = Signal!
elaborate = platform ~> m where with m = Module! =>
Sync$ @out :== 0
Sync$ @out ::= 0
counter = Signal$ range (@ncycles + 1)
Sync$ counter :== counter - 1
Sync$ counter ::= counter - 1
When (counter == 0) $ ->
Sync$ @out :== HIGH
Sync$ counter :== @ncycles
Sync$ @out ::= HIGH
Sync$ counter ::= @ncycles
if __name__ == "__main__" =>
pulser = Pulser ncycles: 10000000

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@ -13,11 +13,11 @@ Segment7x2 = subclass Elaboratable where
elaborate = platform ~> m where with m = Module! =>
select = Signal!
Sync$ select :== ~select
Sync$ select ::= ~select
seg7 = Submodule$ Segment7!
Comb$ seg7.number :== if
Comb$ seg7.number ::= if
@decimal => Mux select
@number // 10
@number % 10
@ -25,8 +25,8 @@ Segment7x2 = subclass Elaboratable where
@number >> 4
@number & 0x0f
Comb$ @segs :== seg7.segs
Comb$ @select :== select
Comb$ @segs ::= seg7.segs
Comb$ @select ::= select
Segment7 = subclass Elaboratable where
@ -36,22 +36,22 @@ Segment7 = subclass Elaboratable where
elaborate = platform ~> m where with m = Module! =>
Switch @number
0x0 ,-> Comb$ @segs :== 0b0111111
0x1 ,-> Comb$ @segs :== 0b0000110
0x2 ,-> Comb$ @segs :== 0b1011011
0x3 ,-> Comb$ @segs :== 0b1001111
0x4 ,-> Comb$ @segs :== 0b1100110
0x5 ,-> Comb$ @segs :== 0b1101101
0x6 ,-> Comb$ @segs :== 0b1111101
0x7 ,-> Comb$ @segs :== 0b0000111
0x8 ,-> Comb$ @segs :== 0b1111111
0x9 ,-> Comb$ @segs :== 0b1101111
0xa ,-> Comb$ @segs :== 0b1110111
0xb ,-> Comb$ @segs :== 0b1111100
0xc ,-> Comb$ @segs :== 0b0111001
0xd ,-> Comb$ @segs :== 0b1011110
0xe ,-> Comb$ @segs :== 0b1111001
0xf ,-> Comb$ @segs :== 0b1110001
0x0 ,-> Comb$ @segs ::= 0b0111111
0x1 ,-> Comb$ @segs ::= 0b0000110
0x2 ,-> Comb$ @segs ::= 0b1011011
0x3 ,-> Comb$ @segs ::= 0b1001111
0x4 ,-> Comb$ @segs ::= 0b1100110
0x5 ,-> Comb$ @segs ::= 0b1101101
0x6 ,-> Comb$ @segs ::= 0b1111101
0x7 ,-> Comb$ @segs ::= 0b0000111
0x8 ,-> Comb$ @segs ::= 0b1111111
0x9 ,-> Comb$ @segs ::= 0b1101111
0xa ,-> Comb$ @segs ::= 0b1110111
0xb ,-> Comb$ @segs ::= 0b1111100
0xc ,-> Comb$ @segs ::= 0b0111001
0xd ,-> Comb$ @segs ::= 0b1011110
0xe ,-> Comb$ @segs ::= 0b1111001
0xf ,-> Comb$ @segs ::= 0b1110001
if __name__ == "__main__" =>

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@ -119,34 +119,34 @@ VgaController = subclass Elaboratable where
@out = platform.request *: @resource
# pass along the color data
Sync$ @out.r :== @r
Sync$ @out.g :== @g
Sync$ @out.b :== @b
Sync$ @out.r ::= @r
Sync$ @out.g ::= @g
Sync$ @out.b ::= @b
# position counters
counter_x = Signal$ range @total_x
counter_y = Signal$ range @total_y
Sync$ counter_x :== counter_x + 1
Sync$ counter_x ::= counter_x + 1
When (counter_x == @total_x - 1) $ ->
Sync$ counter_x :== 0
Sync$ counter_y :== counter_y + 1
Sync$ counter_x ::= 0
Sync$ counter_y ::= counter_y + 1
When (counter_y == @total_y - 1) $ ->
Sync$ counter_y :== 0
Sync$ counter_y ::= 0
# drive vga syncs, data enable and user outputs
Comb$ @pixel_x :== counter_x
Comb$ @pixel_y :== counter_y
Sync$ @out.hs :== (&)
Comb$ @pixel_x ::= counter_x
Comb$ @pixel_y ::= counter_y
Sync$ @out.hs ::= (&)
@active_x + @front_x <= counter_x
counter_x < @active_x + @front_x + @sync_x
Sync$ @out.vs :== (&)
Sync$ @out.vs ::= (&)
@active_y + @front_y <= counter_y
counter_y < @active_y + @front_y + @sync_y
Sync$ @out.de :== (&)
Sync$ @out.de ::= (&)
counter_x < @active_x
counter_y < @active_y
Comb$ @out.ck :== ClockSignal "sync"
Comb$ @out.ck ::= ClockSignal "sync"