2020-03-07 01:31:04 +01:00
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<ability_card>
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<yaml_data>
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style:
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figures:
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- name: https://ak3.picdn.net/shutterstock/videos/16986703/thumb/1.jpg?i10c=img.resize(height:160)
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source: url
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scale: 3
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flip_x: true
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rotation: -20
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opacity: 0.6
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- name: effects/uni-slim
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source: img
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color: black
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scale: 0.7
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rotation: 10
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offset: [-0.32, -0.08]
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- name: fencing
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source: svg
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color: false
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scale: 0.75
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rotation: 8
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offset: [-0.2, 0.0]
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- source: xml
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scale: 0.7
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offset: [0.25, 0.1]
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</yaml_data>
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<name>Evasion</name>
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<image>img:piuy/wave</image>
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<playcost></playcost>
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<cp>12</cp>
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<duration>Permanent + discarded on death</duration>
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<power>CUNNING + (0 to 2)</power>
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<difficulty></difficulty>
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<symbol>2 🎲</symbol>
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<range></range>
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<description>*Starts in your play area rather than your deck.*
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Defensive Trigger: **take damage**
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* You cannot activate this if *toppled*
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* *If below or at 25% health:* gain +2 power to this ability.
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* *Roll a D20*: On a (20-power of this ability) or more you dodge the attack *entirely*.
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* An 8 or less is always a failure to dodge, regardless of how much you boost this ability.
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* If you use this ability and roll an 8 or less, your Hit Points card will lose 2 HP for each HP lost on this attack.</description>
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<component x="7" y="1" db_entry="🧩 Set Ability Name"/>
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<component x="9" y="1" db_entry="🧩 Set Image"/>
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<component x="11" y="1" db_entry="🧩 Play Cost"/>
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<component x="11" y="5" db_entry="🧩 CP Cost"/>
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<component x="12" y="4" db_entry="🧩 Duration"/>
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<component x="11" y="3" db_entry="🧩 Power"/>
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<component x="11" y="4" db_entry="🧩 Difficulty"/>
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<component x="12" y="3" db_entry="🧩 Symbols"/>
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<component x="12" y="5" db_entry="🧩 Range"/>
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<component x="8" y="2" db_entry="🧩 Set Description"/>
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<component x="2" y="2" db_entry="🎲 Evasion"/>
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<component x="2" y="3" db_entry="🎲 SOS"/>
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2019-10-20 01:17:26 +02:00
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</ability_card>
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