style: figures: - name: https://ak3.picdn.net/shutterstock/videos/16986703/thumb/1.jpg?i10c=img.resize(height:160) source: url scale: 3 flip_x: true rotation: -20 opacity: 0.6 - name: effects/uni-slim source: img color: black scale: 0.7 rotation: 10 offset: [-0.32, -0.08] - name: fencing source: svg color: false scale: 0.75 rotation: 8 offset: [-0.2, 0.0] - source: xml scale: 0.7 offset: [0.25, 0.1] Evasion img:piuy/wave 12 Permanent + discarded on death CUNNING + (0 to 2) 2 🎲 *Starts in your play area rather than your deck.* Defensive Trigger: **take damage** * You cannot activate this if *toppled* * *If below or at 25% health:* gain +2 power to this ability. * *Roll a D20*: On a (20-power of this ability) or more you dodge the attack *entirely*. * An 8 or less is always a failure to dodge, regardless of how much you boost this ability. * If you use this ability and roll an 8 or less, your Hit Points card will lose 2 HP for each HP lost on this attack.