f0e28ede4da3da8754f48ef5af1b654792e3364c
Now that we do proper locking and signalling instead of continuous polling for IPC, a deadlock was found: at the end of a song, the player thread waits until the main thread sets pc->queueState from PLAYER_QUEUE_DECODE to PLAYER_QUEUE_PLAY. He is never woken up, since syncPlaylistWithQueue() does not activate the notification. I added wakeup_player_nb() to setQueueState(), since the player must be signalled whenever pc->queueState changes. git-svn-id: https://svn.musicpd.org/mpd/trunk@7303 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Music Player Daemon (MPD)
http://www.musicpd.org
A daemon for playing music of various formats. Music is played through the
server's audio device. The daemon stores info about all available music,
and this info can be easily searched and retrieved. Player control, info
retrieval, and playlist management can all be managed remotely.
To install MPD, see INSTALL.
MPD includes mp4ff in the source, due to licensing issues of the newer
version and includes bugfixes with the properly licensed version. mp4ff is
released under the GPL and copyrighted by M. Bakker, Ahead Software AG
(http://www.nero.com) and is distributed as a part of the FAAD2 - Freeware
Advance Audio (AAC) Decoder.
MPD is released under the GNU Public License.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
For the full license, see COPYING.
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