Max Kellermann f0e28ede4d fix deadlock at end of song
Now that we do proper locking and signalling instead of continuous
polling for IPC, a deadlock was found: at the end of a song, the
player thread waits until the main thread sets pc->queueState from
PLAYER_QUEUE_DECODE to PLAYER_QUEUE_PLAY.  He is never woken up, since
syncPlaylistWithQueue() does not activate the notification.  I added
wakeup_player_nb() to setQueueState(), since the player must be
signalled whenever pc->queueState changes.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7303 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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                       Music Player Daemon (MPD)
                        http://www.musicpd.org

A daemon for playing music of various formats.  Music is played through the 
server's audio device.  The daemon stores info about all available music, 
and this info can be easily searched and retrieved.  Player control, info
retrieval, and playlist management can all be managed remotely.

To install MPD, see INSTALL.

MPD includes mp4ff in the source, due to licensing issues of the newer 
version and includes bugfixes with the properly licensed version.  mp4ff is 
released under the GPL and copyrighted by M. Bakker, Ahead Software AG 
(http://www.nero.com) and is distributed as a part of the FAAD2 - Freeware 
Advance Audio (AAC) Decoder.

MPD is released under the GNU Public License.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
For the full license, see COPYING.
Description
music player daemon (fork)
https://mpd.readthedocs.io/en/latest/
Readme 63 MiB
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