Commit Graph

11 Commits

Author SHA1 Message Date
Max Kellermann
d05bb2a0af PlayerControl: use strictly typed enums 2013-09-27 22:07:20 +02:00
Max Kellermann
a10f3a8aec PlayerControl: convert functions to methods 2013-09-27 09:30:19 +02:00
Max Kellermann
ada67a6a4f PlayerThread: move code to player_control::CommandFinished() 2013-09-27 07:58:48 +02:00
Max Kellermann
29030b54c9 util/Error: new error passing library
Replaces GLib's GError.
2013-09-04 18:14:22 +02:00
Max Kellermann
d1e7b4e381 audio_format: convert to C++ 2013-08-03 21:37:56 +02:00
Max Kellermann
ba161ec572 song: convert header to C++ 2013-07-28 13:25:12 +02:00
Max Kellermann
a9b62a2ece PlayerControl: add second Cond object
This fixes a deadlock bug introduced by 18076ac9.  After all, the
second Cond was necessary.

The problem: two threads can wait for a signal at the same time.  The
player thread waits for the output thread to finish playback.  The
main thread waits for the player thread to complete a command.  The
output thread finishes playback, and sends a signal, which
unfortunately does not wake up the player thread, but the main
thread.  The main thread sees that the command is still not finished,
and waits again.  The signal is lost forever, and MPD is deadlocked.
2013-01-25 23:53:43 +01:00
Max Kellermann
e1b03b4a71 PlayerControl: move functions into the class 2013-01-20 17:48:23 +01:00
Max Kellermann
06e0741a52 PlayerControl: switch to the Mutex/Cond classes 2013-01-10 10:12:54 +01:00
Max Kellermann
2a9d933a81 PlayerControl: add constructor and destructor 2013-01-04 22:45:14 +01:00
Max Kellermann
81f3d893d9 player_control.h: convert header to C++ 2013-01-04 22:31:53 +01:00