Max Kellermann
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712ed555e6
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Copyright year 2015
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2015-01-01 19:48:13 +01:00 |
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NanoTech
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6ad1e4d99a
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Revert "Main: run the OS X native event loop"
This reverts commit f0be48ff90
(except for the NEWS entry).
If libdispatch (GCD) is used before forking, it
can't safely be used again after forking.
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2014-10-31 15:03:46 +01:00 |
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nanotech
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f0be48ff90
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Main: run the OS X native event loop
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2014-10-10 19:51:44 +02:00 |
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Max Kellermann
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b8f1850bba
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db/Configured: store database file in cache directory
Add class Context which wraps the Android/Java Context class and add a
JNI wrapper for method Context.getCacheDir().
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2014-03-01 22:20:28 +01:00 |
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Max Kellermann
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14168eadb2
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Main: inline mpd_main() on Android
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2014-03-01 19:09:31 +01:00 |
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Max Kellermann
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243c4e1e83
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Main: remove unused global variable "main_thread"
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2014-02-05 17:04:16 +01:00 |
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Max Kellermann
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d380db25be
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Instance: add attribute "event_loop"
Replaces global variable "main_loop".
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2014-02-05 00:09:36 +01:00 |
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Max Kellermann
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4f83c60296
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copyright year 2014
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2014-01-13 22:31:55 +01:00 |
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Max Kellermann
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8555b65c50
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*: update copyright year to 2013
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2013-10-30 23:37:06 +01:00 |
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Max Kellermann
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32dfc11c23
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Main: use ThreadId instead of GThread*
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2013-10-17 19:28:34 +02:00 |
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Max Kellermann
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ccd7f0825a
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DecoderControl: use GLib forward declarations
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2013-09-27 23:00:23 +02:00 |
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Max Kellermann
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b2d3d15e97
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Main: move global variables to struct Instance
More preparations for multi-player support.
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2013-04-17 23:52:58 +02:00 |
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Max Kellermann
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601495fa0f
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ClientList: convert to a class
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2013-01-16 23:00:13 +01:00 |
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Max Kellermann
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e83f805b8f
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Main, IOThread: move GMainLoop setup code to class EventLoop
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2013-01-14 09:15:49 +01:00 |
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Max Kellermann
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18076ac9b7
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PlayerThread: use pc.cond instead of main_cond
The main_cond variable was completely unnecessary. The pc.cond object
can be used for both main->pc and pc->main.
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2013-01-10 10:01:24 +01:00 |
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Max Kellermann
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26ebfc04b0
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EventPipe: rename to GlobalEvents
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2013-01-09 23:31:43 +01:00 |
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Max Kellermann
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d536944beb
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Partition: new class, container for Playlist and PlayerControl
This is the beginning of multi-player support. There will be support
for multiple Partition objects in one MPD process.
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2013-01-05 02:43:00 +01:00 |
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Max Kellermann
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d0c3fa0150
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main: use C++ compiler
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2012-09-28 00:40:00 +02:00 |
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