Main: use ThreadId instead of GThread*
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@ -58,6 +58,7 @@
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#include "system/FatalError.hxx"
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#include "util/Error.hxx"
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#include "util/Domain.hxx"
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#include "thread/Id.hxx"
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#include "ConfigGlobal.hxx"
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#include "ConfigData.hxx"
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#include "ConfigDefaults.hxx"
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@ -99,7 +100,7 @@ enum {
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static constexpr Domain main_domain("main");
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GThread *main_task;
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ThreadId main_thread;
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EventLoop *main_loop;
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Instance *instance;
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@ -389,7 +390,7 @@ int mpd_main(int argc, char *argv[])
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return EXIT_FAILURE;
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}
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main_task = g_thread_self();
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main_thread = ThreadId::GetCurrent();
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main_loop = new EventLoop(EventLoop::Default());
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instance = new Instance();
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@ -20,11 +20,11 @@
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#ifndef MPD_MAIN_HXX
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#define MPD_MAIN_HXX
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class ThreadId;
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class EventLoop;
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struct Instance;
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typedef struct _GThread GThread;
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extern GThread *main_task;
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extern ThreadId main_thread;
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extern EventLoop *main_loop;
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@ -33,6 +33,7 @@
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#include "Main.hxx"
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#include "Instance.hxx"
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#include "system/FatalError.hxx"
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#include "thread/Id.hxx"
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#include <glib.h>
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@ -92,7 +93,7 @@ static void * update_task(void *_path)
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static void
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spawn_update_task(const char *path)
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{
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assert(g_thread_self() == main_task);
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assert(main_thread.IsInside());
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progress = UPDATE_PROGRESS_RUNNING;
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modified = false;
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@ -115,7 +116,7 @@ spawn_update_task(const char *path)
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unsigned
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update_enqueue(const char *path, bool _discard)
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{
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assert(g_thread_self() == main_task);
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assert(main_thread.IsInside());
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if (!db_is_simple() || !mapper_has_music_directory())
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return 0;
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