Max Kellermann
42f6a0441c
use [[gnu::...]] attributes
2023-03-06 16:14:15 +01:00
Max Kellermann
148aca23be
use SPDX IDs, replacing the long copyright headers
2023-03-06 14:59:48 +01:00
Max Kellermann
cc0def15c4
Copyright year 2022
2022-07-14 17:59:35 +02:00
Max Kellermann
fef79931c5
output/Multiple: pass std::string_view to FindByName()
2022-07-13 13:13:21 +02:00
Max Kellermann
95a155b10d
Partition: pass configuration as struct
2021-12-03 23:03:41 +01:00
Max Kellermann
f0d66bf6a6
output/Control: pass rvalue reference to move constructor
2021-10-22 20:14:37 +02:00
Max Kellermann
0440c41cba
client/Response: add method Fmt() based on libfmt
2021-05-25 16:01:56 +02:00
Max Kellermann
5348f8c9c8
copyright year 2021
2021-01-01 19:54:28 +01:00
Stapper
ba5531f9dd
Fixes #994 - moveoutput: new AudioOutputControl created from copyMoving an output to a partition is now done via MultipleOutputs::AddCopy(),using a new AudioOutputControl constructor. Tags and always_on settings willpersist when moving outputs between partitions.
2020-11-15 19:47:53 +01:00
Max Kellermann
cc7f66822e
command/partition: add command "delpartition"
2020-01-20 14:56:31 +01:00
Max Kellermann
9cbfa66886
command/partition: don't create null output in new partitions
...
No output at all is fine. If the partition needs an output, it must
be moved there, but having just a null output isn't helpful.
2020-01-20 14:55:10 +01:00
Max Kellermann
4df98466df
output/multiple: add "client" field, replacing the "client" parameter
...
By eliminating GetAnyClient(), we can have instances with no outputs
at all.
2020-01-20 14:51:08 +01:00
Max Kellermann
c16233fa74
add "moveoutput" command
2020-01-18 22:21:27 +01:00
Max Kellermann
2817bf9e95
copyright year 2020
2020-01-18 19:23:49 +01:00
Max Kellermann
a139279575
Copyright year 2019
2019-06-17 11:17:30 +02:00
Max Kellermann
ce49d99c2f
check.h: remove obsolete header
...
Since we switched from autotools to Meson in commit
94592c1406
, we don't need to include
`config.h` early to properly enable large file support. Meson passes
the required macros on the compiler command line instead of defining
them in `config.h`.
This means we can include `config.h` at any time, whenever we want to
check its macros, and there are no ordering constraints.
2018-11-19 16:33:49 +01:00
Max Kellermann
f5c9071494
*: copyright year 2018
2018-10-31 17:54:59 +01:00
Max Kellermann
2ec94c0497
player/Control: start thread on demand
...
Keep MPD's footprint small until playback is requested.
2018-09-23 17:32:34 +02:00
Max Kellermann
8c638c50a3
player/Thread: remove obsolete buffered_before_play
attribute
2018-09-23 16:50:04 +02:00
Max Kellermann
6db6d3c50c
player/Thread: move StartPlayerThread() into PlayerControl
2018-09-21 17:14:19 +02:00
Max Kellermann
ae713cb099
*: add lots of "noexcept" specifications
2017-06-04 13:09:11 +02:00
Max Kellermann
e9e853b19a
command/Partition: add command "partition" to switch to another partition
2017-02-25 10:26:33 +01:00
Max Kellermann
e48ea5f23a
Instance: add method FindPartition()
2017-02-25 10:26:33 +01:00
Max Kellermann
05b8ddac4c
Client: add method GetInstance()
2017-02-25 10:20:05 +01:00
Max Kellermann
3b84b99804
IdleFlags: add a "partition" event
2017-02-17 23:59:06 +01:00
Max Kellermann
1786f9b1bb
command/Partition: add command "newpartition"
2017-02-17 23:53:49 +01:00
Max Kellermann
77178e0590
Instance: make "partition" a std::list
...
With this commit, multi-player support becomes possible... it's just
not wired to the frontend yet.
This is based on massive amounts of refactoring work I did over the
past 9 years.
2017-02-17 23:22:29 +01:00
Max Kellermann
c335f18be7
Partition: add "name" attribute
2017-02-17 23:18:51 +01:00
Max Kellermann
7dc3e73782
command: add command "listpartitions"
...
The first step to multi-player support. Not much, just a dummy
command.
2017-02-17 23:07:31 +01:00