Pass only the amount of data to PcmExport::Export() when its full
output fits into the ring buffer. Using only a part of the
PcmExport::Export() result may cause data corruption because
PcmExport's internal state may contain partial blocks which would need
to be rolled back when only some of its output data was used.
As a side effect, this fixes an assertion failure because
PcmExport::CalcInputSize() considered partial block data and could
cause Play() to return a number larger than the "size" parameter.
MPD used to do that when this code lived in the player thread, but it
was removed by commit 98a7c62d7a4f716d90af6d78e18d1a3b10bc54b3; and
the replacement code in the ALSA output plugin didn't have it.
Without this timer, DispatchSockets() may disable the
MultiSocketMonitor and if Play() doesn't get called soon, it never
gets a chance to generate silence. However if Play() gets called,
generating silence isn't necessary anymore...
Resulting from this misdesign (added by commit ccafe3f3cf in 0.21.3),
the silence generator didn't work reliably.
In DispatchSockets(), when there was not enough data, but enough for
current playback, the method would disable the "active" flag so the
next Play() call would re-enable the MultiSocketMonitor.
This was an abuse of the flag which could result in a crash
in Cancel(), because that method asserts that the period_buffer is
empty, which it may be not.
The solution is to add anther flag called "waiting" which shares some
behavior with the old flag.
Apparently, if snd_pcm_drain() returns EAGAIN, it does not actually
want to be called again; the next call will snd_pcm_drain() will also
return EAGAIN, forever, even though the PCM state has meanwhile
switched to SND_PCM_STATE_SETUP. This causes a busy loop; to fix
this, we should always check snd_pcm_state() to see if draining is
really required.
This gives MPD more control, because attempts to avoid having partial
periods in the ALSA period buffer. For example, this means that
DrainInternal() doesn't need to generate silence to fill the partial
period.
Works around a problem where MPD goes into a busy loop because
snd_pcm_drain() always returns `-EAGAIN` without making any progress
(fixes#425).
This problem was triggered by snd_pcm_drain() after snd_pcm_cancel()
and snd_pcm_prepare(), but without submitting any data with
snd_pcm_writei().
I believe this is a kernel bug: in non-blocking mode, the kernel's
snd_pcm_drain() function returns early. In this mode, it only checks
whether snd_pcm_drain_done() has been called already, but
snd_pcm_drain_done() is never called if no data was submitted.
In blocking mode, the following `for` loop detects this condition, so
snd_pcm_drain_done() is not necessary, but without this extra check,
we get `-EAGAIN` forever.
This fixes a problem which caused a failure with snd_pcm_writei()
because snd_pcm_drain() had already been called in the previous
iteration. This commit makes sure that snd_pcm_drain() is only called
after the final snd_pcm_writei() call.
This fixes discarded samples at the end of playback.
If our `ring_buffer` is smaller than the ALSA-PCM buffer (if the
latter has more than the 4 periods we allocate), it can happen that
the start threshold is crossed and ALSA switches to
`SND_PCM_STATE_RUNNING`, but the `ring_buffer` is empty. In this
case, MPDD will generate silence, even though the ALSA-PCM buffer has
enough data. This causes stuttering (#420).
This commit amends an older workaround for a similar problem (commit
e08598e7e2) by adding a snd_pcm_avail()
check, and only generate silence if there is less than one period of
data in the ALSA-PCM buffer.
Fixes#420
The method Cancel() assumes that the `period_buffer` must be empty
when `active==false`, but that is not the case when Play() fails.
Of course the assertion in Cancel() is not 100% correct, but I decided
to rather fix this in LockCaughtError() because the `period_buffer`
should only be accessed from within the RTIO thread, and this is the
only code path where `active` can be set to `false` with a non-empty
`period_buffer`.
Fixes#423