Here's a change to dynamically allocate the DSD ID3 tag buffer.
Pretty much anything with cover art is going to exceed the existing,
static 4k limit... Here's a change to dynamically allocate the buffer
and sanity check it at some upper limit. I rather arbitrarily pulled
256k out of thin air just to keep a corrupt file from causing it to
trying to allocate a buffer larger than available memory.
When mounting had not yet finished, SocketMonitor::IsDefined() was
always false, due to the workaround at the beginning of the function
that calls SocketMonitor::Steal(). This commit drops the IsDefined()
check because it was never necessary and breaks reconnect.
nfs_destroy_context() will invoke all pending callbacks with
err==-EINTR. In CancellableCallback::Callback(), this will invoke
NfsConnection::DeferClose(), which however is only designed to be
called from nfs_service(). In non-debug mode, this will leak memory
because nfs_close_async() is never called.
Workaround: before nfs_destroy_context(), invoke nfs_close_async() on
all pending file handles.
The method NfsConnection::CancellableCallback::Callback() will always
invoke NfsConnection::Close() on the file handle, even if the void
pointer is not a nfsfh. This can happen if the Open() was not
successful, e.g. when the file does not exist.
MPD used both "album artist" and "albumartist" tags and mapped them to one tag.
This could lead to issues, if a file had both tags, causing MPD to send
a list of albumartists instead of a single one.
Since "album artist" is not a standard tag anyway and even its originators
started to use the proper alternative, its time to say goodbye!
Skipping those songs silently will confuse the client, because
commands specifying the song index within a playlist
(e.g. playlistdelete) will be out of sync.
This copies spl_print()'s behavior to playlist_file_print().
Version 2.5 fixed an API oddity, however it broke API compatibility,
at least with C++. Disable the workaround when a libavformat version
is detected that is recent enough.
The "::" to explicitly refer to the global namespace appeared like a
good idea in C++, but it breaks with C libraries that implement
standard functions using macros (e.g. musl).
This was used by proprietary software. MPD adopted it a few years
ago, which turns out to be a mistake, because it now creates problems
for some MPD users (http://bugs.musicpd.org/view.php?id=4168).