Genres are not part of the SID format, so SID files are genreless. This
"default_genre" option may be used to assign a default genre to all SID
music, for example "SID", "C64", "Chiptune", etc.
This is useful in multiple mpd instances scenario, or multiple pulse outputs defined on the same mpd instance.
It is actually a more flexible way to route flows than the "sink" parameter, letting the PulseAudio routing do its job, but with the ability to isolate routing for each output.
If not specified, the role remains like it was before this commit, ie "music"
The check IsSeekableCurrentSong() was added by commit
44b200240f in version 0.20.19, but it
caused a regression: by doing the branch only if the current song is
seekable, the player would restart the current song if it was not
seekable, and later the initial seek would fail; but we already know
it's not seekable, and so we should fail early.
libmad has a hard-coded maximum PCM buffer size; if we make our
output_buffer just as large, we can avoid the loop, because any
possible size will fit.
libmad requires padding the input buffer with "MAD_BUFFER_GUARD" zero
bytes at the end of the file, or else it is unable to decode the last
frame.
This fixes yet another bug which prevented this plugin from decoding
the last frame, see
https://github.com/MusicPlayerDaemon/MPD/issues/601
The Xing/LAME frame indicates how many frames there are, but that
excludes the initial Xing/LAME frame. Therefore, it should not be
counted.
This fixes an off-by-one bug which caused the last frame to be
skipped, fixing one part of
https://github.com/MusicPlayerDaemon/MPD/issues/601
Applying software volume to S16 samples means several bits of
precision are lost; at 25% volume, two bits are lost. Additionally,
dithering adds some noise.
The problem gets worse when you apply the software volume code twice:
for the software mixer volume, and again for the replay gain. This
loses some more precision and adds even more dithering noise, which
can become audible (see
https://github.com/MusicPlayerDaemon/MPD/issues/542).
By converting everything to 24 bit, we need to shift only two bits to
the right instead of ten, losing nearly no precision, and dithering is
not needed. Even if the output device is unable to play S24 directly,
we can convert back to S16 with only one stage of dithering.
Closes https://github.com/MusicPlayerDaemon/MPD/issues/542