When the destination chunk was empty in cross_fade_apply(), it had no
audio_format attached (an attribute which is only used for assertion
in the debug build). cross_fade_apply() should assign it the
audio_format of the second chunk (if available), otherwise MPD will
crash.
The crossfading code shouldn't depend on the audio output code. Pass
the current audio format to cross_fade_calc() and let it compare
directly, instead of using isCurrentAudioFormat().
If the source chunk has a tag, merge it into the destination chunk.
The source chunk gets deleted after that, and this is our last chance
to grab the tag.
.. and rename dc.audioFormat to dc.in_audio_format. The music pipe
does not need to know the audio format, and its former "audioFormat"
property indicated the format of the most recently added chunk, which
might be confusing when you are reading the oldest chunks.
pcm_mix() might overflow the destination buffer if it is smaller than
the second buffer. This is ok because the physical buffer size passed
by cross_fade_apply() is always big enough, but clutters pcm_mix()
with complicated length checks and contains a dangerous buffer
overflow pitfall. Simplify pcm_mix()/pcm_add() and pass only the
smaller buffer size; let cross_fade_apply() do the memcpy().