Commit Graph

15 Commits

Author SHA1 Message Date
Max Kellermann
c6cbcc2c25 copyright year 2011 2011-01-29 10:13:54 +01:00
Max Kellermann
a0ad96a787 decoder_control: store GCond object, not a player_control
Remove the decoder dependency on player_control.  All player_control
was needed for is to signal the player thread, and we can do that with
a simple GCond as well.
2011-01-10 21:27:43 +01:00
Max Kellermann
b6995ca011 player_control: removed the global variable "pc"
Allocate a player_control object where needed, and pass it around.
Each "client" object is associated with a "player_control" instance.

This prepares multi-player support.
2011-01-10 19:46:23 +01:00
Max Kellermann
752dfb3d95 replay_gain: reimplement as a filter plugin
Apply the replay gain in the output thread.  This means a new setting
will be active instantly, without going through the whole music pipe.
And we might have different replay gain settings for each audio output
device.
2010-02-17 07:23:13 +01:00
Avuton Olrich
9d3865cb95 Update copyright notices. 2009-12-31 20:58:43 -08:00
Max Kellermann
228b03edf8 input_stream: return errors with GError 2009-12-15 23:12:11 +01:00
Max Kellermann
3d95226f2b decoder_internal: decoder_input_buffer() returns bool
This fixes a regression: a boolean value was returned from
decoder_input_buffer(), but the caller chose to do a "<= 0"
comparison.
2009-12-15 22:24:00 +01:00
Max Kellermann
5b82ffc291 include config.h in all sources
After we've been hit by Large File Support problems several times in
the past week (which only occur on 32 bit platforms, which I don't
have), this is yet another attempt to fix the issue.
2009-11-12 09:17:03 +01:00
Max Kellermann
6ef428af2e decoder_control: removed the global variable "dc"
Allocate a decoder_control object where needed, and pass it around.
This will allow more than one decoder thread one day.
2009-10-31 19:22:56 +01:00
Max Kellermann
25a806a347 player_control: protect command, state, error with a mutex
Use GMutex/GCond instead of the notify library.  Manually lock the
player_control object before accessing the protected attributes.  Use
the GCond object to notify the player thread and the main thread.
2009-10-31 17:02:12 +01:00
Max Kellermann
e28a0e97b5 decoder_control: protect command, state with a mutex
Replace decoder_control.notify with decoder_control.mutex and
decoder_control.cond.  Lock the mutex on all accesses to
decoder_control.command and decoder_control.state.
2009-08-13 23:33:46 +02:00
Avuton Olrich
0aee49bdf8 all: Update copyright header.
This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
2009-03-13 11:51:55 -07:00
Max Kellermann
85cc46ad6f decoder_internal: don't push empty chunk into pipe
When the decoder chunk is empty in decoder_flush_chunk(), don't push
it into the music pipe - return it to the music buffer instead.  An
empty chunk in the pipe wastes resources for no advantage.
2009-03-07 21:41:23 +01:00
Max Kellermann
01cf7feac7 pipe: added music_buffer, rewrite music_pipe
Turn the music_pipe into a simple music_chunk queue.  The music_chunk
allocation code is moved to music_buffer, and is now managed with a
linked list instead of a ring buffer.  Two separate music_pipe objects
are used by the decoder for the "current" and the "next" song, which
greatly simplifies the cross-fading code.
2009-03-06 00:42:03 +01:00
Max Kellermann
000b2d4f3a music_pipe: added music_pipe_push()
Added music_pipe_allocate(), music_pipe_push() and
music_pipe_cancel().  Those functions allow the caller (decoder thread
in this case) to do its own chunk management.  The functions
music_pipe_flush() and music_pipe_tag() can now be removed.
2009-03-06 00:42:01 +01:00