Commit Graph

23 Commits

Author SHA1 Message Date
Max Kellermann 148aca23be use SPDX IDs, replacing the long copyright headers 2023-03-06 14:59:48 +01:00
Max Kellermann cc0def15c4 Copyright year 2022 2022-07-14 17:59:35 +02:00
Max Kellermann b37c031fd1 util/{HugeAllocator,SparseBuffer}: use std::span 2022-05-20 11:15:45 +02:00
Rosen Penev 4e0e4c00bf treewide: replace lock_guard with scoped_lock
SonarLint reports the latter to be better:

std::scoped_lock basically provides the same feature as std::lock_guard,
but is more generic: It can lock several mutexes at the same time, with a
deadlock prevention mechanism (see {rule:cpp:S5524}). The equivalent code
to perform simultaneous locking with std::lock_guard is significantly more
complex. Therefore, it is simpler to use std::scoped_lock all the time,
even when locking only one mutex (there will be no performance impact).

Signed-off-by: Rosen Penev <rosenp@gmail.com>
2021-11-11 17:13:03 -08:00
Max Kellermann f510564d9d more [[gnu::...]] attributes 2021-10-13 12:07:05 +02:00
Max Kellermann 5348f8c9c8 copyright year 2021 2021-01-01 19:54:28 +01:00
Max Kellermann 2817bf9e95 copyright year 2020 2020-01-18 19:23:49 +01:00
Max Kellermann a139279575 Copyright year 2019 2019-06-17 11:17:30 +02:00
Max Kellermann 1d00d55d53 player/Thread: stop buffering if buffer is full
Shouldn't ever happen, but who knows...
2018-09-21 19:05:25 +02:00
Max Kellermann 0e2c597884 MusicBuffer: remove `noexcept` from constructor
The `SliceBuffer` constructor can throw.
2018-09-21 17:11:52 +02:00
Max Kellermann 5a02324c09 MusicBuffer: make constructor explicit 2018-06-23 18:40:36 +02:00
Max Kellermann 54d295c247 MusicChunkPtr: managed MusicChunk pointer
Make all uses of MusicChunk safe.
2018-06-22 23:11:52 +02:00
Max Kellermann 49784513b1 util/{Const,Writable}Buffer, ...: rename IsEmpty() to empty(), imitating STL 2017-11-10 19:24:33 +01:00
Max Kellermann a057b4f6d8 *: add lost of "noexcept" specifications 2017-06-04 12:46:48 +02:00
Max Kellermann 71f0ed8b74 *: add "noexcept" to many, many function prototypes
This eliminates some overhead, because the compiler doesn't need to
consider these functions throwing.
2017-05-08 14:44:49 +02:00
Max Kellermann 5900253b85 update copyright year 2017-01-03 20:48:59 +01:00
Max Kellermann 1d67aa7bf2 update copyright year to 2016 2016-02-26 17:54:05 +01:00
Max Kellermann 712ed555e6 Copyright year 2015 2015-01-01 19:48:13 +01:00
Max Kellermann c94b4466d5 MusicChunk: rename struct to MusicChunk 2014-08-12 15:56:41 +02:00
Max Kellermann 4f83c60296 copyright year 2014 2014-01-13 22:31:55 +01:00
Max Kellermann 7fa3b7a267 PlayerThread: simplify "buffer empty" assertion 2013-09-26 22:41:07 +02:00
Max Kellermann 3216f4b257 MusicBuffer: expose the C++ API 2013-09-26 22:21:56 +02:00
Max Kellermann 22f0a1547c buffer, pipe: convert to C++ 2013-01-04 10:16:16 +01:00