test/test_queue_priority: fix unit test failure after recent "setprio" change

This commit is contained in:
Max Kellermann 2016-12-13 08:36:42 +01:00
parent 7146f825b2
commit c2da6dd45b
2 changed files with 1 additions and 15 deletions

1
NEWS
View File

@ -1,6 +1,7 @@
ver 0.19.20 (not yet released)
* decoder
- ffmpeg: fix crash bug
* fix unit test failure after recent "setprio" change
ver 0.19.20 (2016/12/09)
* protocol

View File

@ -164,21 +164,6 @@ QueuePriorityTest::TestPriority()
check_descending_priority(&queue, current_order + 1);
/* priority=60 for the old prio50 item; must not be moved,
because it's before the current song, and it's status
hasn't changed (it was already higher before) */
unsigned c_order = 0;
unsigned c_position = queue.OrderToPosition(c_order);
CPPUNIT_ASSERT_EQUAL(50u, unsigned(queue.items[c_position].priority));
queue.SetPriority(c_position, 60, current_order);
current_order = queue.PositionToOrder(current_position);
CPPUNIT_ASSERT_EQUAL(3u, current_order);
c_order = queue.PositionToOrder(c_position);
CPPUNIT_ASSERT_EQUAL(0u, c_order);
/* move the prio=20 item back */
a_order = queue.PositionToOrder(a_position);