diff --git a/NEWS b/NEWS index aa3eece70..55be6e133 100644 --- a/NEWS +++ b/NEWS @@ -1,6 +1,7 @@ ver 0.19.20 (not yet released) * decoder - ffmpeg: fix crash bug +* fix unit test failure after recent "setprio" change ver 0.19.20 (2016/12/09) * protocol diff --git a/test/test_queue_priority.cxx b/test/test_queue_priority.cxx index 517cb028c..171585dec 100644 --- a/test/test_queue_priority.cxx +++ b/test/test_queue_priority.cxx @@ -164,21 +164,6 @@ QueuePriorityTest::TestPriority() check_descending_priority(&queue, current_order + 1); - /* priority=60 for the old prio50 item; must not be moved, - because it's before the current song, and it's status - hasn't changed (it was already higher before) */ - - unsigned c_order = 0; - unsigned c_position = queue.OrderToPosition(c_order); - CPPUNIT_ASSERT_EQUAL(50u, unsigned(queue.items[c_position].priority)); - queue.SetPriority(c_position, 60, current_order); - - current_order = queue.PositionToOrder(current_position); - CPPUNIT_ASSERT_EQUAL(3u, current_order); - - c_order = queue.PositionToOrder(c_position); - CPPUNIT_ASSERT_EQUAL(0u, c_order); - /* move the prio=20 item back */ a_order = queue.PositionToOrder(a_position);