output: removed DEVICE_ON, DEVICE_OFF
To check whether a device is really on or off, we should rather check audio_output.open, instead of managing another variable. Wrap audio_output.open in the inline function audio_output_is_open() and use it instead of DEVICE_ON and DEVICE_OFF.
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parent
2b782b82ea
commit
9a5b599883
43
src/audio.c
43
src/audio.c
@ -36,9 +36,7 @@ static struct audio_output *audioOutputArray;
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static unsigned int audioOutputArraySize;
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enum ad_state {
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DEVICE_OFF = 0x00,
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DEVICE_ENABLE = 0x01, /* currently off, but to be turned on */
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DEVICE_ON = 0x03,
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DEVICE_DISABLE = 0x04 /* currently on, but to be turned off */
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};
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@ -227,7 +225,7 @@ static void audio_output_wait_all(void)
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int finished = 1;
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for (i = 0; i < audioOutputArraySize; ++i)
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if (audioDeviceStates[i] == DEVICE_ON &&
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if (audio_output_is_open(&audioOutputArray[i]) &&
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!audio_output_command_is_finished(&audioOutputArray[i]))
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finished = 0;
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@ -249,24 +247,16 @@ static void syncAudioDeviceStates(void)
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for (i = 0; i < audioOutputArraySize; ++i) {
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audioOutput = &audioOutputArray[i];
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switch (audioDeviceStates[i]) {
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case DEVICE_OFF:
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break;
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case DEVICE_ON:
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/* This will reopen only if the audio format changed */
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if (audio_output_open(audioOutput,
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&audio_buffer.format) < 0)
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audioDeviceStates[i] = DEVICE_ENABLE;
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break;
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case DEVICE_ENABLE:
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if (audio_output_open(audioOutput,
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&audio_buffer.format) == 0)
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audioDeviceStates[i] = DEVICE_ON;
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audio_output_open(audioOutput, &audio_buffer.format);
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break;
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case DEVICE_DISABLE:
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if (!audio_output_is_open(audioOutput))
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break;
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audio_output_cancel(audioOutput);
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audio_output_wait(audioOutput);
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audio_output_close(audioOutput);
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audioDeviceStates[i] = DEVICE_OFF;
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}
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}
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}
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@ -282,7 +272,7 @@ static int flushAudioBuffer(void)
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syncAudioDeviceStates();
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for (i = 0; i < audioOutputArraySize; ++i)
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if (audioDeviceStates[i] == DEVICE_ON)
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if (audio_output_is_open(&audioOutputArray[i]))
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audio_output_play(&audioOutputArray[i],
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audio_buffer.buffer,
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audio_buffer.position);
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@ -293,7 +283,7 @@ static int flushAudioBuffer(void)
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for (i = 0; i < audioOutputArraySize; ++i) {
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const struct audio_output *ao = &audioOutputArray[i];
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if (audioDeviceStates[i] != DEVICE_ON)
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if (!audio_output_is_open(ao))
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continue;
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if (audio_output_command_is_finished(ao)) {
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@ -413,7 +403,7 @@ void dropBufferedAudio(void)
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audio_buffer.position = 0;
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for (i = 0; i < audioOutputArraySize; ++i) {
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if (audioDeviceStates[i] == DEVICE_ON)
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if (audio_output_is_open(&audioOutputArray[i]))
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audio_output_cancel(&audioOutputArray[i]);
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}
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@ -431,11 +421,8 @@ void closeAudioDevice(void)
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audio_buffer.size = 0;
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}
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for (i = 0; i < audioOutputArraySize; ++i) {
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if (audioDeviceStates[i] == DEVICE_ON)
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audioDeviceStates[i] = DEVICE_ENABLE;
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for (i = 0; i < audioOutputArraySize; ++i)
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audio_output_close(&audioOutputArray[i]);
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}
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audioOpened = 0;
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}
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@ -445,7 +432,7 @@ void sendMetadataToAudioDevice(const struct tag *tag)
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unsigned int i;
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for (i = 0; i < audioOutputArraySize; ++i)
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if (audioDeviceStates[i] == DEVICE_ON)
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if (audio_output_is_open(&audioOutputArray[i]))
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audio_output_send_tag(&audioOutputArray[i], tag);
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audio_output_wait_all();
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@ -456,8 +443,7 @@ int enableAudioDevice(unsigned int device)
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if (device >= audioOutputArraySize)
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return -1;
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if (!(audioDeviceStates[device] & 0x01))
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audioDeviceStates[device] = DEVICE_ENABLE;
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audioDeviceStates[device] = DEVICE_ENABLE;
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return 0;
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}
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@ -467,8 +453,7 @@ int disableAudioDevice(unsigned int device)
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if (device >= audioOutputArraySize)
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return -1;
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if (audioDeviceStates[device] & 0x01)
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audioDeviceStates[device] = DEVICE_DISABLE;
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audioDeviceStates[device] = DEVICE_DISABLE;
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return 0;
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}
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@ -484,7 +469,7 @@ void printAudioDevices(struct client *client)
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"outputenabled: %i\n",
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i,
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audioOutputArray[i].name,
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audioDeviceStates[i] & 0x01);
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audioDeviceStates[i]);
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}
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}
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@ -495,7 +480,7 @@ void saveAudioDevicesState(FILE *fp)
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assert(audioOutputArraySize != 0);
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for (i = 0; i < audioOutputArraySize; i++) {
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fprintf(fp, AUDIO_DEVICE_STATE "%d:%s\n",
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audioDeviceStates[i] & 0x01,
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audioDeviceStates[i],
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audioOutputArray[i].name);
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}
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}
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@ -109,6 +109,12 @@ struct audio_output {
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*/
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extern struct notify audio_output_client_notify;
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static inline int
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audio_output_is_open(const struct audio_output *ao)
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{
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return ao->open;
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}
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static inline int
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audio_output_command_is_finished(const struct audio_output *ao)
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{
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