update: avoid duplicate stat() calls

Pass a pointer to the stat struct to more functions.
This commit is contained in:
Max Kellermann 2008-10-09 19:13:03 +02:00
parent 953f186c8a
commit 9935ef4034

View File

@ -227,7 +227,7 @@ inodeFoundInParent(struct directory *parent, ino_t inode, dev_t device)
}
static enum update_return
updateDirectory(struct directory *directory);
updateDirectory(struct directory *directory, const struct stat *st);
static enum update_return
addSubDirectoryToDirectory(struct directory *directory,
@ -239,9 +239,7 @@ addSubDirectoryToDirectory(struct directory *directory,
return UPDATE_RETURN_NOUPDATE;
subDirectory = directory_new(name, directory);
directory_set_stat(subDirectory, st);
if (updateDirectory(subDirectory) != UPDATE_RETURN_UPDATED) {
if (updateDirectory(subDirectory, st) != UPDATE_RETURN_UPDATED) {
directory_free(subDirectory);
return UPDATE_RETURN_NOUPDATE;
}
@ -252,15 +250,12 @@ addSubDirectoryToDirectory(struct directory *directory,
}
static enum update_return
updateInDirectory(struct directory *directory, const char *name)
updateInDirectory(struct directory *directory,
const char *name, const struct stat *st)
{
struct song *song;
struct stat st;
if (myStat(name, &st))
return UPDATE_RETURN_ERROR;
if (S_ISREG(st.st_mode) && hasMusicSuffix(name, 0)) {
if (S_ISREG(st->st_mode) && hasMusicSuffix(name, 0)) {
const char *shortname = mpd_basename(name);
if (!(song = songvec_find(&directory->songs, shortname))) {
@ -271,27 +266,26 @@ updateInDirectory(struct directory *directory, const char *name)
songvec_add(&directory->songs, song);
LOG("added %s\n", name);
return UPDATE_RETURN_UPDATED;
} else if (st.st_mtime != song->mtime) {
} else if (st->st_mtime != song->mtime) {
LOG("updating %s\n", name);
if (!song_file_update(song))
delete_song(directory, song);
return UPDATE_RETURN_UPDATED;
}
} else if (S_ISDIR(st.st_mode)) {
} else if (S_ISDIR(st->st_mode)) {
struct directory *subdir = directory_get_child(directory, name);
if (subdir) {
enum update_return ret;
assert(directory == subdir->parent);
directory_set_stat(subdir, &st);
ret = updateDirectory(subdir);
ret = updateDirectory(subdir, st);
if (ret == UPDATE_RETURN_ERROR)
delete_directory(subdir);
return ret;
} else {
return addSubDirectoryToDirectory(directory, name, &st);
return addSubDirectoryToDirectory(directory, name, st);
}
}
@ -307,20 +301,21 @@ static int skip_path(const char *path)
}
static enum update_return
updateDirectory(struct directory *directory)
updateDirectory(struct directory *directory, const struct stat *st)
{
bool was_empty = directory_is_empty(directory);
DIR *dir;
const char *dirname = directory_get_path(directory);
struct dirent *ent;
char path_max_tmp[MPD_PATH_MAX];
enum update_return ret = UPDATE_RETURN_NOUPDATE;
enum update_return ret = UPDATE_RETURN_NOUPDATE, ret2;
if (!directory->stat && statDirectory(directory) < 0)
return UPDATE_RETURN_ERROR;
else if (inodeFoundInParent(directory->parent,
directory->inode,
directory->device))
assert(S_ISDIR(st->st_mode));
directory_set_stat(directory, st);
if (inodeFoundInParent(directory->parent,
directory->inode, directory->device))
return UPDATE_RETURN_ERROR;
dir = opendir(opendir_path(path_max_tmp, dirname));
@ -333,6 +328,8 @@ updateDirectory(struct directory *directory)
while ((ent = readdir(dir))) {
char *utf8;
struct stat st2;
if (skip_path(ent->d_name))
continue;
@ -343,9 +340,14 @@ updateDirectory(struct directory *directory)
if (!isRootDirectory(directory->path))
utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8),
dirname, strlen(dirname));
if (updateInDirectory(directory, path_max_tmp) ==
UPDATE_RETURN_UPDATED)
ret = UPDATE_RETURN_UPDATED;
if (myStat(path_max_tmp, &st2) == 0)
ret2 = updateInDirectory(directory, path_max_tmp,
&st2);
else
ret2 = delete_path(path_max_tmp);
if (ret == UPDATE_RETURN_NOUPDATE)
ret = ret2;
}
closedir(dir);
@ -406,7 +408,7 @@ static enum update_return updatePath(const char *path)
if (myStat(path, &st) < 0)
return delete_path(path);
return updateInDirectory(addParentPathToDB(path), path);
return updateInDirectory(addParentPathToDB(path), path, &st);
}
static void * update_task(void *_path)
@ -417,7 +419,13 @@ static void * update_task(void *_path)
ret = updatePath((char *)_path);
free(_path);
} else {
ret = updateDirectory(db_get_root());
struct directory *directory = db_get_root();
struct stat st;
if (myStat(directory_get_path(directory), &st) == 0)
ret = updateDirectory(directory, &st);
else
ret = UPDATE_RETURN_ERROR;
}
if (ret == UPDATE_RETURN_UPDATED && db_save() < 0)