Partition,Instance: add EmitIdle() documentation
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@ -143,6 +143,11 @@ struct Instance final
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event_loop.Break();
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}
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/**
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* Emit an "idle" event to all clients of all partitions.
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*
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* This method can be called from any thread.
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*/
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void EmitIdle(unsigned mask) noexcept {
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idle_monitor.OrMask(mask);
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}
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@ -80,6 +80,12 @@ struct Partition final : QueueListener, PlayerListener, MixerListener {
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global_events.OrMask(mask);
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}
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/**
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* Emit an "idle" event to all clients of this partition.
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*
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* This method is not thread-safe and may only be called from
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* the main thread.
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*/
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void EmitIdle(unsigned mask) noexcept;
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/**
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