command/message: make messages/subscriptions local to the current partition
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@ -1354,6 +1354,9 @@ additional services.
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New messages are indicated by the ``message``
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idle event.
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If your MPD instance has multiple partitions, note that
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client-to-client messages are local to the current partition.
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:command:`subscribe {NAME}`
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Subscribe to a channel. The channel is created if it
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does not exist already. The name may consist of
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@ -78,7 +78,12 @@ handle_channels(Client &client, gcc_unused Request args, Response &r)
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assert(args.empty());
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std::set<std::string> channels;
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const auto &partition = client.GetPartition();
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for (const auto &c : *client.GetInstance().client_list) {
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if (&c.GetPartition() != &partition)
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continue;
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const auto &subscriptions = c.GetSubscriptions();
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channels.insert(subscriptions.begin(),
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subscriptions.end());
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@ -119,8 +124,11 @@ handle_send_message(Client &client, Request args, Response &r)
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bool sent = false;
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const ClientMessage msg(channel_name, message_text);
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const auto &partition = client.GetPartition();
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for (auto &c : *client.GetInstance().client_list)
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if (c.PushMessage(msg))
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if (&c.GetPartition() == &partition &&
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c.PushMessage(msg))
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sent = true;
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if (sent)
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