output/wasapi: implement Drain()

This commit is contained in:
Max Kellermann 2021-03-10 20:47:15 +01:00
parent 77fe727e69
commit 25b0194036
1 changed files with 34 additions and 2 deletions

View File

@ -181,6 +181,8 @@ class WasapiOutputThread {
std::atomic_bool cancel = false;
std::atomic_bool empty = true;
enum class Status : uint32_t { FINISH, PLAY, PAUSE };
alignas(BOOST_LOCKFREE_CACHELINE_BYTES) std::atomic<Status> status =
@ -224,6 +226,8 @@ public:
}
std::size_t Push(ConstBuffer<void> input) noexcept {
empty.store(false);
std::size_t consumed =
spsc_buffer.push(static_cast<const BYTE *>(input.data),
input.size);
@ -236,6 +240,24 @@ public:
return consumed;
}
/**
* Check if the buffer is empty, and if not, wait a bit.
*
* Throws on error.
*
* @return true if the buffer is now empty
*/
bool Drain() {
if (empty)
return true;
CheckException();
Wait();
CheckException();
return empty;
}
/**
* Instruct the thread to discard the buffer (and wait for
* completion). This needs to be done inside this thread,
@ -417,6 +439,7 @@ try {
if (cancel.load()) {
spsc_buffer.consume_all([](auto &&) {});
cancel.store(false);
empty.store(true);
InterruptWaiter();
}
@ -475,6 +498,9 @@ try {
const UINT32 write_size = write_in_frames * frame_size;
UINT32 new_data_size = 0;
new_data_size = spsc_buffer.pop(data, write_size);
if (new_data_size == 0)
empty.store(true);
std::fill_n(data + new_data_size,
write_size - new_data_size, 0);
InterruptWaiter();
@ -741,9 +767,15 @@ WasapiOutput::Drain()
{
assert(thread);
// TODO implement
not_interrupted.test_and_set();
thread->CheckException();
while (!thread->Drain()) {
if (!not_interrupted.test_and_set())
throw AudioOutputInterrupted{};
}
/* TODO: this needs to wait until the hardware has really
finished playing */
}
void