added output_buffer_skip()
First patch without camelCase ;) output_buffer_skip() lets us eliminate advanceOutputBufferTo(), and removes yet another external OutputBuffer struct access. git-svn-id: https://svn.musicpd.org/mpd/trunk@7312 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@ -361,11 +361,6 @@ void decoderInit(void)
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FATAL("Failed to spawn decoder task: %s\n", strerror(errno));
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}
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static void advanceOutputBufferTo(OutputBuffer * cb, int to)
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{
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cb->begin = to;
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}
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static void crossFade(OutputBufferChunk * a, OutputBufferChunk * b,
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AudioFormat * format,
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unsigned int fadePosition, unsigned int crossFadeChunks)
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@ -576,9 +571,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
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/* the cross-fade is finished; skip
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the section which was cross-faded
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(and thus already played) */
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nextChunk = outputBufferAbsolute(cb, crossFadeChunks);
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if (nextChunk >= 0)
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advanceOutputBufferTo(cb, nextChunk);
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output_buffer_skip(cb, crossFadeChunks);
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}
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doCrossFade = 0;
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@ -218,3 +218,9 @@ int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream,
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return 0;
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}
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void output_buffer_skip(OutputBuffer * cb, unsigned num)
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{
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int i = outputBufferAbsolute(cb, num);
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if (i >= 0)
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cb->begin = i;
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}
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@ -99,4 +99,6 @@ int sendDataToOutputBuffer(OutputBuffer * cb,
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float data_time,
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mpd_uint16 bitRate, ReplayGainInfo * replayGainInfo);
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void output_buffer_skip(OutputBuffer * cb, unsigned num);
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#endif
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