remove buffered_chunks, use cb->size
Second patch to make OutputBuffer self-contained: since OutputBuffer now knows its own size, we do not need the global variable "buffered_chunks" anymore. git-svn-id: https://svn.musicpd.org/mpd/trunk@7311 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@ -79,7 +79,7 @@ static void quitDecode(PlayerControl * pc, DecoderControl * dc)
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static unsigned calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af,
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float totalTime)
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{
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unsigned chunks;
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unsigned int buffered_chunks, chunks;
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if (pc->crossFade == 0 || pc->crossFade >= totalTime ||
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!isCurrentAudioFormat(af))
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@ -93,6 +93,7 @@ static unsigned calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af,
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chunks = (af->sampleRate * af->bits * af->channels / 8.0 / CHUNK_SIZE);
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chunks = (chunks * pc->crossFade + 0.5);
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buffered_chunks = getPlayerData()->buffer.size;
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assert(buffered_chunks >= buffered_before_play);
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if (chunks > (buffered_chunks - buffered_before_play))
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chunks = buffered_chunks - buffered_before_play;
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@ -23,7 +23,6 @@
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#include "os_compat.h"
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unsigned int buffered_before_play;
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unsigned int buffered_chunks;
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#define DEFAULT_BUFFER_SIZE 2048
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#define DEFAULT_BUFFER_BEFORE_PLAY 10
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@ -36,6 +35,7 @@ void initPlayerData(void)
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char *test;
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int crossfade = 0;
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size_t bufferSize = DEFAULT_BUFFER_SIZE;
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unsigned int buffered_chunks;
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ConfigParam *param;
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size_t device_array_size = audio_device_count() * sizeof(mpd_sint8);
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@ -28,7 +28,6 @@
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#include "outputBuffer.h"
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extern unsigned int buffered_before_play;
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extern unsigned int buffered_chunks;
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typedef struct _PlayerData {
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OutputBuffer buffer;
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