PlayerThread: use pc.cond instead of main_cond
The main_cond variable was completely unnecessary. The pc.cond object can be used for both main->pc and pc->main.
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@@ -26,8 +26,6 @@ extern GThread *main_task;
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extern GMainLoop *main_loop;
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extern GCond *main_cond;
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extern struct Partition *global_partition;
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/**
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