playlist: moved code to playlist_state.c
Moved everything related to saving or loading the playlist from/to the state file to playlist_state.c.
This commit is contained in:
parent
e27a665b89
commit
1720c7090d
@ -96,6 +96,7 @@ mpd_headers = \
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playlist.h \
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playlist_print.h \
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playlist_save.h \
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playlist_state.h \
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queue.h \
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queue_print.h \
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queue_save.h \
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@ -183,6 +184,7 @@ mpd_SOURCES = \
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playlist.c \
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playlist_print.c \
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playlist_save.c \
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playlist_state.c \
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queue.c \
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queue_print.c \
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queue_save.c \
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137
src/playlist.c
137
src/playlist.c
@ -18,8 +18,8 @@
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#include "playlist.h"
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#include "playlist_save.h"
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#include "playlist_state.h"
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#include "queue_print.h"
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#include "queue_save.h"
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#include "locate.h"
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#include "player_control.h"
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#include "command.h"
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@ -29,7 +29,6 @@
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#include "conf.h"
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#include "database.h"
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#include "mapper.h"
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#include "path.h"
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#include "stored_playlist.h"
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#include "ack.h"
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#include "idle.h"
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@ -50,21 +49,6 @@
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*/
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#define PLAYLIST_PREV_UNLESS_ELAPSED 10
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#define PLAYLIST_STATE_FILE_STATE "state: "
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#define PLAYLIST_STATE_FILE_RANDOM "random: "
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#define PLAYLIST_STATE_FILE_REPEAT "repeat: "
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#define PLAYLIST_STATE_FILE_CURRENT "current: "
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#define PLAYLIST_STATE_FILE_TIME "time: "
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#define PLAYLIST_STATE_FILE_CROSSFADE "crossfade: "
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#define PLAYLIST_STATE_FILE_PLAYLIST_BEGIN "playlist_begin"
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#define PLAYLIST_STATE_FILE_PLAYLIST_END "playlist_end"
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#define PLAYLIST_STATE_FILE_STATE_PLAY "play"
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#define PLAYLIST_STATE_FILE_STATE_PAUSE "pause"
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#define PLAYLIST_STATE_FILE_STATE_STOP "stop"
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#define PLAYLIST_BUFFER_SIZE 2*MPD_PATH_MAX
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/** the global playlist object */
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static struct playlist playlist;
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@ -139,127 +123,12 @@ void clearPlaylist(void)
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void savePlaylistState(FILE *fp)
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{
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fprintf(fp, "%s", PLAYLIST_STATE_FILE_STATE);
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if (playlist.playing) {
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switch (getPlayerState()) {
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case PLAYER_STATE_PAUSE:
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fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PAUSE);
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break;
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default:
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fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PLAY);
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}
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fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CURRENT,
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queue_order_to_position(&playlist.queue,
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playlist.current));
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fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_TIME,
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getPlayerElapsedTime());
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} else
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fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_STOP);
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fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM,
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playlist.queue.random);
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fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT,
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playlist.queue.repeat);
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fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CROSSFADE,
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(int)(getPlayerCrossFade()));
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fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_BEGIN);
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queue_save(fp, &playlist.queue);
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fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_END);
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}
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static void loadPlaylistFromStateFile(FILE *fp, char *buffer,
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int state, int current, int seek_time)
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{
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int song;
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if (!fgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) {
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g_warning("No playlist in state file");
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return;
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}
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while (!g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_PLAYLIST_END)) {
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g_strchomp(buffer);
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song = queue_load_song(&playlist.queue, buffer);
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if (song >= 0 && song == current) {
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if (state != PLAYER_STATE_STOP) {
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playPlaylist(queue_length(&playlist.queue) - 1);
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}
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if (state == PLAYER_STATE_PAUSE) {
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playerPause();
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}
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if (state != PLAYER_STATE_STOP) {
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seekSongInPlaylist(queue_length(&playlist.queue) - 1,
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seek_time);
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}
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}
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if (!fgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) {
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g_warning("'%s' not found in state file",
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PLAYLIST_STATE_FILE_PLAYLIST_END);
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break;
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}
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}
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playlist_state_save(fp, &playlist);
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}
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void readPlaylistState(FILE *fp)
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{
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int current = -1;
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int seek_time = 0;
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int state = PLAYER_STATE_STOP;
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char buffer[PLAYLIST_BUFFER_SIZE];
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bool random_mode = false;
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while (fgets(buffer, sizeof(buffer), fp)) {
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g_strchomp(buffer);
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if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_STATE)) {
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if (strcmp(&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]),
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PLAYLIST_STATE_FILE_STATE_PLAY) == 0) {
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state = PLAYER_STATE_PLAY;
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} else
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if (strcmp
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(&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]),
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PLAYLIST_STATE_FILE_STATE_PAUSE)
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== 0) {
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state = PLAYER_STATE_PAUSE;
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}
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} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_TIME)) {
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seek_time =
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atoi(&(buffer[strlen(PLAYLIST_STATE_FILE_TIME)]));
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} else
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if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_REPEAT)) {
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if (strcmp
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(&(buffer[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
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"1") == 0) {
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setPlaylistRepeatStatus(true);
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} else
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setPlaylistRepeatStatus(false);
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} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CROSSFADE)) {
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setPlayerCrossFade(atoi
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(&
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(buffer
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[strlen
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(PLAYLIST_STATE_FILE_CROSSFADE)])));
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} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_RANDOM)) {
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random_mode =
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strcmp(buffer + strlen(PLAYLIST_STATE_FILE_RANDOM),
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"1") == 0;
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} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CURRENT)) {
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current = atoi(&(buffer
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[strlen
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(PLAYLIST_STATE_FILE_CURRENT)]));
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} else if (g_str_has_prefix(buffer,
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PLAYLIST_STATE_FILE_PLAYLIST_BEGIN)) {
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if (state == PLAYER_STATE_STOP)
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current = -1;
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loadPlaylistFromStateFile(fp, buffer, state,
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current, seek_time);
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}
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}
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setPlaylistRandomStatus(random_mode);
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playlist_state_restore(fp, &playlist);
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}
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/**
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175
src/playlist_state.c
Normal file
175
src/playlist_state.c
Normal file
@ -0,0 +1,175 @@
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/*
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* Copyright (C) 2003-2009 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* Saving and loading the playlist to/from the state file.
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*
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*/
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#include "playlist_state.h"
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#include "playlist.h"
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#include "player_control.h"
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#include "queue_save.h"
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#include "path.h"
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#include <string.h>
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#include <stdlib.h>
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#define PLAYLIST_STATE_FILE_STATE "state: "
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#define PLAYLIST_STATE_FILE_RANDOM "random: "
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#define PLAYLIST_STATE_FILE_REPEAT "repeat: "
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#define PLAYLIST_STATE_FILE_CURRENT "current: "
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#define PLAYLIST_STATE_FILE_TIME "time: "
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#define PLAYLIST_STATE_FILE_CROSSFADE "crossfade: "
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#define PLAYLIST_STATE_FILE_PLAYLIST_BEGIN "playlist_begin"
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#define PLAYLIST_STATE_FILE_PLAYLIST_END "playlist_end"
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#define PLAYLIST_STATE_FILE_STATE_PLAY "play"
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#define PLAYLIST_STATE_FILE_STATE_PAUSE "pause"
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#define PLAYLIST_STATE_FILE_STATE_STOP "stop"
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#define PLAYLIST_BUFFER_SIZE 2*MPD_PATH_MAX
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void
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playlist_state_save(FILE *fp, const struct playlist *playlist)
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{
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fprintf(fp, "%s", PLAYLIST_STATE_FILE_STATE);
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if (playlist->playing) {
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switch (getPlayerState()) {
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case PLAYER_STATE_PAUSE:
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fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PAUSE);
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break;
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default:
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fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PLAY);
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}
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fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CURRENT,
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queue_order_to_position(&playlist->queue,
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playlist->current));
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fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_TIME,
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getPlayerElapsedTime());
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} else
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fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_STOP);
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fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM,
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playlist->queue.random);
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fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT,
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playlist->queue.repeat);
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fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CROSSFADE,
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(int)(getPlayerCrossFade()));
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fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_BEGIN);
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queue_save(fp, &playlist->queue);
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fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_END);
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}
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static void
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playlist_state_load(FILE *fp, struct playlist *playlist,
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char *buffer,
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int state, int current, int seek_time)
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{
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int song;
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if (!fgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) {
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g_warning("No playlist in state file");
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return;
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}
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while (!g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_PLAYLIST_END)) {
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g_strchomp(buffer);
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song = queue_load_song(&playlist->queue, buffer);
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if (song >= 0 && song == current) {
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if (state != PLAYER_STATE_STOP) {
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playPlaylist(queue_length(&playlist->queue) - 1);
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}
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if (state == PLAYER_STATE_PAUSE) {
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playerPause();
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}
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if (state != PLAYER_STATE_STOP) {
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seekSongInPlaylist(queue_length(&playlist->queue) - 1,
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seek_time);
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}
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}
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if (!fgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) {
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g_warning("'%s' not found in state file",
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PLAYLIST_STATE_FILE_PLAYLIST_END);
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break;
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}
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}
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}
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void
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playlist_state_restore(FILE *fp, struct playlist *playlist)
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{
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int current = -1;
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int seek_time = 0;
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int state = PLAYER_STATE_STOP;
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char buffer[PLAYLIST_BUFFER_SIZE];
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bool random_mode = false;
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while (fgets(buffer, sizeof(buffer), fp)) {
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g_strchomp(buffer);
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if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_STATE)) {
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if (strcmp(&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]),
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PLAYLIST_STATE_FILE_STATE_PLAY) == 0) {
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state = PLAYER_STATE_PLAY;
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} else
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if (strcmp
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(&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]),
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PLAYLIST_STATE_FILE_STATE_PAUSE)
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== 0) {
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state = PLAYER_STATE_PAUSE;
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}
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} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_TIME)) {
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seek_time =
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atoi(&(buffer[strlen(PLAYLIST_STATE_FILE_TIME)]));
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} else
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if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_REPEAT)) {
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if (strcmp
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(&(buffer[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
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"1") == 0) {
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setPlaylistRepeatStatus(true);
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} else
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setPlaylistRepeatStatus(false);
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} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CROSSFADE)) {
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setPlayerCrossFade(atoi
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(&
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(buffer
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[strlen
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(PLAYLIST_STATE_FILE_CROSSFADE)])));
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} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_RANDOM)) {
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random_mode =
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strcmp(buffer + strlen(PLAYLIST_STATE_FILE_RANDOM),
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"1") == 0;
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} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CURRENT)) {
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current = atoi(&(buffer
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[strlen
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(PLAYLIST_STATE_FILE_CURRENT)]));
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} else if (g_str_has_prefix(buffer,
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PLAYLIST_STATE_FILE_PLAYLIST_BEGIN)) {
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if (state == PLAYER_STATE_STOP)
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current = -1;
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playlist_state_load(fp, playlist, buffer, state,
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current, seek_time);
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}
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}
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setPlaylistRandomStatus(random_mode);
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}
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37
src/playlist_state.h
Normal file
37
src/playlist_state.h
Normal file
@ -0,0 +1,37 @@
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/*
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* Copyright (C) 2003-2009 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* Saving and loading the playlist to/from the state file.
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*
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*/
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#ifndef PLAYLIST_STATE_H
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#define PLAYLIST_STATE_H
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#include <stdio.h>
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struct playlist;
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void
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playlist_state_save(FILE *fp, const struct playlist *playlist);
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void
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playlist_state_restore(FILE *fp, struct playlist *playlist);
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#endif
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