audio_format: added audio_format_sample_size()
The inline function audio_format_sample_size() calculates how many bytes each sample consumes. This function already takes into account that 24 bit samples are 4 bytes long, not 3.
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@ -289,7 +289,7 @@ configure_hw:
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if (err < 0)
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goto error;
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ad->sampleSize = (audioFormat->bits / 8) * audioFormat->channels;
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ad->sampleSize = audio_format_sample_size(audioFormat) * audioFormat->channels;
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audioOutput->open = 1;
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@ -268,7 +268,7 @@ static int osx_openDevice(struct audio_output *audioOutput)
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#endif
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streamDesc.mBytesPerPacket =
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audioFormat->channels * audioFormat->bits / 8;
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audioFormat->channels * audio_format_sample_size(audioFormat);
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streamDesc.mFramesPerPacket = 1;
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streamDesc.mBytesPerFrame = streamDesc.mBytesPerPacket;
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streamDesc.mChannelsPerFrame = audioFormat->channels;
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@ -141,7 +141,7 @@ static int shout_mp3_encoder_encode(struct shout_data *sd,
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float (*lamebuf)[2];
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struct shout_buffer *buf = &(sd->buf);
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unsigned int samples;
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int bytes = sd->audio_format.bits / 8;
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int bytes = audio_format_sample_size(&sd->audio_format);
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struct lame_data *ld = (struct lame_data *)sd->encoder_data;
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int bytes_out;
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@ -257,7 +257,7 @@ static int shout_ogg_encoder_encode(struct shout_data *sd,
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int j;
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float **vorbbuf;
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unsigned int samples;
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int bytes = sd->audio_format.bits / 8;
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int bytes = audio_format_sample_size(&sd->audio_format);
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struct ogg_vorbis_data *od = (struct ogg_vorbis_data *)sd->encoder_data;
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samples = size / (bytes * sd->audio_format.channels);
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@ -47,14 +47,27 @@ static inline int audio_format_equals(const struct audio_format *a,
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a->channels == b->channels;
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}
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/**
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* Returns the size of each (mono) sample in bytes.
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*/
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static inline unsigned audio_format_sample_size(const struct audio_format *af)
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{
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if (af->bits <= 8)
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return 1;
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else if (af->bits <= 16)
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return 2;
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else
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return 4;
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}
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static inline double audio_format_time_to_size(const struct audio_format *af)
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{
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return af->sampleRate * af->bits * af->channels / 8.0;
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return af->sampleRate * af->channels * audio_format_sample_size(af);
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}
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static inline double audioFormatSizeToTime(const struct audio_format *af)
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{
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return 8.0 / af->bits / af->channels / af->sampleRate;
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return 1.0 / audio_format_time_to_size(af);
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}
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#endif
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@ -237,7 +237,8 @@ static FLAC__StreamDecoderWriteStatus flacWrite(const flac_decoder *dec,
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FLAC__uint32 samples = frame->header.blocksize;
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unsigned int c_samp;
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const unsigned int num_channels = frame->header.channels;
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const unsigned int bytes_per_sample = (data->audio_format.bits / 8);
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const unsigned int bytes_per_sample =
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audio_format_sample_size(&data->audio_format);
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const unsigned int bytes_per_channel =
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bytes_per_sample * frame->header.channels;
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const unsigned int max_samples = FLAC_CHUNK_SIZE / bytes_per_channel;
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@ -160,7 +160,7 @@ static FLAC__StreamDecoderWriteStatus oggflacWrite(mpd_unused const
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FLAC__uint16 u16;
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unsigned char *uc;
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unsigned int c_samp, c_chan;
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int i;
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unsigned int i;
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float timeChange;
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timeChange = ((float)samples) / frame->header.sample_rate;
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@ -183,7 +183,7 @@ static FLAC__StreamDecoderWriteStatus oggflacWrite(mpd_unused const
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c_chan++) {
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u16 = buf[c_chan][c_samp];
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uc = (unsigned char *)&u16;
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for (i = 0; i < (data->audio_format.bits / 8); i++) {
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for (i = 0; i < audio_format_sample_size(&data->audio_format); i++) {
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if (data->chunk_length >= FLAC_CHUNK_SIZE) {
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if (flacSendChunk(data) < 0) {
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return
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