audio_format: added audio_format_sample_size()

The inline function audio_format_sample_size() calculates how many
bytes each sample consumes.  This function already takes into account
that 24 bit samples are 4 bytes long, not 3.
This commit is contained in:
Max Kellermann 2008-09-23 23:59:54 +02:00
parent e4f5d6bdf4
commit 128d8c7c15
7 changed files with 23 additions and 9 deletions

View File

@ -289,7 +289,7 @@ configure_hw:
if (err < 0)
goto error;
ad->sampleSize = (audioFormat->bits / 8) * audioFormat->channels;
ad->sampleSize = audio_format_sample_size(audioFormat) * audioFormat->channels;
audioOutput->open = 1;

View File

@ -268,7 +268,7 @@ static int osx_openDevice(struct audio_output *audioOutput)
#endif
streamDesc.mBytesPerPacket =
audioFormat->channels * audioFormat->bits / 8;
audioFormat->channels * audio_format_sample_size(audioFormat);
streamDesc.mFramesPerPacket = 1;
streamDesc.mBytesPerFrame = streamDesc.mBytesPerPacket;
streamDesc.mChannelsPerFrame = audioFormat->channels;

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@ -141,7 +141,7 @@ static int shout_mp3_encoder_encode(struct shout_data *sd,
float (*lamebuf)[2];
struct shout_buffer *buf = &(sd->buf);
unsigned int samples;
int bytes = sd->audio_format.bits / 8;
int bytes = audio_format_sample_size(&sd->audio_format);
struct lame_data *ld = (struct lame_data *)sd->encoder_data;
int bytes_out;

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@ -257,7 +257,7 @@ static int shout_ogg_encoder_encode(struct shout_data *sd,
int j;
float **vorbbuf;
unsigned int samples;
int bytes = sd->audio_format.bits / 8;
int bytes = audio_format_sample_size(&sd->audio_format);
struct ogg_vorbis_data *od = (struct ogg_vorbis_data *)sd->encoder_data;
samples = size / (bytes * sd->audio_format.channels);

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@ -47,14 +47,27 @@ static inline int audio_format_equals(const struct audio_format *a,
a->channels == b->channels;
}
/**
* Returns the size of each (mono) sample in bytes.
*/
static inline unsigned audio_format_sample_size(const struct audio_format *af)
{
if (af->bits <= 8)
return 1;
else if (af->bits <= 16)
return 2;
else
return 4;
}
static inline double audio_format_time_to_size(const struct audio_format *af)
{
return af->sampleRate * af->bits * af->channels / 8.0;
return af->sampleRate * af->channels * audio_format_sample_size(af);
}
static inline double audioFormatSizeToTime(const struct audio_format *af)
{
return 8.0 / af->bits / af->channels / af->sampleRate;
return 1.0 / audio_format_time_to_size(af);
}
#endif

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@ -237,7 +237,8 @@ static FLAC__StreamDecoderWriteStatus flacWrite(const flac_decoder *dec,
FLAC__uint32 samples = frame->header.blocksize;
unsigned int c_samp;
const unsigned int num_channels = frame->header.channels;
const unsigned int bytes_per_sample = (data->audio_format.bits / 8);
const unsigned int bytes_per_sample =
audio_format_sample_size(&data->audio_format);
const unsigned int bytes_per_channel =
bytes_per_sample * frame->header.channels;
const unsigned int max_samples = FLAC_CHUNK_SIZE / bytes_per_channel;

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@ -160,7 +160,7 @@ static FLAC__StreamDecoderWriteStatus oggflacWrite(mpd_unused const
FLAC__uint16 u16;
unsigned char *uc;
unsigned int c_samp, c_chan;
int i;
unsigned int i;
float timeChange;
timeChange = ((float)samples) / frame->header.sample_rate;
@ -183,7 +183,7 @@ static FLAC__StreamDecoderWriteStatus oggflacWrite(mpd_unused const
c_chan++) {
u16 = buf[c_chan][c_samp];
uc = (unsigned char *)&u16;
for (i = 0; i < (data->audio_format.bits / 8); i++) {
for (i = 0; i < audio_format_sample_size(&data->audio_format); i++) {
if (data->chunk_length >= FLAC_CHUNK_SIZE) {
if (flacSendChunk(data) < 0) {
return