mpd/src/db/DatabasePlaylist.cxx

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/*
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* Copyright 2003-2021 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "DatabasePlaylist.hxx"
#include "DatabaseSong.hxx"
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#include "PlaylistFile.hxx"
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#include "Interface.hxx"
#include "song/DetachedSong.hxx"
#include <functional>
static void
AddSong(const Storage *storage, const char *playlist_path_utf8,
const LightSong &song)
{
spl_append_song(playlist_path_utf8,
DatabaseDetachSong(storage, song));
}
void
search_add_to_playlist(const Database &db, const Storage *storage,
const char *playlist_path_utf8,
const DatabaseSelection &selection)
{
const auto f = [=](auto && arg1) { return AddSong(storage, playlist_path_utf8, arg1); };
db.Visit(selection, f);
}
void
SearchInsertIntoPlaylist(const Database &db, const Storage *storage,
const DatabaseSelection &selection,
PlaylistFileEditor &playlist,
unsigned position)
{
assert(position <= playlist.size());
db.Visit(selection, [&playlist, &position, storage](const auto &song){
playlist.Insert(position,
DatabaseDetachSong(storage, song));
++position;
});
}