Mapper: move map_song_detach() to db/DatabaseSong.cxx

Use Storage::MapUTF8() internally, don't use global variables.
This commit is contained in:
Max Kellermann 2014-02-07 00:29:07 +01:00
parent 19a982cf69
commit c13810ebaa
17 changed files with 97 additions and 55 deletions

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@ -30,9 +30,12 @@
#include <time.h>
struct LightSong;
class Storage;
class DetachedSong {
friend DetachedSong map_song_detach(const LightSong &song);
friend DetachedSong DatabaseDetachSong(const Storage &db,
const LightSong &song);
/**
* An UTF-8-encoded URI referring to the song file. This can

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@ -234,21 +234,6 @@ map_directory_child_fs(const Directory &directory, const char *name)
return AllocatedPath::Build(parent_fs, name_fs);
}
DetachedSong
map_song_detach(const LightSong &song)
{
DetachedSong detached(song);
assert(detached.IsInDatabase());
if (!detached.HasRealURI()) {
const auto uri = song.GetURI();
detached.SetRealURI(PathTraitsUTF8::Build(music_dir_utf8.c_str(),
uri.c_str()));
}
return detached;
}
AllocatedPath
map_song_fs(const Song &song)
{

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@ -91,14 +91,6 @@ gcc_pure
AllocatedPath
map_uri_fs(const char *uri);
/**
* "Detach" the #Song object, i.e. convert it to a #DetachedSong
* instance.
*/
gcc_pure
DetachedSong
map_song_detach(const LightSong &song);
/**
* Determines the file system path of a song. This must not be a
* remote song.

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@ -118,7 +118,7 @@ playlist_load_spl(struct playlist &playlist, PlayerControl &pc,
if (end_index > contents.size())
end_index = contents.size();
const SongLoader loader(nullptr);
const SongLoader loader(nullptr, nullptr);
for (unsigned i = start_index; i < end_index; ++i) {
const auto &uri_utf8 = contents[i];

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@ -36,7 +36,8 @@
#ifdef ENABLE_DATABASE
SongLoader::SongLoader(const Client &_client)
:client(&_client), db(_client.GetDatabase(IgnoreError())) {}
:client(&_client), db(_client.GetDatabase(IgnoreError())),
storage(_client.GetStorage()) {}
#endif
@ -100,7 +101,8 @@ SongLoader::LoadSong(const char *uri_utf8, Error &error) const
#ifdef ENABLE_DATABASE
if (db != nullptr)
return DatabaseDetachSong(*db, uri_utf8, error);
return DatabaseDetachSong(*db, *storage,
uri_utf8, error);
#endif
error.Set(playlist_domain, int(PlaylistResult::NO_SUCH_SONG),

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@ -27,6 +27,7 @@
class Client;
class Database;
class Storage;
class DetachedSong;
class Error;
@ -41,19 +42,21 @@ class SongLoader {
#ifdef ENABLE_DATABASE
const Database *const db;
const Storage *const storage;
#endif
public:
#ifdef ENABLE_DATABASE
explicit SongLoader(const Client &_client);
explicit SongLoader(const Database *_db)
:client(nullptr), db(_db) {}
explicit SongLoader(const Client &_client, const Database *_db)
:client(&_client), db(_db) {}
SongLoader(const Database *_db, const Storage *_storage)
:client(nullptr), db(_db), storage(_storage) {}
SongLoader(const Client &_client, const Database *_db,
const Storage *_storage)
:client(&_client), db(_db), storage(_storage) {}
#else
explicit SongLoader(const Client &_client)
:client(&_client) {}
explicit SongLoader(std::nullptr_t)
explicit SongLoader(std::nullptr_t, std::nullptr_t)
:client(nullptr) {}
#endif

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@ -99,9 +99,10 @@ StateFile::Read()
}
#ifdef ENABLE_DATABASE
const SongLoader song_loader(partition.instance.database);
const SongLoader song_loader(partition.instance.database,
partition.instance.storage);
#else
const SongLoader song_loader(nullptr);
const SongLoader song_loader(nullptr, nullptr);
#endif
const char *line;

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@ -33,4 +33,10 @@ Client::GetDatabase(Error &error) const
return partition.instance.GetDatabase(error);
}
const Storage *
Client::GetStorage() const
{
return partition.instance.storage;
}
#endif

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@ -39,6 +39,7 @@ class EventLoop;
class Path;
struct Partition;
class Database;
class Storage;
class Client final : private FullyBufferedSocket, TimeoutMonitor {
public:
@ -173,8 +174,12 @@ public:
/**
* Wrapper for Instance::GetDatabase().
*/
gcc_pure
const Database *GetDatabase(Error &error) const;
gcc_pure
const Storage *GetStorage() const;
private:
/* virtual methods from class BufferedSocket */
virtual InputResult OnSocketInput(void *data, size_t length) override;

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@ -124,7 +124,8 @@ handle_searchaddpl(Client &client, int argc, char *argv[])
if (db == nullptr)
return print_error(client, error);
return search_add_to_playlist(*db, "", playlist, &filter, error)
return search_add_to_playlist(*db, *client.GetStorage(),
"", playlist, &filter, error)
? CommandResult::OK
: print_error(client, error);
}

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@ -196,7 +196,8 @@ handle_playlistadd(Client &client, gcc_unused int argc, char *argv[])
if (db == nullptr)
return print_error(client, error);
success = search_add_to_playlist(*db, uri, playlist, nullptr,
success = search_add_to_playlist(*db, *client.GetStorage(),
uri, playlist, nullptr,
error);
#else
success = false;

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@ -19,24 +19,26 @@
#include "config.h"
#include "DatabasePlaylist.hxx"
#include "DatabaseSong.hxx"
#include "Selection.hxx"
#include "PlaylistFile.hxx"
#include "DatabasePlugin.hxx"
#include "DetachedSong.hxx"
#include "Mapper.hxx"
#include "storage/StorageInterface.hxx"
#include <functional>
static bool
AddSong(const char *playlist_path_utf8,
AddSong(const Storage &storage, const char *playlist_path_utf8,
const LightSong &song, Error &error)
{
return spl_append_song(playlist_path_utf8, map_song_detach(song),
return spl_append_song(playlist_path_utf8,
DatabaseDetachSong(storage, song),
error);
}
bool
search_add_to_playlist(const Database &db,
search_add_to_playlist(const Database &db, const Storage &storage,
const char *uri, const char *playlist_path_utf8,
const SongFilter *filter,
Error &error)
@ -44,6 +46,7 @@ search_add_to_playlist(const Database &db,
const DatabaseSelection selection(uri, true, filter);
using namespace std::placeholders;
const auto f = std::bind(AddSong, playlist_path_utf8, _1, _2);
const auto f = std::bind(AddSong, std::ref(storage),
playlist_path_utf8, _1, _2);
return db.Visit(selection, f, error);
}

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@ -23,12 +23,13 @@
#include "Compiler.h"
class Database;
class Storage;
class SongFilter;
class Error;
gcc_nonnull(2,3)
gcc_nonnull(3,4)
bool
search_add_to_playlist(const Database &db,
search_add_to_playlist(const Database &db, const Storage &storage,
const char *uri, const char *path_utf8,
const SongFilter *filter,
Error &error);

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@ -19,22 +19,23 @@
#include "config.h"
#include "DatabaseQueue.hxx"
#include "DatabaseGlue.hxx"
#include "DatabaseSong.hxx"
#include "DatabasePlugin.hxx"
#include "Partition.hxx"
#include "Instance.hxx"
#include "util/Error.hxx"
#include "DetachedSong.hxx"
#include "Mapper.hxx"
#include <functional>
static bool
AddToQueue(Partition &partition, const LightSong &song, Error &error)
{
const Storage &storage = *partition.instance.storage;
PlaylistResult result =
partition.playlist.AppendSong(partition.pc,
map_song_detach(song),
DatabaseDetachSong(storage,
song),
nullptr);
if (result != PlaylistResult::SUCCESS) {
error.Set(playlist_domain, int(result), "Playlist error");

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@ -19,18 +19,35 @@
#include "config.h"
#include "DatabaseSong.hxx"
#include "LightSong.hxx"
#include "DatabasePlugin.hxx"
#include "DetachedSong.hxx"
#include "Mapper.hxx"
#include "storage/StorageInterface.hxx"
DetachedSong
DatabaseDetachSong(const Storage &storage, const LightSong &song)
{
DetachedSong detached(song);
assert(detached.IsInDatabase());
if (!detached.HasRealURI()) {
const auto uri = song.GetURI();
detached.SetRealURI(storage.MapUTF8(uri.c_str()));
}
return detached;
}
DetachedSong *
DatabaseDetachSong(const Database &db, const char *uri, Error &error)
DatabaseDetachSong(const Database &db, const Storage &storage, const char *uri,
Error &error)
{
const LightSong *tmp = db.GetSong(uri, error);
if (tmp == nullptr)
return nullptr;
DetachedSong *song = new DetachedSong(map_song_detach(*tmp));
DetachedSong *song = new DetachedSong(DatabaseDetachSong(storage,
*tmp));
db.ReturnSong(tmp);
return song;
}

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@ -22,10 +22,20 @@
#include "Compiler.h"
struct LightSong;
class Database;
class Storage;
class DetachedSong;
class Error;
/**
* "Detach" the #Song object, i.e. convert it to a #DetachedSong
* instance.
*/
gcc_pure
DetachedSong
DatabaseDetachSong(const Storage &storage, const LightSong &song);
/**
* Look up a song in the database and convert it to a #DetachedSong
* instance. The caller is responsible for freeing it.
@ -34,6 +44,7 @@ class Error;
*/
gcc_malloc gcc_nonnull_all
DetachedSong *
DatabaseDetachSong(const Database &db, const char *uri, Error &error);
DatabaseDetachSong(const Database &db, const Storage &storage, const char *uri,
Error &error);
#endif

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@ -117,7 +117,9 @@ static const char *uri1 = "/foo/bar.ogg";
static const char *uri2 = "foo/bar.ogg";
DetachedSong *
DatabaseDetachSong(gcc_unused const Database &db, const char *uri,
DatabaseDetachSong(gcc_unused const Database &db,
gcc_unused const Storage &storage,
const char *uri,
gcc_unused Error &error)
{
if (strcmp(uri, uri2) == 0)
@ -143,6 +145,12 @@ Client::GetDatabase(gcc_unused Error &error) const
return reinterpret_cast<const Database *>(this);
}
const Storage *
Client::GetStorage() const
{
return reinterpret_cast<const Storage *>(this);
}
bool
Client::AllowFile(gcc_unused Path path_fs, gcc_unused Error &error) const
{
@ -217,7 +225,7 @@ class TranslateSongTest : public CppUnit::TestFixture {
void TestAbsoluteURI() {
DetachedSong song1("http://example.com/foo.ogg");
auto se = ToString(song1);
const SongLoader loader(nullptr);
const SongLoader loader(nullptr, nullptr);
CPPUNIT_ASSERT(playlist_check_translate_song(song1, "/ignored",
loader));
CPPUNIT_ASSERT_EQUAL(se, ToString(song1));
@ -236,14 +244,15 @@ class TranslateSongTest : public CppUnit::TestFixture {
auto s1 = ToString(song1);
auto se = ToString(DetachedSong(uri1, MakeTag1c()));
const SongLoader loader(nullptr);
const SongLoader loader(nullptr, nullptr);
CPPUNIT_ASSERT(playlist_check_translate_song(song1, "/ignored",
loader));
CPPUNIT_ASSERT_EQUAL(se, ToString(song1));
}
void TestInDatabase() {
const SongLoader loader(reinterpret_cast<const Database *>(1));
const SongLoader loader(reinterpret_cast<const Database *>(1),
reinterpret_cast<const Storage *>(2));
DetachedSong song1("doesntexist");
CPPUNIT_ASSERT(!playlist_check_translate_song(song1, nullptr,
@ -266,9 +275,10 @@ class TranslateSongTest : public CppUnit::TestFixture {
void TestRelative() {
const Database &db = *reinterpret_cast<const Database *>(1);
const SongLoader secure_loader(&db);
const Storage &storage = *reinterpret_cast<const Storage *>(2);
const SongLoader secure_loader(&db, &storage);
const SongLoader insecure_loader(*reinterpret_cast<const Client *>(1),
&db);
&db, &storage);
/* map to music_directory */
DetachedSong song1("bar.ogg", MakeTag2b());