mpd/src/player.h

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/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef PLAYER_H
#define PLAYER_H
#include "../config.h"
#include "decode.h"
#include "mpd_types.h"
#include "song.h"
#include "metadataChunk.h"
#include <stdio.h>
#include <sys/param.h>
#define PLAYER_STATE_STOP 0
#define PLAYER_STATE_PAUSE 1
#define PLAYER_STATE_PLAY 2
#define PLAYER_ERROR_NOERROR 0
#define PLAYER_ERROR_FILE 1
#define PLAYER_ERROR_AUDIO 2
#define PLAYER_ERROR_SYSTEM 3
#define PLAYER_ERROR_UNKTYPE 4
#define PLAYER_ERROR_FILENOTFOUND 5
/* 0->1->2->3->5 regular playback
* ->4->0 don't play queued song
*/
#define PLAYER_QUEUE_BLANK 0
#define PLAYER_QUEUE_FULL 1
#define PLAYER_QUEUE_DECODE 2
#define PLAYER_QUEUE_PLAY 3
#define PLAYER_QUEUE_STOP 4
#define PLAYER_QUEUE_EMPTY 5
#define PLAYER_QUEUE_UNLOCKED 0
#define PLAYER_QUEUE_LOCKED 1
#define PLAYER_METADATA_STATE_READ 1
#define PLAYER_METADATA_STATE_WRITE 2
typedef struct _PlayerControl {
volatile mpd_sint8 wait;
volatile mpd_sint8 stop;
volatile mpd_sint8 play;
volatile mpd_sint8 pause;
volatile mpd_sint8 state;
volatile mpd_sint8 closeAudio;
volatile mpd_sint8 error;
volatile mpd_uint16 bitRate;
volatile mpd_sint8 bits;
volatile mpd_sint8 channels;
volatile mpd_uint32 sampleRate;
volatile float totalTime;
volatile float elapsedTime;
volatile float fileTime;
Merge branches/ew r7104 thread-safety work in preparation for rewrite to use pthreads Expect no regressions against trunk (r7078), possibly minor performance improvements in update (due to fewer heap allocations), but increased stack usage. Applied the following patches: * maxpath_str for reentrancy (temporary fix, reverted) * path: start working on thread-safe variants of these methods * Re-entrancy work on path/character-set conversions * directory.c: exploreDirectory() use reentrant functions here * directory/update: more use of reentrant functions + cleanups * string_toupper: a strdup-less version of strDupToUpper * get_song_url: a static-variable-free version of getSongUrl() * Use reentrant/thread-safe get_song_url everywhere * replace rmp2amp with the reentrant version, rmp2amp_r * Get rid of the non-reentrant/non-thread-safe rpp2app, too. * buffer2array: assert strdup() returns a usable value in unit tests * replace utf8ToFsCharset and fsCharsetToUtf8 with thread-safe variants * fix storing playlists w/o absolute paths * parent_path(), a reentrant version of parentPath() * parentPath => parent_path for reentrancy and thread-safety * allow "make test" to automatically run embedded unit tests * remove convStrDup() and maxpath_str() * use MPD_PATH_MAX everywhere instead of MAXPATHLEN * path: get rid of appendSlash, pfx_path and just use pfx_dir * get_song_url: fix the ability to play songs in the top-level music_directory git-svn-id: https://svn.musicpd.org/mpd/trunk@7106 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-12-28 03:56:25 +01:00
char utf8url[MPD_PATH_MAX];
char currentUrl[MPD_PATH_MAX];
char erroredUrl[MPD_PATH_MAX];
volatile mpd_sint8 queueState;
volatile mpd_sint8 queueLockState;
volatile mpd_sint8 lockQueue;
volatile mpd_sint8 unlockQueue;
volatile mpd_sint8 seek;
volatile double seekWhere;
volatile float crossFade;
volatile mpd_uint16 softwareVolume;
volatile double totalPlayTime;
volatile int decode_pid;
volatile mpd_sint8 cycleLogFiles;
volatile mpd_sint8 metadataState;
MetadataChunk metadataChunk;
MetadataChunk fileMetadataChunk;
} PlayerControl;
void clearPlayerPid(void);
void player_sigChldHandler(int pid, int status);
int playerPlay(int fd, Song * song);
int playerSetPause(int fd, int pause);
int playerPause(int fd);
int playerStop(int fd);
void playerKill(void);
int getPlayerTotalTime(void);
int getPlayerElapsedTime(void);
unsigned long getPlayerBitRate(void);
int getPlayerState(void);
void clearPlayerError(void);
char *getPlayerErrorStr(void);
int getPlayerError(void);
int playerWait(int fd);
int queueSong(Song * song);
int getPlayerQueueState(void);
void setQueueState(int queueState);
void playerQueueLock(void);
void playerQueueUnlock(void);
int playerSeek(int fd, Song * song, float time);
void setPlayerCrossFade(float crossFadeInSeconds);
float getPlayerCrossFade(void);
void setPlayerSoftwareVolume(int volume);
double getPlayerTotalPlayTime(void);
unsigned int getPlayerSampleRate(void);
int getPlayerBits(void);
int getPlayerChannels(void);
void playerCycleLogFiles(void);
Song *playerCurrentDecodeSong(void);
#endif