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Author SHA1 Message Date
697f4ab914 Add tasks 2020-10-05 12:13:59 +02:00
e273e2a7d9 Remove all files 2020-10-01 14:27:08 +02:00
76 changed files with 140 additions and 1483 deletions

114
.vim/.ropeproject/config.py Normal file
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# The default ``config.py``
# flake8: noqa
def set_prefs(prefs):
"""This function is called before opening the project"""
# Specify which files and folders to ignore in the project.
# Changes to ignored resources are not added to the history and
# VCSs. Also they are not returned in `Project.get_files()`.
# Note that ``?`` and ``*`` match all characters but slashes.
# '*.pyc': matches 'test.pyc' and 'pkg/test.pyc'
# 'mod*.pyc': matches 'test/mod1.pyc' but not 'mod/1.pyc'
# '.svn': matches 'pkg/.svn' and all of its children
# 'build/*.o': matches 'build/lib.o' but not 'build/sub/lib.o'
# 'build//*.o': matches 'build/lib.o' and 'build/sub/lib.o'
prefs['ignored_resources'] = ['*.pyc', '*~', '.ropeproject',
'.hg', '.svn', '_svn', '.git', '.tox']
# Specifies which files should be considered python files. It is
# useful when you have scripts inside your project. Only files
# ending with ``.py`` are considered to be python files by
# default.
# prefs['python_files'] = ['*.py']
# Custom source folders: By default rope searches the project
# for finding source folders (folders that should be searched
# for finding modules). You can add paths to that list. Note
# that rope guesses project source folders correctly most of the
# time; use this if you have any problems.
# The folders should be relative to project root and use '/' for
# separating folders regardless of the platform rope is running on.
# 'src/my_source_folder' for instance.
# prefs.add('source_folders', 'src')
# You can extend python path for looking up modules
# prefs.add('python_path', '~/python/')
# Should rope save object information or not.
prefs['save_objectdb'] = True
prefs['compress_objectdb'] = False
# If `True`, rope analyzes each module when it is being saved.
prefs['automatic_soa'] = True
# The depth of calls to follow in static object analysis
prefs['soa_followed_calls'] = 0
# If `False` when running modules or unit tests "dynamic object
# analysis" is turned off. This makes them much faster.
prefs['perform_doa'] = True
# Rope can check the validity of its object DB when running.
prefs['validate_objectdb'] = True
# How many undos to hold?
prefs['max_history_items'] = 32
# Shows whether to save history across sessions.
prefs['save_history'] = True
prefs['compress_history'] = False
# Set the number spaces used for indenting. According to
# :PEP:`8`, it is best to use 4 spaces. Since most of rope's
# unit-tests use 4 spaces it is more reliable, too.
prefs['indent_size'] = 4
# Builtin and c-extension modules that are allowed to be imported
# and inspected by rope.
prefs['extension_modules'] = []
# Add all standard c-extensions to extension_modules list.
prefs['import_dynload_stdmods'] = True
# If `True` modules with syntax errors are considered to be empty.
# The default value is `False`; When `False` syntax errors raise
# `rope.base.exceptions.ModuleSyntaxError` exception.
prefs['ignore_syntax_errors'] = False
# If `True`, rope ignores unresolvable imports. Otherwise, they
# appear in the importing namespace.
prefs['ignore_bad_imports'] = False
# If `True`, rope will insert new module imports as
# `from <package> import <module>` by default.
prefs['prefer_module_from_imports'] = False
# If `True`, rope will transform a comma list of imports into
# multiple separate import statements when organizing
# imports.
prefs['split_imports'] = False
# If `True`, rope will remove all top-level import statements and
# reinsert them at the top of the module when making changes.
prefs['pull_imports_to_top'] = True
# If `True`, rope will sort imports alphabetically by module name instead
# of alphabetically by import statement, with from imports after normal
# imports.
prefs['sort_imports_alphabetically'] = False
# Location of implementation of
# rope.base.oi.type_hinting.interfaces.ITypeHintingFactory In general
# case, you don't have to change this value, unless you're an rope expert.
# Change this value to inject you own implementations of interfaces
# listed in module rope.base.oi.type_hinting.providers.interfaces
# For example, you can add you own providers for Django Models, or disable
# the search type-hinting in a class hierarchy, etc.
prefs['type_hinting_factory'] = (
'rope.base.oi.type_hinting.factory.default_type_hinting_factory')
def project_opened(project):
"""This function is called after opening the project"""
# Do whatever you like here!

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def inputTypeCheck(message, type, errorMessage):
while True:
inputValue = input(message)
try:
return type(inputValue)
except ValueError:
print(errorMessage)

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from common import inputTypeCheck
class recipe:
def __init__(self, ingredients, standardPortions):
self.ingredients = ingredients
self.standardPortions = standardPortions
def getIngredients(self, portions):
ratio = portions / self.standardPortions
for ingredient in self.ingredients:
print(f'{ingredient}: {self.ingredients[ingredient]*ratio}')
cookies = recipe(
ingredients={
'sukker(g)': 400,
'smør(g)': 320,
'sjokolade(g)': 500,
'egg': 2,
'hvetemel(g)': 460
},
standardPortions=48,
)
cookieNumber = inputTypeCheck(
message = 'Hvor mange cookies ønsker du å bake? ',
type = float,
errorMessage = 'Beklager, det du skrev inn er ikke et tall. Prøv igjen\n'
)
print('Antall cookies:', cookieNumber)
cookies.getIngredients(cookieNumber)

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from typing import List, Dict, Union
from common import inputTypeCheck
COLUMN_PADDING = 10
class recipe:
def __init__(self, ingredients, standardPortions):
self.ingredients = ingredients
self.standardPortions = standardPortions
def toMap(self, portions):
ratio = portions / self.standardPortions
result = {'Antall cookies': portions}
for ingredient in self.ingredients:
result[ingredient] = self.ingredients[ingredient]*ratio
return result
cookies = recipe(
ingredients={
'sukker(g)': 400,
'smør(g)': 320,
'sjokolade(g)': 500,
'egg': 2,
'hvetemel(g)': 460
},
standardPortions=48,
)
columnsToPrint = ['Antall cookies', 'sukker(g)', 'sjokolade(g)']
questionList = [
'Hvor mange cookies vil du lage? ',
'Hvor mange cookies vil du lage nå? ',
'Hvor mange cookies vil du lage til slutt? '
]
ask = lambda question: inputTypeCheck(
message=question,
type=float,
errorMessage='Beklager, det du skrev inn er ikke et tall. Prøv igjen\n'
)
cookieAmounts = list(map(ask, questionList))
cookieObjects = list(map(lambda cNum: cookies.toMap(cNum), cookieAmounts))
def createColumns(columnsToPrint) -> Dict[str, List[Union[str, int]]]:
rawColumnData = {}
for column in columnsToPrint:
rawColumnData[column] = [column]
recipeRows = list(map(lambda cookie: cookie[column], cookieObjects))
rawColumnData[column].extend(recipeRows)
return rawColumnData
rawColumns = createColumns(columnsToPrint)
def getColumnLength(column, padding) -> int:
lengths = list(map(lambda element: len(str(element)), column))
return max(lengths) + padding
def formatRows(column) -> List[str]:
columnLength = getColumnLength(column, COLUMN_PADDING)
formattedColumn = []
for entry in column:
formattedColumn.append(str(entry).ljust(columnLength))
return formattedColumn
def formatColumns(unFormattedColumns, columnsToPrint) -> Dict[str, List[str]]:
formattedColumns = {}
for column in columnsToPrint:
formattedColumns[column] = formatRows(unFormattedColumns[column])
return formattedColumns
formattedColumns = formatColumns(rawColumns, columnsToPrint)
for row in range(0, len(formattedColumns['Antall cookies'])):
thisRow=[]
for column in formattedColumns:
thisRow.append(formattedColumns[column][row])
print(''.join(thisRow))

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def inputTypeCheck(message, type, errorMessage):
while True:
inputValue = input(message)
try:
return type(inputValue)
except ValueError:
print(errorMessage)

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import math
from common import inputTypeCheck
# Bump the decimal point up by numberOfDecimal points,
# add 0.5 to make floor go from 0-1 to 0.5-1.5,
# then add back the decimal points.
def myRoundFunction(number, numberOfDecimals):
decimalFactor = 10 ** numberOfDecimals
return math.floor(number * decimalFactor + 0.5) / decimalFactor
def removeEmptyDecimals(number):
hasEmptyDecimals = (number == int(number))
return int(number) if hasEmptyDecimals else number
number = inputTypeCheck(
message='Gi inn et desimaltall: ',
type=float,
errorMessage='Beklager, det du skrev inn er ikke et nummer. Prøv igjen\n'
)
numberOfDecimals = inputTypeCheck(
message='Antall desimaler i avrunding: ',
type=int,
errorMessage='Beklager, det du skrev inn er ikke et heltall. Prøv igjen\n'
)
roundedNumber = removeEmptyDecimals(myRoundFunction(number,numberOfDecimals))
print(f'Avrundet til {numberOfDecimals} desimal: {roundedNumber}')

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import math
from common import inputTypeCheck
def removeEmptyDecimals(number):
hasEmptyDecimals = (number == int(number))
return int(number) if hasEmptyDecimals else number
def myRoundFunction(integerPart,decimalPart,amountOfDecimals):
decimalOffset = len(str(integerPart))
roundOffset = decimalOffset + amountOfDecimals
numberString = f'{integerPart}{decimalPart}'
lastDigit = int(numberString[roundOffset-1])
firstEvalDigit = int(numberString[roundOffset])
addPointAtOffset = lambda num,off: float(str(num)[:off] + '.' + str(num)[off:])
if (firstEvalDigit < 5):
return addPointAtOffset(numberString[:roundOffset], decimalOffset)
elif (firstEvalDigit == 5):
try:
hasDigitsBehind5 = (int(numberString[roundOffset+1:]) > 0)
except ValueError:
hasDigitsBehind5 = False
# This is the special case where round() rounds 2.5 down to 2.
# It is only valid when there's no digits behind the eval digit
# and when the base digit is even.
specialCase = ((not hasDigitsBehind5) and (lastDigit % 2 == 0))
roundedNumber = int(numberString[:roundOffset]) + 1 - specialCase
return addPointAtOffset(roundedNumber, decimalOffset)
else:
return addPointAtOffset(int(numberString[:roundOffset]) + 1, decimalOffset)
integerPart = inputTypeCheck(
message='Oppgi heltallsdelen av tallet (det foran punktum): ',
type=int,
errorMessage='Beklager, det du skrev inn er ikke et heltall. Prøv igjen\n'
)
decimalPart = inputTypeCheck(
message='Oppgi desimaldelen av tallet (det bak punktum): ',
type=int,
errorMessage='Beklager, dette er ikke et tall, eller inneholder et desimalpunkt. Prøv igjen\n'
)
amountOfDecimals = inputTypeCheck(
message='Oppgi ønsket antall desimaler i avrunding: ',
type=int,
errorMessage='Beklager, det du skrev inn er ikke et heltall. Prøv igjen\n'
)
roundedNumber = removeEmptyDecimals(myRoundFunction(integerPart, decimalPart, amountOfDecimals))
print(f'{integerPart}.{decimalPart} avrundet til {amountOfDecimals} desimaler blir {roundedNumber}')

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# Known bug:
# The program will not accept a name consisting of a single name and a single surname
# when the surname only consists of the capital letters IVXLCDM and it will wrongly accept
# a surname consisting of those letters as Roman numerals. In order to fix, some more
# complex regex logic is needed.
import re
capitalize = lambda name: name.capitalize()
PREPOSITION_LIST = ['von', 'van', 'de', 'di']
PREPOSITION_LIST.extend(list(map(capitalize, PREPOSITION_LIST)))
SUFFIX_PATTERN = '[sj]r\.?'
ROMAN_NUMERAL_PATTERN = '[IVXLCDM]+\.?'
hasSuffix = lambda word: re.match(SUFFIX_PATTERN, word, re.IGNORECASE) is not None
hasRomanNumerals = lambda word: re.match(ROMAN_NUMERAL_PATTERN, word) is not None
def getName():
while True:
name = input('Jeg heter: ')
if (' ' in name):
names = name.split(' ')
if not (len(names) == 2 and (hasSuffix(names[-1]) or hasRomanNumerals(names[-1]))):
return names
print('Putt et mellomrom mellom fornavn og etternavn')
names = list(map(capitalize, getName()))
firstNames = names[:-1]
lastNames=[names[-1]]
moveLastFirstNameToLastNames = lambda: lastNames.insert(0, firstNames.pop())
if hasSuffix or hasRomanNumerals:
moveLastFirstNameToLastNames()
hasPreposition = firstNames[-1] in PREPOSITION_LIST and len(firstNames) != 1
if hasPreposition:
moveLastFirstNameToLastNames()
lastNamesString = ' '.join(lastNames)
firstNamesString = ' '.join(firstNames)
print(f'The name is {lastNamesString}, {firstNamesString} {lastNamesString}')

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Exercise 1/2.hs Normal file
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main :: IO ()
main = putStrLn "Hello world"

10
Exercise 1/3.hs Normal file
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main :: IO ()
main = do
putStrLn $ show $ 1 + 2 * (3+4) + 4/2 - 1
let minutter = 355 :: Int
let timer = minutter `div` 60
let minutterIgjen = minutter `mod` 60
putStrLn $ show $ show minutter ++ " minutter blir " ++ show timer ++ " timer og " ++ show minutterIgjen ++ " minutter"

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def inputTypeCheck(message, type, errorMessage):
while True:
inputValue = input(message)
try:
return type(inputValue)
except ValueError:
print(errorMessage)

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from common import inputTypeCheck
AVOGADROS_CONSTANT = 6.022e23
substance = input('Si et stoff du er i besittelse av: ')
weight = inputTypeCheck(
message='Hva er molvekt i gram for vann? ',
type=float,
errorMessage='Beklager, det du skrev inn er ikke et tall. Prøv igjen\n'
)
amount = inputTypeCheck(
message='Hvor mange gram vann har du? ',
type=float,
errorMessage='Beklager, det du skrev inn er ikke et tall. Prøv igjen\n'
)
numberOfMolecules = (amount * AVOGADROS_CONSTANT / weight)
print(f'Du har {format(numberOfMolecules, ".1e")} molekyler {substance.lower()}')

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from common import inputTypeCheck
AMOUNT_OF_POSSIBLE_MELODIES = 8.25e19
melodiesHeard = inputTypeCheck(
message = 'Antall ulike 10-toners melodilinjer du har hørt? ',
type = int,
errorMessage='Beklager, det du skrev inn er ikke et heltall. Prøv igjen\n'
)
percentMelodiesHeard = melodiesHeard / AMOUNT_OF_POSSIBLE_MELODIES * 100
print(f'Du har hørt {percentMelodiesHeard} prosent av melodier som er mulig.')

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Exercise 1/9.hs Normal file
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main :: IO ()
main = do
input <- promptLine "Skriv inn h: "
let h = read input :: Double
putStrLn $ show $ tetraederVolum h
promptLine :: String -> IO String
promptLine prompt = do
putStr prompt
getLine
tetraederVolum :: Double -> Double
tetraederVolum h = sqrt 2 * a / 12
where a = 3 / sqrt 6 * h

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# Exercise 1
## About `common.py`
I've copied the function inputTypeCheck() into a common.py for each directory. Normally, I would've made it a module, but to avoid system specific bugs, I've decided not edit global environment variables like PYTHONPATH or edit the sys.path. This means, at least as far as I know, that I can't use relative imports.

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def inputTypeCheck(message, type, errorMessage):
while True:
inputValue = input(message)
try:
return type(inputValue)
except ValueError:
print(errorMessage)

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from math import sqrt
from common import inputTypeCheck
class Tetraeder:
def __init__(self, length):
self.length = length
self.a = 3/sqrt(6) * length
getArea = lambda self: sqrt(3) * (self.a**2)
getVolume = lambda self: sqrt(2) * (self.a**3) / 12
figure1 = Tetraeder(3)
print(f'Et tetraeder med høyde {figure1.length} har areal {figure1.getArea()}')
print(f'Et tetraeder med høyde {figure1.length} har volum {figure1.getVolume()}')
print()
figure2 = Tetraeder(
inputTypeCheck(
message='Skriv inn en høyde: ',
type=float,
errorMessage='Beklager, det du skrev inn er ikke et tall. Prøv igjen\n'
)
)
print(f'Et tetraeder med høyde {figure2.length} har volum {figure2.getVolume()} og areal {figure2.getArea()}')

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print("Dette er et program for å teste din sjenerøsitet.")
har_epler = int(input("Hvor mange epler har du? "))
if har_epler == 0:
print("Æsj, det sier du bare for å slippe å gi noe!")
else:
gir_epler = int(input("Hvor mange kan du gi til meg? "))
if gir_epler < har_epler / 2:
print("Du beholder det meste for deg selv...")
else:
print("Takk, det var snilt!")
print("Du har nå", har_epler - gir_epler, "epler igjen.")
# Logg:
# Reindent everything to 2 spaces
# line 3: changed = to == for boolean expression
# line 5: added a colon after else
# line 8: indent print statement
# line 9: unindent else

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def remainingApplesString(applesLeft):
return "Du har nå " + str(applesLeft) + (" epler" if applesLeft != 1 else " eple") +" igjen."
print("Dette er et program for å teste din sjenerøsitet.")
har_epler = int(input("Hvor mange epler har du? "))
if har_epler == 0:
print("Æsj, det sier du bare for å slippe å gi noe!")
else:
gir_epler = int(input("Hvor mange kan du gi til meg? "))
if gir_epler < har_epler / 2:
print("Du beholder det meste for deg selv...")
else:
print("Takk, det var snilt!")
print(remainingApplesString(har_epler - gir_epler))

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def remainingApplesString(applesLeft):
applesOwed = applesLeft < 0
actualApplesLeft = 0 if applesOwed else applesLeft
remainingApplesString = "Du har nå " + str(actualApplesLeft) + (" epler" if applesLeft != 1 else " eple") +" igjen."
return remainingApplesString + f' Gi meg de {abs(applesLeft)} du skylder meg neste gang vi møtes.' * applesOwed
print("Dette er et program for å teste din sjenerøsitet.")
har_epler = int(input("Hvor mange epler har du? "))
if har_epler == 0:
print("Æsj, det sier du bare for å slippe å gi noe!")
else:
gir_epler = int(input("Hvor mange kan du gi til meg? "))
if gir_epler < har_epler / 2:
print("Du beholder det meste for deg selv...")
else:
print("Takk, det var snilt!")
print(remainingApplesString(har_epler - gir_epler))

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def getValues() -> (int, int, int):
while True:
values = input('Gi inn en andregradsliknings a, b og c separert med mellomrom:\n\t')
try:
splitValues = values.split(' ')
assert len(splitValues) == 3
return map(int, splitValues)
except ValueError:
print('Sørg for at alle tallene er heltall.\n')
except AssertionError:
print('Det skal bare være 3 tall.\n')
if __name__ == "__main__":
a, b, c = getValues()
d = b**2 - 4 * a * c
if d > 0:
print('Ligninga har to reelle løsninger')
elif d == 0:
print('Ligninga har en reell løsning')
else:
print('Ligninga har to imaginære løsninger')

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from math import sqrt
from task11a import getValues
if __name__ == "__main__":
a, b, c = getValues()
d = b**2 - 4 * a * c
expression = f'{a}x^2 + {b}x + {c}'
if d > 0:
roots = (
(-b + sqrt(d)) / (2 * a),
(-b - sqrt(d)) / (2 * a)
)
print(
f'Andregradsligningen {expression} har de to reelle løsningene {roots[0]} og {roots[1]}'
)
elif d == 0:
root = (-b + sqrt(d)) / (2 * a)
print(f'Andregradsligningen {expression} har en reell dobbelrot {root}')
else:
print(f'Andregradsligningen {expression} har to imaginære løsninger')

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try:
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
def evalPrice(daysToTrip):
return 'Du kan få minipris: 199,-' if (
daysToTrip >= 14) else 'For sent for minipris; fullpris 440,-'
if __name__ == "__main__":
daysToTrip = inputTypeCheck('Dager til du skal reise? ', int)
print(evalPrice(daysToTrip))

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try:
from common.inputChecking.boolInput import boolInput
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
def miniPriceBranch():
choseMiniPrice = boolInput('Minipris 199,- kan ikke refunderes/endres\nØnskes dette (J/N)? ')
print('Takk for pengene, god reise!' if choseMiniPrice else 'Da tilbyr vi fullpris: 440,-')
if __name__ == "__main__":
daysToTrip = inputTypeCheck('Dager til du skal reise? ', int)
if daysToTrip >= 14:
miniPriceBranch()
else:
print('For sent for minipris; fullpris 440,-')

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try:
from common.inputChecking.boolInput import boolInput
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
def miniPriceBranch():
choseMiniPrice = boolInput(
'Minipris 199,- kan ikke refunderes/endres\nØnskes dette (J/N)? ')
if choseMiniPrice:
print('Takk for pengene, god reise!')
else:
normalBranch()
def evalDiscountPercent():
age = inputTypeCheck('Skriv inn din alder: ', int)
if age < 16:
return 50
elif age >= 60:
return 25
hasSpecialSocialStatus = boolInput('Er du student eller militær (J/N)?')
return 25 if hasSpecialSocialStatus else 0
def normalBranch():
discountPercent = evalDiscountPercent()
print(f'Prisen på biletten blir: {440 - 440 * discountPercent/100}')
if __name__ == "__main__":
daysToTrip = inputTypeCheck('Dager til du skal reise? ', int)
if daysToTrip >= 14:
miniPriceBranch()
else:
normalBranch()

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try:
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
INFO = f"""INFO
Dette programmet besvarer om din utleie av egen bolig er skattepliktig.
Først trenger vi å vite hvor stor del av boligen du har leid ut.
Angi dette i prosent, 100 betyr hele boligen, 50 betyr halve,
20 en mindre del av boligen som f.eks. en hybel. """
HLINE = '----------------------------------------------------------------------'
def mainBranch():
print('DATAINNHENTING:')
percentRented = inputTypeCheck('Oppgi hvor mye av boligen som ble utleid: ', float)
rentIncome = inputTypeCheck('Skriv inn hva du har hatt i leieinntekt: ', float)
hasTax = percentRented > 50 and rentIncome >= 20000
hasTaxString = 'Inntekten er skattepliktig' if hasTax else 'Inntekten er ikke skattepliktig'
print(HLINE)
print('SKATTEBEREGNING')
print (hasTaxString)
if hasTax:
print(f'Skattepliktig beløp er {rentIncome}')
if __name__ == "__main__":
print(INFO)
print(HLINE)
mainBranch()

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try:
from common.inputChecking.choiceInput import choiceInput
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
INFO = """INFO
Dette programmet besvarer om din utleie en annen type bolig,
her sekundær- eller fritidsbolig, er skattepliktig.
Først trenger vi å vite om du leier ut en sekundær- eller en fritidsbolig."""
HLINE = '---------------------------------------------------------------------'
FRITIDSBOLIG_INFO = """INFO
Du har valgt fritidsbolig.
trenger vi først å vite om fritidsboligen(e) primært brukes til utleie eller fritid.
Deretter trenger vi å vite hvor mange fritidsbolig(er) du leier ut.
Til slutt trenger vi å vite hvor store utleieinntekter du har pr. fritidsbolig."""
SECONDARYHOUSE_INFO = """INFO
Du har valgt sekundærbolig.
trenger vi først å vite hvor mange sekundærbolig(er) du leier ut.
Deretter trenger vi å vite hvor store utleieinntekter du har pr. sekundærbolig."""
def fritidsboligBranch():
print(FRITIDSBOLIG_INFO)
print(HLINE)
print('DATAINNHENTING:')
housePurposeIsRenting = choiceInput(
prompt='Skriv inn formålet med fritidsboligen(e): ',
choices=['utleie', 'fritid']
) == 'utleie'
houseAmount = inputTypeCheck('Skriv inn antallet fritidsboliger du leier ut: ', int)
rentPerHouse = inputTypeCheck('Skriv inn utleieinntekten pr. fritidsbolig: ', int)
print()
print(HLINE)
print('SKATTEBEREGNING')
hasTax = housePurposeIsRenting or rentPerHouse > 10000
if hasTax:
print('Inntekten er skattepliktig')
if not housePurposeIsRenting:
print(f'Overskytende beløp pr. fritidsbolig er {rentPerHouse - 10000}')
housePurposeDeduction = 0 if housePurposeIsRenting else 10000
taxedRentPerHouse = (rentPerHouse - housePurposeDeduction) * 85/100
print(f'Skattepliktig inntekt pr. fritidsbolig er {taxedRentPerHouse}')
print(f'Totalt skattepliktig beløp er {houseAmount * taxedRentPerHouse}')
else:
print('Inntekten er ikke skattepliktig')
def secondaryHouseBranch():
print(SECONDARYHOUSE_INFO)
print(HLINE)
print('DATAINNHENTING:')
houseAmount = inputTypeCheck('Skriv inn antallet sekundærboliger du leier ut: ', int)
rentPerHouse = inputTypeCheck('Skriv inn utleieinntekten pr. sekundærbolig: ', int)
if __name__ == "__main__":
print(INFO)
print(HLINE)
print('DATAINNHENTING:')
houseType = choiceInput(
prompt='Skriv inn type annen bolig (sekundærbolig/fritidsbolig) du har leid ut: ',
choices=['fritidsbolig','sekundærbolig']
)
print()
if houseType == 'fritidsbolig':
fritidsboligBranch()
else:
secondaryHouseBranch()

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@ -1,22 +0,0 @@
try:
from common.inputChecking.choiceInput import choiceInput
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
from task9a import mainBranch
from task9b import fritidsboligBranch, secondaryHouseBranch
if __name__ == "__main__":
choices = ['egen bolig', 'sekundærbolig', 'fritidsbolig']
choice = choiceInput(
prompt=f'Skriv inn hustype for skatteutregning ({", ".join(choices)}): ',
choices=choices)
if choice == 'egen bolig':
mainBranch()
elif choice == 'sekundærbolig':
secondaryHouseBranch()
else:
fritidsboligBranch()

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@ -1,34 +0,0 @@
try:
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
def numberPyramid(length):
for i in range(length):
row = ''
for k in range(i + 1):
row += f'{k+1} '
print(row)
def numberPyramidGenerator():
currentList = ['1']
while True:
yield ' '.join(currentList)
currentList.append(str(int(currentList[-1]) + 1))
def solutionWithForLoops(n):
return numberPyramid(n)
def solutionWithGenerator(n):
myGenerator = numberPyramidGenerator()
for i in range(n):
print(next(myGenerator))
if __name__ == "__main__":
n = inputTypeCheck('n: ', int)
print(solutionWithForLoops(n))

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@ -1,20 +0,0 @@
try:
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
def numberPyramid(length):
for i in range(length):
print('X', ' ' * i + 'X')
def numberPyramidDoubleLoop(length):
for i in range(length):
space = ''.join([' ' for _ in range(i)])
print('X', space + 'X')
if __name__ == "__main__":
n = inputTypeCheck('n: ', int)
numberPyramidDoubleLoop(n)

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@ -1,50 +0,0 @@
from math import sqrt
try:
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
# O(√n)
def isPrime(n):
if n < 2: return False
if n == 2 or n == 3 or n == 5: return True
limit = int(sqrt(n))
numberToCheck = 5
while numberToCheck <= limit:
if n % numberToCheck == 0: return False
numberToCheck += 2 # Skip all even numbers
return True
# Would be O(log₂(n)), but isPrime(n) is used,
# thus it's O(√n)
def findAllFactors(n):
factors = []
while not isPrime(n):
for i in range(2, int(n)):
if n % i == 0:
factors.append(i)
n = n / i
break
factors.append(int(n))
return factors
def factorize(n):
factors = []
if isPrime(n):
factors.append(n)
else:
factors = findAllFactors(n)
return factors
if __name__ == "__main__":
n = inputTypeCheck('Skriv inn et positivt heltall: ', int)
factors = factorize(n)
if len(factors) == 1:
print(f'{n} er et primtall')
else:
print(f'{n} = {" * ".join([str(tall) for tall in factorize(n)])}')

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@ -1,63 +0,0 @@
from random import randint
class multiplicationGame:
def __init__(self, min, max, tries):
self.min = min
self.max = max
self.tries = tries
self.updateProblem()
def generateNewMultiplicationProblem(self) -> (int, int):
number = lambda: randint(self.min, self.max)
self.currentProblem = (number(), number())
def updateProblem(self):
self.generateNewMultiplicationProblem()
self.currentTries = self.tries
def userWantsNewQuestion(self) -> bool:
while True:
answer = input(
'Er det ønskelig med flere spørsmål? Skriv 1 for ja og 0 for nei: ')
if answer in ['1', '0']:
return bool(int(answer))
else:
print('Skriv 1 for ja og 0 for nei')
def checkIfUserWantsNewQuestion(self):
if not self.userWantsNewQuestion():
exit(0)
print()
def wrongAnswer(self):
self.currentTries -= 1
if self.currentTries == 0:
print(
'Dessverre klarte du ikke dette regnestykket, men vent så får du et nytt et:)'
)
self.checkIfUserWantsNewQuestion()
self.updateProblem()
else:
print(f'Dessverre ikke riktig. Du har {self.currentTries} forsøk igjen.')
def correctAnswer(self):
print('Gratulerer, det er helt riktig!')
self.checkIfUserWantsNewQuestion()
self.updateProblem()
def update(self):
answer = int(input(f'Hva blir {self.currentProblem[0]} * {self.currentProblem[1]}? '))
if answer == self.currentProblem[0] * self.currentProblem[1]:
self.correctAnswer()
else:
self.wrongAnswer()
def loop(self):
while True:
self.update()
if __name__ == "__main__":
game = multiplicationGame(min=0, max=10, tries=3)
game.loop()

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@ -1,22 +0,0 @@
from task11d import multiplicationGame
class newMultiplicationGame(multiplicationGame):
def __init__(self, roundsBetweenDifficultyUpdate, *args, **kwargs):
self.roundsBetweenDifficultyUpdate = roundsBetweenDifficultyUpdate
self.roundsPlayed = 0
return super().__init__(*args, **kwargs)
def updateDifficulty(self):
self.max = self.max + 5
print('Oppgavene har nå blitt litt vanskeligere.\n')
def updateProblem(self):
super().updateProblem()
self.roundsPlayed += 1
if self.roundsPlayed % self.roundsBetweenDifficultyUpdate == 0:
self.updateDifficulty()
if __name__ == "__main__":
game = newMultiplicationGame(roundsBetweenDifficultyUpdate=5, min=0, max=10, tries=3)
game.loop()

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@ -1,19 +0,0 @@
try:
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
def alternateSum(n):
positiveNumbers = [
num**2 for num in [i for i in range(1, n + 1) if i % 2 != 0]
]
negativeNumbers = [
-num**2 for num in [i for i in range(1, n + 1) if i % 2 == 0]
]
return sum(positiveNumbers + negativeNumbers)
if __name__ == "__main__":
n = inputTypeCheck('n: ', int)
print(alternateSum(n))

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@ -1,34 +0,0 @@
try:
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
def AlternateNumberGenerator():
isEven = lambda n: n % 2 == 0
n = 1
counter = 2
while True:
yield n
n = n + (-counter**2 if isEven(counter) else counter**2)
counter += 1
def alternateSumStopAt(k):
numGen = AlternateNumberGenerator()
previousN = None
n = next(numGen)
iterations = 0
while n < k:
previousN = n
n = next(numGen)
iterations += 1
print(
f'Summen av tallene før summen blir større enn k er {previousN}. Antall iterasjoner: {iterations}'
)
if __name__ == "__main__":
k = inputTypeCheck('k: ', int)
alternateSumStopAt(k)

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@ -1,57 +0,0 @@
import os
class game():
def __init__(self):
self.secret_word = input('Skriv inn det hemmelige ordet: ')
self.lives = int(input('Hvor mange forsøk får brukeren? '))
self.lettersLeft = list(self.secret_word)
os.system('clear')
def getWord(self):
return ''.join([('*' if (ch in self.lettersLeft) else ch)
for ch in list(self.secret_word)])
def removeLetterFromLettersLeft(self, letter):
self.lettersLeft = list(
filter(lambda leftLetter: leftLetter != letter, self.lettersLeft))
def gameOver(self):
print('Du har ingen liv igjen.')
exit(0)
def gameWon(self):
print(f'Gratulerer. Ordet var {self.secret_word}')
exit(0)
def wrongLetter(self, letter):
print(f'Bokstaven {letter} er ikke i ordet.')
self.lives -= 1
if self.lives == 0:
self.gameOver()
print(f'Du har {self.lives} liv igjen, prøv på nytt.')
def rightLetter(self, letter):
print('Stemmer, bokstaven er i ordet')
self.removeLetterFromLettersLeft(letter)
if self.lettersLeft == []:
self.gameWon()
def update(self):
print(self.getWord())
letter = input('Gjett på én bokstav i ordet: ')
if letter in self.lettersLeft:
self.rightLetter(letter)
else:
self.wrongLetter(letter)
def loop(self):
while True:
os.system('clear')
self.update()
input("Trykk enter for å fortsette...")
if __name__ == "__main__":
myGame = game()
myGame.loop()

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@ -1,25 +0,0 @@
try:
from common.inputChecking.typeCheck import inputTypeCheck
except ModuleNotFoundError:
print('Sjekk README.md for hvilke flagg python trenger')
exit(1)
def fibonacciIterative(n):
k1 = 0
k2 = 1
for i in range(n - 1):
previousK2 = k2
k2 = k1 + k2
k1 = previousK2
return k1
fibonacciSum = lambda n: sum([fibonacciIterative(i) for i in range(1, n + 1)])
fibonacciList = lambda n: [fibonacciIterative(i) for i in range(1, n + 1)]
if __name__ == "__main__":
n = inputTypeCheck('n: ', int)
print(f'a) Fibonacci({n})', fibonacciIterative(n))
print(f'b) Sum av Fibonacci(1..{n})', fibonacciSum(n))
print(f'c) Sum av Fibonacci(1..{n})', fibonacciList(n))

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@ -1,21 +0,0 @@
month = input('Skriv inn en måned: ').lower()
if month == 'februar':
year = input('Skriv inn et år: ')
isLeapyear = int(year) % 4 == 0
print(29 if isLeapyear else 28)
else:
months = {
"januar": 31,
# "februar": 30,
"mars": 31,
"april": 30,
"mai": 31,
"juni": 30,
"july": 31, # Hmmm
"august": 31,
"september": 30,
"oktober": 31,
"november": 30,
"desember": 31
}
print(months[month])

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@ -1,32 +0,0 @@
months = {
"januar": 31,
# "februar": 30,
"mars": 31,
"april": 30,
"mai": 31,
"juni": 30,
"july": 31, # Hmmm
"august": 31,
"september": 30,
"oktober": 31,
"november": 30,
"desember": 31
}
def myMonth():
while True:
try:
month = input('Skriv inn en måned: ').lower()
if month == 'februar':
year = int(input('Skriv inn et år: '))
assert ((year >= 0) and ( year <= 2020))
isLeapyear = year % 4 == 0
days = 29 if isLeapyear else 28
else:
assert month in months
days = month[month]
return f'Det er {days} dager i denne måneden'
except:
print('Ugyldig input! Prøv på nytt!')
print(myMonth)

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@ -1,4 +0,0 @@
import re
def correct_word(string):
return bool(re.match('^\w+$', string))

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@ -1,8 +0,0 @@
import re
def count_letters(string):
try:
assert bool(re.match('^\w+$', string))
return len(string)
except AssertionError:
return -1

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@ -1,5 +0,0 @@
def spam_with_questions(question) -> str:
while True:
answer = input(question).lower()
if answer == 'stopp':
break

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@ -1,12 +0,0 @@
def energy_efficient_spamming(q1, q2):
try:
assert len(q1)>len(q2)
answer = input(q1)
while True:
if answer == 'stopp':
break
answer = input(q2)
except AssertionError:
return
energy_efficient_spamming('jadu', 'nei')

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@ -1,3 +0,0 @@
def triangle(h):
for n in range(1,h+1):
print('* '*n)

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@ -1,3 +0,0 @@
def triangle(h):
for n in reversed(range(1,h+1)):
print('* '*n)

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@ -1,4 +0,0 @@
def isosceles_triangle(h):
for i in range(1, h+1):
spaces = h-i
print(spaces*' ' + i*'* ')

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@ -1,13 +0,0 @@
def cubeInput():
while True:
try:
l,w,h = (float(input('Lengde: ')), float(input('Bredde: ')), float(input('Høyde: ')))
assert w != l and l != h and w != h
return (l,w,h)
except AssertionError:
print('Morten er ikke fornøyd, prøv igjen')
except ValueError:
print('Det er ikke et tall, prøv igjen')
d = min(cubeInput())
print(f'Den største kuben vil ha et volum på {d**3}')

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@ -1,4 +0,0 @@
x = 3
while x:
print('#'*x)
x-=1

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@ -1 +0,0 @@
print(f'Det minste talled du skrev inn var { min([int(input("Skriv et tall: ")) for _ in range(5)]) }.')

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@ -1,3 +0,0 @@
def print_table(n):
for a in range(1, n+1):
print(' '.join([str(a*b) for b in range(1, n+1)]))

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@ -1,208 +0,0 @@
# from common.inputChecking.choiceInput import choiceInput
from os import get_terminal_size, system
from math import ceil
import random
class Card:
def __init__(self, cardId, color):
"""
cardId goes from 1 to 1 where 1 is A and 13 is K
"""
self.id = cardId
self.color = color
cardNums = ['A', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K']
cardSyms = {
'spade': '',
'heart': '',
'diamond': '',
'club': ''
}
self.num = cardNums[cardId-1]
self.sym = cardSyms[color]
WIDTH = 11
def __str__(self):
return f"""┌─────────┐
{self.num}{' ' if self.id != 10 else ''}
{self.sym}
{' ' if self.id != 10 else ''}{self.num}
"""
def emptyCard():
result = Card(1,'spade')
result.num = '?'
result.sym = '?'
return result
class CardHandler:
def __init__(self, cards, printSep=5, aceValue = 1):
self.cards = cards
self.printSeparator = printSep
self.aceValue = aceValue
def addCard(self, card):
self.cards.append(card)
def _concatenateCards(self, cards):
"""
Concatenate several card objects into an list of sublists
where each sublist contains the strings for the cards to be
printed for a specific horizontal line.
"""
cardStringLists = [(str(card)).split('\n') for card in cards]
cardHeight = len(cardStringLists[0])
linesToPrint = [[] for line in range(cardHeight)]
for cardStringList in cardStringLists:
[linesToPrint[line].append(cardStringList[line]) for line in range(cardHeight)]
return linesToPrint
def printCards(self, cardsPerLine):
"""
Print cardsPerLine cards per line, horizontally aligned
"""
splitCards =[[] for _ in range(ceil(len(self.cards)/cardsPerLine))]
for i, card in enumerate(self.cards):
splitCards[i // cardsPerLine].append(card)
SplitCardStrings = [self._concatenateCards(cardList) for cardList in splitCards]
printCardList = lambda cardList: print('\n'.join([ (' ' * self.printSeparator).join(line) for line in cardList ]))
[ printCardList(SplitCardString) for SplitCardString in SplitCardStrings ]
def safePrintCards(self):
"""
Print the amount of cards that there is room for depending on the terminal width
"""
cardWidth = Card.WIDTH
extendedCardWidth = (cardWidth + self.printSeparator)
terminalWidth = get_terminal_size().columns
isRoomForExtraCard = terminalWidth % extendedCardWidth >= cardWidth
cardsPerLine = terminalWidth // extendedCardWidth + (1 if isRoomForExtraCard else 0)
self.printCards(cardsPerLine)
@property
def cardSum(self):
values = {
'A': self.aceValue,
'2': 2,
'3': 3,
'4': 4,
'5': 5,
'6': 6,
'7': 7,
'8': 8,
'9': 9,
'10': 10,
'J': 10,
'Q': 10,
'K': 10
}
return sum([values[card.num] for card in self.cards])
def animator(self):
while True:
frame = 1
yield frame
#
# ┌─────────┐
# │? │
# │ │
# │ │
# │ ? │
# │ │
# │ │
# │ ?│
# └─────────┘
#
#
# ┌────────┐
# │? │
# │ │
# │ │
# │ ? │
# │ │
# │ │
# │ ?│
# └────────┘
#
#
# ┌───────┐
# │? │
# │ │
# │ │
# │ ? │
# │ │
# │ │
# │ ?│
# └───────┘
#
class Blackjack:
def __init__(self):
self.handler = CardHandler([])
self.emptyHandler = CardHandler([emptyCard(), emptyCard()])
self.dealerHandler = CardHandler([])
self.reset()
def generateNewCard(self):
cardTypes = range(1,14)
cardColors = ['spade', 'heart', 'diamond', 'club']
return Card(random.choice(cardTypes), random.choice(cardColors))
def generateNewCards(self):
self.dealerHandler.cards = [ self.generateNewCard() for _ in range(2) ]
self.handler.cards = [ self.generateNewCard() for _ in range(2) ]
def determineAceValue(self):
if self.dealerHandler.cardSum <= 9:
self.handler.aceValue = 13
def reset(self):
self.generateNewCards()
self.determineAceValue()
def printCards(self):
self.handler.safePrintCards()
def update(self):
system('clear')
print('\nDEALERS CARDS\n')
self.emptyHandler.safePrintCards()
print('\nYOUR CARDS\n')
self.handler.safePrintCards()
print()
input('Continue?')
self.handler.addCard(self.generateNewCard())
def loop(self):
while True:
self.update()
if __name__ == "__main__":
game = Blackjack()
game.loop()

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@ -1,39 +0,0 @@
# TDT4109 ITGK Øvinger
Dette er en [git-repo][git-repo] hvor jeg samler opp alle øvingene for TDT4109.
## Kjøring
Flere av skriptene deler funksjoner fra mappen `common`. For at disse skal kjøre på en korrekt måte, må de kjøres som moduler og ikke alenestående skript.
Eksempel på hvordan man skal kjøre en fil:
```bash
python3 -m "Exercise 3.11 - Doble lokker.11a"
```
Eksempel på hvordan man **ikke** skal kjøre filen:
```bash
python3 "Exercise 3/11 - Doble lokker/11a.py"
```
## Testing
Hver oppgave kommer med eksempel på kjøring, og dette eksempelet i tillegg til andre eksempler blir testet med python sitt innebygde bibliotek som heter `unittest`. Hver øving har en mappe som heter test, hvor alle testene for de forskjellige skriptene ligger, og man kan automatisk teste en av- eller alle filene med kommandoen:
```bash
python -m unittest -s 'Exercise <x>/test'
```
## Komprimering og innlevering
I hovedmappa ligger det en fil med navn `zipExercise.py`. Denne tar inn ett mappenavn som argument, og sørger for å inkludere alle `common`-modulene som ble brukt, fjerne `__pycache__`, i tillegg til å kopiere denne readme-filen inn i zip-mappa.
Eksempel på bruk:
```bash
python zipExercise.py "./Exercise 3"
```
[git-repo]: https://gitlab.stud.idi.ntnu.no/oysteikt/tdt4109-itgk/

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@ -1,15 +0,0 @@
def removeEmptyDecimals(n):
"""
Removes .0 from a float if it doesn't add any extra value to the number.
Parameters:
n (float): the value to parse
```
>>> removeEmptyDecimals(2.0)
2
>>> removeEmptyDecimals(2.5)
2.5
```
"""
return int(n) if int(n) == n else n

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@ -1,18 +0,0 @@
def boolInput(question, error='Skriv in J eller N\n', yesNoLetters=('j', 'n')):
"""
Asks the user a yes/no question and returns a bool based on the input.
Parameters: \\
prompt (str): The prompt asking the user for input \\
error? (str): The message to be printed on parsing error \\
yesNoLetters? ((str,str)): The letters to be used for representing yes and no in lower caps
"""
yesLetters = [yesNoLetters[0], yesNoLetters[0].capitalize()]
noLetters = [yesNoLetters[1], yesNoLetters[1].capitalize()]
while True:
try:
choice = input(question)
assert choice in yesLetters + noLetters
return choice in yesLetters
except AssertionError:
print(error)

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@ -1,18 +0,0 @@
def choiceInput(prompt, choices):
"""
Prompts the user to make a choice and asserts that the choice is valid.
Parameters: \\
prompt (str): The prompt asking the user for input \\
choices ([str]): The choices that the user can choose (in lower caps)
Returns the choice in lower caps
"""
allChoices = choices + [choice.capitalize() for choice in choices]
while True:
try:
answer = input(prompt)
assert answer in allChoices
return answer.lower()
except AssertionError:
print('Skriv inn enten', ', '.join(choices[:-1]), 'eller', choices[-1])

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@ -1,19 +0,0 @@
def inputTypeCheck(
prompt,
type,
error="Kunne ikke tolke input. Har du skrevet det inn riktig?"
):
"""
Typechecks an input, and only returns the input when it could be successfully parsed.
Parameters: \\
prompt (str): The prompt asking the user for input \\
type (fun): The function to be used for parsing \\
error? (str): The message to be printed on parsing error
"""
while True:
inputValue = input(prompt)
try:
return type(inputValue)
except ValueError:
print(error)

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@ -1,98 +0,0 @@
from os import path, mkdir, makedirs, walk
from shutil import copytree, copyfile, move, rmtree, make_archive, Error
import sys
class zipper:
def __init__(self, exerciseDir):
self.exerciseDir = exerciseDir
self.exerciseName = path.basename(path.abspath(self.exerciseDir))
self.zipRootDir = path.join('/tmp/pythonExercises', self.exerciseName)
def __str__(self):
return f"""exerciseDir: {self.exerciseDir}
zipRootDir: {self.zipRootDir}
exerciseName:{self.exerciseName}"""
def copyToTemp(self):
makedirs(self.zipRootDir, exist_ok=True)
copytree(self.exerciseDir, path.join(self.zipRootDir, self.exerciseName))
def removePycache(self):
print('Removing pycaches')
directories = list()
for (dirpath, dirnames, *_) in walk(self.zipRootDir):
directories += [path.join(dirpath, directory) for directory in dirnames]
for directory in directories:
if path.basename(directory) == '__pycache__':
rmtree(directory)
def importLibs(self):
print('Adding files from common')
copytree(
path.join(self.exerciseDir, '../common'),
path.join(self.zipRootDir, 'common')
)
def addReadme(self):
print('Adding readme')
readme = path.join(self.exerciseDir, '../README.md')
copyfile(readme, path.join(self.zipRootDir, 'README.md'))
def pauseToMakeChanges(self):
input('Make your changes now and then press any key...')
def zipToCWD(self,cwd):
print('Moving zipfile back to current directory')
archive = make_archive(
base_name=path.join(cwd ,self.exerciseName),
format='zip',
root_dir=path.dirname(self.zipRootDir),
base_dir=path.basename(self.zipRootDir)
)
# try:
# move(archive, cwd)
# except Error:
# print(f'Error: {path.abspath(cwd)}/{archive} already exists')
def cleanTemp(self):
print('Cleaning...')
try:
rmtree(self.zipRootDir)
except FileNotFoundError:
print('No existing folder at', self.zipRootDir)
def makeZip(self):
print(f'Making zip archive from{self.exerciseDir}\n')
self.cleanTemp()
self.copyToTemp()
self.importLibs()
self.removePycache()
self.addReadme()
self.pauseToMakeChanges()
self.zipToCWD(path.join(self.exerciseDir, '..'))
if __name__ == "__main__":
try:
exerciseDir = sys.argv[1]
except IndexError:
print(f'Example of usage:\n\tpython {path.basename(__file__)} "Exercise 3"')
exit(1)
myZipper = zipper(exerciseDir)
myZipper.makeZip()