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cd6797d0c5
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vertex shader: change flip matrix from uniform to const
this is because const enables optimizations and shortcuts uniform
overhead
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2025-09-03 16:59:27 +02:00 |
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f6d3e24b8f
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fragment shader: use color buffer
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2025-09-03 16:42:15 +02:00 |
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0fffa641de
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vertex shader: mirror vertices over x- and y-axes
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2025-09-03 15:09:46 +02:00 |
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1850a8f55f
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unify code
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2025-09-03 15:09:46 +02:00 |
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e96ed9d049
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nixify project
update dependencies and lock with nix
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2025-09-03 13:05:46 +02:00 |
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ScorpionX90
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4ee805a408
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init
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2025-09-02 23:54:35 +02:00 |
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ScorpionX90
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6b11a651be
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Initial commit
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2025-09-02 23:48:44 +02:00 |
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