Implement a simple led rotation
This commit is contained in:
parent
546c081521
commit
371c623012
@ -9,8 +9,8 @@ Top = subclass Elaboratable where
|
||||
elaborate = platform ~> m where with m = Module! =>
|
||||
freq = int platform.default_clk_frequency
|
||||
|
||||
@ledr = platform.request "led_r"
|
||||
@ledg = platform.request "led_g"
|
||||
@ledr = platform.request "led_r" 0
|
||||
@ledg = platform.request "led_g" 0
|
||||
@seg7 = platform.request "seven_seg"
|
||||
|
||||
blinker = (Submodule$ Blinker$ freq // 3 ).out
|
||||
@ -33,6 +33,33 @@ Top = subclass Elaboratable where
|
||||
Comb$ Drive @seg7 (Cat seg7.segs seg7.select)
|
||||
|
||||
|
||||
@ledr = Cat
|
||||
platform.request "led_g" 4
|
||||
platform.request "led_g" 2
|
||||
platform.request "led_g" 3
|
||||
platform.request "led_g" 1
|
||||
@ledm = platform.request "led_r" 1
|
||||
@btn_r = platform.request "button" 1
|
||||
@btn_m = platform.request "button" 2
|
||||
@btn_l = platform.request "button" 3
|
||||
|
||||
state = Signal 4 reset: 0b1000
|
||||
Comb$ Drive @ledr state
|
||||
Comb$ Drive @ledm (@btn_r | @btn_l)
|
||||
|
||||
When (on_rising_edge @btn_l) $ ->
|
||||
Sync$ Drive state (state.rotate_left 1)
|
||||
When (on_rising_edge @btn_r) $ ->
|
||||
Sync$ Drive state (state.rotate_right 1)
|
||||
When (on_rising_edge @btn_m) $ ->
|
||||
Sync$ Drive state ~state
|
||||
|
||||
on_rising_edge = signal ->
|
||||
prev = Signal (signal.shape!)
|
||||
Sync$ Drive prev signal
|
||||
~ signal.implies prev
|
||||
|
||||
|
||||
if __name__ == "__main__" =>
|
||||
plat = ICEBreakerPlatform!
|
||||
plat.add_resources$ pmod.seven_seg pmod: 0 # pmod 1a
|
||||
|
Loading…
Reference in New Issue
Block a user