Slightly tweak camera in scene

This commit is contained in:
Peder Bergebakken Sundt 2019-03-31 23:41:13 +02:00
parent d8c56edc93
commit fb9ff7c829
1 changed files with 4 additions and 2 deletions

View File

@ -20,8 +20,10 @@ using std::endl;
typedef unsigned int uint;
//vec3 cameraPosition = vec3(500, -100, 150);
vec3 cameraPosition = vec3(500, -140, 200);
vec3 cameraLookAt = vec3(500, 220, 0);
//vec3 cameraPosition = vec3(500, -140, 200);
vec3 cameraPosition = vec3(420, -120, 190);
//vec3 cameraLookAt = vec3(500, 220, 0);
vec3 cameraLookAt = vec3(460, 220, 0);
vec3 cameraUpward = vec3(0, 0, 1);
const size_t N_GRASS = 150;