RPGs3_card_insanity/cards/76.xml

64 lines
1.9 KiB
XML

<ability_card>
<yaml_data>
figures:
- name: "https://comps.canstockphoto.com/light-rays-neon-radial-lines-background-vector-clipart_csp58176606.jpg"
source: url
scale: 2
opacity: 0.8
- name: clip/falling-money-2
source: img
offset: [0.0, -0.5]
scale: 1.6
color: "#00ff40"
- name: clip/falling-money-2
source: img
offset: [0.0, -0.5]
scale: 1.6
opacity: 0.95
- name: piuy/twirl
source: img
offset: [0.0, 0.1]
scale: 1.1
- name: softbank/trophy
source: emoji
offset: [0.58, 0.23]
scale: 0.5
rotation: 20
- name: softbank/trophy
source: emoji
offset: [-0.58, 0.23]
scale: 0.5
rotation: -20
</yaml_data>
<playcost>2 MOV</playcost>
<cp>23</cp>
<duration>per 3 power of this ability (rounded down) + Discarded on death</duration>
<power>0 or + (2 to 5) + TEC</power>
<difficulty>1</difficulty>
<symbol>🎲🎺</symbol>
<name>Victory Dance</name>
<description>If this is active at the end of combat, you (and only you) gain +10% CP from the encounter.
+3 power to this ability if you have the **High Ground** or **Flying** status effect when playing this card.</description>
<range></range>
<component x="7" y="1" db_entry="🧩 Set Ability Name"/>
<component x="9" y="1" db_entry="🧩 Set Image"/>
<component x="11" y="1" db_entry="🧩 Play Cost"/>
<component x="11" y="5" db_entry="🧩 CP Cost"/>
<component x="12" y="4" db_entry="🧩 Duration"/>
<component x="11" y="3" db_entry="🧩 Power"/>
<component x="11" y="4" db_entry="🧩 Difficulty"/>
<component x="12" y="3" db_entry="🧩 Symbols"/>
<component x="12" y="5" db_entry="🧩 Range"/>
<component x="8" y="2" db_entry="🧩 Set Description"/>
<component x="2" y="2" db_entry="🎲 Mastery"/>
<component x="2" y="3" db_entry="🎺 Dance"/>
<component x="3" y="3" db_entry="🎺 Staged Dance"/>
<component x="2" y="4" db_entry="🎺 Victory Dance"/>
</ability_card>