74 lines
2.2 KiB
XML
74 lines
2.2 KiB
XML
<ability_card>
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<yaml_data>
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figures:
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- name: bg/cave
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source: img
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scale: 2
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opacity: 0.9
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- name: effects/uni-white
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source: img
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color: "#ffc"
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offset: [0.3, 0]
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scale: 1.2
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opacity: 0.4
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- name: "https://i.ya-webdesign.com/images/create-png-with-transparent-background-3.png"
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source: url
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offset: [0.3, 0]
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scale: 1.2
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color: white
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- name: "https://i.ya-webdesign.com/images/create-png-with-transparent-background-3.png"
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source: url
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offset: [0.3, 0]
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scale: 1.2
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opacity: 0.9
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- name: gi/lightning-trio
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source: svg
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offset: [0.0, -0.3]
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color: yellow
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scale: 0.35
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rotation: 170
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- source: xml
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scale: 0.7
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offset: [-0.35, 0.15]
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</yaml_data>
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<playcost>2 ACT,
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Not Silenced</playcost>
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<cp>24</cp>
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<duration>3 + discards on your death</duration>
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<power>MAG+(0 to 1)+🌪LV</power>
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<difficulty>1</difficulty>
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<symbol>🔮🌪️🎲⚔️</symbol>
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<name>Generator</name>
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<image>img:piuy/haha</image>
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<range>1</range>
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<description>* 2 cooldown
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*Target is surrounded by an electromagnetic field.*\
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*+1 against *flying* targets*
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* POWER must exceed CUNNING against hostile targets
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* *For each MOV spent by targets*: gain 1 kinetic token on this card, up to POWER tokens.
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* You may trade 6 kinetic tokens for +1 ACT this turn.
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* Targets gain +1 Range on ranged abilities</description>
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<mastery>-1</mastery>
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<component x="7" y="1" db_entry="🧩 Set Ability Name"/>
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<component x="9" y="1" db_entry="🧩 Set Image"/>
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<component x="11" y="1" db_entry="🧩 Play Cost"/>
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<component x="11" y="5" db_entry="🧩 CP Cost"/>
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<component x="12" y="4" db_entry="🧩 Duration"/>
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<component x="11" y="4" db_entry="🧩 Difficulty"/>
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<component x="12" y="3" db_entry="🧩 Symbols"/>
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<component x="8" y="2" db_entry="🧩 Set Description"/>
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<component x="2" y="3" db_entry="🔮 Cast Magic"/>
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<component x="2" y="4" db_entry="🔮 Touch"/>
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<component x="2" y="5" db_entry="🌪️ Generator"/>
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<component x="3" y="5" db_entry="🌪️ Speedster"/>
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<component x="4" y="5" db_entry="🌪️ Projectile Carry"/>
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<component x="3" y="3" db_entry="🌪️ Strong vs Flying"/>
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<component x="2" y="2" db_entry="🎲 Mastery"/>
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<component x="4" y="3" db_entry="⚔️ Cooldown"/>
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</ability_card>
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