RPGs3_card_insanity/cards/124.xml

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<ability_card>
<yaml_data>
figures:
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- name: gi/open-folder
source: svg
scale: 5
color: Navy
- name: gi/wind-hole
source: svg
scale: 2.6
rotation: -40
flip_x: true
color: CornflowerBlue
- name: gi/wind-hole
source: svg
scale: 1.8
flip_y: true
color: DarkCyan
- name: gi/splash-2
source: svg
scale: 0.9
rotation: -20
flip_x: true
offset: [0.55, 0.09]
color: white
opacity: 0.8
- name: gi/splash-2
source: svg
scale: 0.9
rotation: 20
offset: [-0.55, 0.09]
color: white
opacity: 0.8
- name: gi/abstract-066
source: svg
scale: 0.98
color: cyan
opacity: 0.5
- name: gi/open-folder
source: svg
scale: 5
color: teal
opacity: 0.3
- name: gi/abstract-066
source: svg
scale: 0.9
color: "#78f"
- name: gi/water-splash
source: svg
scale: 0.75
offset: [0.0, 0.05]
color: blue
- name: gi/water-splash
source: svg
scale: 0.7
offset: [0.0, 0.05]
color: lightblue
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</yaml_data>
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<playcost></playcost>
<cp>10</cp>
<duration>Permanent + persists on death</duration>
<power>1</power>
<difficulty></difficulty>
<symbol>🌊</symbol>
<name>Water Mana</name>
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<image></image>
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<description>*Persists on death*\
*Play Limit*: 1 / turn
* Mana Cards are untapped at the start of your turn
* Can be tapped for various reasons.
* Tap this card to add **TWO** power token to your Mana Shield. </description>
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<range></range>
<component x="7" y="1" db_entry="🧩 Set Ability Name"/>
<component x="9" y="1" db_entry="🧩 Set Image"/>
<component x="11" y="1" db_entry="🧩 Play Cost"/>
<component x="11" y="5" db_entry="🧩 CP Cost"/>
<component x="12" y="4" db_entry="🧩 Duration"/>
<component x="11" y="3" db_entry="🧩 Power"/>
<component x="11" y="4" db_entry="🧩 Difficulty"/>
<component x="12" y="3" db_entry="🧩 Symbols"/>
<component x="12" y="5" db_entry="🧩 Range"/>
<component x="8" y="2" db_entry="🧩 Set Description"/>
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<component x="2" y="2" db_entry="🔮 Mana Card"/>
<component x="2" y="3" db_entry="🌊 Water Mana"/>
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</ability_card>