RPGs3_card_insanity/cards/118.xml

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2020-03-07 01:31:04 +01:00
<ability_card>
<yaml_data>
style:
figures:
- name: https://ak3.picdn.net/shutterstock/videos/16986703/thumb/1.jpg?i10c=img.resize(height:160)
source: url
scale: 3
flip_x: true
rotation: -20
opacity: 0.6
- name: effects/uni-slim
source: img
color: black
scale: 0.7
rotation: 10
offset: [-0.32, -0.08]
- name: fencing
source: svg
color: false
scale: 0.75
rotation: 8
offset: [-0.2, 0.0]
- source: xml
scale: 0.7
offset: [0.25, 0.1]
</yaml_data>
<name>Evasion</name>
<image>img:piuy/wave</image>
<playcost></playcost>
<cp>12</cp>
<duration>Permanent + discarded on death</duration>
<power>CUNNING + (0 to 2)</power>
<difficulty></difficulty>
<symbol>2 🎲</symbol>
<range></range>
<description>*Starts in your play area rather than your deck.*
Defensive Trigger: **take damage**
* You cannot activate this if *toppled*
* *If below or at 25% health:* gain +2 power to this ability.
* *Roll a D20*: On a (20-power of this ability) or more you dodge the attack *entirely*.
* An 8 or less is always a failure to dodge, regardless of how much you boost this ability.
* If you use this ability and roll an 8 or less, your Hit Points card will lose 2 HP for each HP lost on this attack.</description>
<component x="7" y="1" db_entry="🧩 Set Ability Name"/>
<component x="9" y="1" db_entry="🧩 Set Image"/>
<component x="11" y="1" db_entry="🧩 Play Cost"/>
<component x="11" y="5" db_entry="🧩 CP Cost"/>
<component x="12" y="4" db_entry="🧩 Duration"/>
<component x="11" y="3" db_entry="🧩 Power"/>
<component x="11" y="4" db_entry="🧩 Difficulty"/>
<component x="12" y="3" db_entry="🧩 Symbols"/>
<component x="12" y="5" db_entry="🧩 Range"/>
<component x="8" y="2" db_entry="🧩 Set Description"/>
<component x="2" y="2" db_entry="🎲 Evasion"/>
<component x="2" y="3" db_entry="🎲 SOS"/>
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</ability_card>