RPGs3_card_insanity/cards/215.xml

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2020-03-07 01:31:04 +01:00
<ability_card>
<yaml_data>
figures:
- name: gi/full-folder
source: svg
scale: 4
color: "#300"
opacity: 0.4
- name: gi/crossed-chains
source: svg
scale: 2
offset: [-0.1, -0.2]
color: white
opacity: 0.3
- name: gi/padlock
source: svg
color: "#959"
- name: gi/grab
source: svg
rotation: -70
scale: 0.5
offset: [-0.56, 0.2]
color: "#938"
- name: gi/grab
source: svg
rotation: 70
flip_x: true
scale: 0.5
offset: [0.56, 0.2]
color: "#839"
- source: xml
scale: 0.5
offset: [0, -.18]
rotation: 2
</yaml_data>
<playcost>2 MOV</playcost>
<cp>45</cp>
<power>(0 to 5) + TEC</power>
<difficulty>1</difficulty>
<symbol>🎲🎺</symbol>
<name>Pas de Deux</name>
<description>* Duration: 1 per 3 power of this ability
+3 power if you have the *High Ground* or *Flying* when playing this card.
*Grab onto another unit at range 1, and dance with them.
While this card is in play, that unit cannot move away from you, but can otherwise attack normally.*
You move together, rotation costs 1 move.</description>
<image>img:piuy/twirl</image>
<range></range>
<mastery>-1</mastery>
<component x="7" y="1" db_entry="🧩 Set Ability Name"/>
<component x="9" y="1" db_entry="🧩 Set Image"/>
<component x="11" y="1" db_entry="🧩 Play Cost"/>
<component x="11" y="5" db_entry="🧩 CP Cost"/>
<component x="11" y="3" db_entry="🧩 Power"/>
<component x="11" y="4" db_entry="🧩 Difficulty"/>
<component x="12" y="3" db_entry="🧩 Symbols"/>
<component x="12" y="5" db_entry="🧩 Range"/>
<component x="8" y="2" db_entry="🧩 Set Description"/>
<component x="2" y="2" db_entry="🎲 Mastery"/>
<component x="2" y="3" db_entry="🎺 Dance"/>
<component x="2" y="4" db_entry="🎺 Pas de Deux"/>
<component x="3" y="3" db_entry="🎺 Staged Dance"/>
</ability_card>