
If our `ring_buffer` is smaller than the ALSA-PCM buffer (if the latter has more than the 4 periods we allocate), it can happen that the start threshold is crossed and ALSA switches to `SND_PCM_STATE_RUNNING`, but the `ring_buffer` is empty. In this case, MPDD will generate silence, even though the ALSA-PCM buffer has enough data. This causes stuttering (#420). This commit amends an older workaround for a similar problem (commit e08598e7e2526b65fd8790a49794c1d4d00945d0) by adding a snd_pcm_avail() check, and only generate silence if there is less than one period of data in the ALSA-PCM buffer. Fixes #420
Music Player Daemon
A daemon for playing music of various formats. Music is played through the server's audio device. The daemon stores info about all available music, and this info can be easily searched and retrieved. Player control, info retrieval, and playlist management can all be managed remotely.
For basic installation instructions read the manual.
Users
Developers
Legal
MPD is released under the GNU General Public License version 2, which is distributed in the COPYING file.
Description
Languages
C++
94.4%
Meson
2.8%
Python
1.4%
Java
0.6%
Kotlin
0.5%
Other
0.2%