mpd/src/output/State.cxx
2023-03-06 14:59:48 +01:00

73 lines
1.5 KiB
C++

// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright The Music Player Daemon Project
/*
* Saving and loading the audio output states to/from the state file.
*
*/
#include "State.hxx"
#include "MultipleOutputs.hxx"
#include "Domain.hxx"
#include "Log.hxx"
#include "io/BufferedOutputStream.hxx"
#include "util/StringCompare.hxx"
#include <fmt/format.h>
#include <stdlib.h>
#define AUDIO_DEVICE_STATE "audio_device_state:"
unsigned audio_output_state_version;
void
audio_output_state_save(BufferedOutputStream &os,
const MultipleOutputs &outputs)
{
for (unsigned i = 0, n = outputs.Size(); i != n; ++i) {
const auto &ao = outputs.Get(i);
const std::scoped_lock<Mutex> lock(ao.mutex);
os.Fmt(FMT_STRING(AUDIO_DEVICE_STATE "{}:{}\n"),
(unsigned)ao.IsEnabled(), ao.GetName());
}
}
bool
audio_output_state_read(const char *line, MultipleOutputs &outputs)
{
long value;
char *endptr;
const char *name;
line = StringAfterPrefix(line, AUDIO_DEVICE_STATE);
if (line == nullptr)
return false;
value = strtol(line, &endptr, 10);
if (*endptr != ':' || (value != 0 && value != 1))
return false;
if (value != 0)
/* state is "enabled": no-op */
return true;
name = endptr + 1;
auto *ao = outputs.FindByName(name);
if (ao == nullptr) {
FmtDebug(output_domain,
"Ignoring device state for '{}'", name);
return true;
}
ao->LockSetEnabled(false);
return true;
}
unsigned
audio_output_state_get_version()
{
return audio_output_state_version;
}