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212 lines
5.6 KiB
C++
212 lines
5.6 KiB
C++
/*
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* Copyright 2003-2020 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_DECODER_BRIDGE_HXX
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#define MPD_DECODER_BRIDGE_HXX
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#include "Client.hxx"
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#include "ReplayGainInfo.hxx"
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#include "MusicChunkPtr.hxx"
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#include <exception>
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#include <memory>
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class PcmConvert;
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struct MusicChunk;
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class DecoderControl;
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class Path;
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struct Tag;
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/**
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* A bridge between the #DecoderClient interface and the MPD core
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* (#DecoderControl, #MusicPipe etc.).
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*/
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class DecoderBridge final : public DecoderClient {
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public:
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DecoderControl &dc;
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private:
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/**
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* For converting input data to the configured audio format.
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* nullptr means no conversion necessary.
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*/
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std::unique_ptr<PcmConvert> convert;
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/**
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* The time stamp of the next data chunk, in seconds.
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*/
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FloatDuration timestamp = FloatDuration::zero();
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/**
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* The time stamp of the next data chunk, in PCM frames.
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*/
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uint64_t absolute_frame = 0;
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/**
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* Is the initial seek (to the start position of the sub-song)
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* pending, or has it been performed already?
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*/
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bool initial_seek_pending;
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/**
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* Are initial seek failures fatal?
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*/
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const bool initial_seek_essential;
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/**
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* Is the initial seek currently running? During this time,
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* the decoder command is SEEK. This flag is set by
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* decoder_get_virtual_command(), when the virtual SEEK
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* command is generated for the first time.
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*/
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bool initial_seek_running = false;
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/**
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* This flag is set by GetSeekTime(), and checked by
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* CommandFinished(). It is used to clean up after seeking.
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*/
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bool seeking = false;
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/**
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* The tag from the song object. This is only used for local
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* files, because we expect the stream server to send us a new
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* tag each time we play it.
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*/
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std::unique_ptr<Tag> song_tag;
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public:
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/** the last tag received from the stream */
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std::unique_ptr<Tag> stream_tag;
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/** the last tag received from the decoder plugin */
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std::unique_ptr<Tag> decoder_tag;
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private:
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/** the chunk currently being written to */
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MusicChunkPtr current_chunk;
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ReplayGainInfo replay_gain_info;
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/**
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* A positive serial number for checking if replay gain info
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* has changed since the last check.
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*/
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unsigned replay_gain_serial = 0;
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/**
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* An error has occurred (in DecoderAPI.cxx), and the plugin
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* will be asked to stop.
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*/
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std::exception_ptr error;
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public:
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DecoderBridge(DecoderControl &_dc, bool _initial_seek_pending,
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bool _initial_seek_essential,
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std::unique_ptr<Tag> _tag) noexcept;
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~DecoderBridge() noexcept;
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void Reset() noexcept {
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error = {};
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}
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/**
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* Should be read operation be cancelled? That is the case when the
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* player thread has sent a command such as "STOP".
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*
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* Caller must lock the #DecoderControl object.
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*/
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gcc_pure
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bool CheckCancelRead() const noexcept;
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/**
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* Returns the current chunk the decoder writes to, or allocates a new
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* chunk if there is none.
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*
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* @return the chunk, or NULL if we have received a decoder command
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*/
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MusicChunk *GetChunk() noexcept;
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/**
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* Flushes the current chunk.
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*
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* Caller must not lock the #DecoderControl object.
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*/
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void FlushChunk() noexcept;
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void CheckFlushChunk() {
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if (current_chunk != nullptr)
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FlushChunk();
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}
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void CheckRethrowError() {
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if (error)
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std::rethrow_exception(error);
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}
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/**
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* Open a local file.
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*/
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InputStreamPtr OpenLocal(Path path_fs, const char *uri_utf8);
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/* virtual methods from DecoderClient */
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void Ready(AudioFormat audio_format,
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bool seekable, SignedSongTime duration) noexcept override;
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DecoderCommand GetCommand() noexcept override;
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void CommandFinished() noexcept override;
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SongTime GetSeekTime() noexcept override;
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uint64_t GetSeekFrame() noexcept override;
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void SeekError() noexcept override;
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InputStreamPtr OpenUri(const char *uri) override;
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size_t Read(InputStream &is,
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void *buffer, size_t length) noexcept override;
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void SubmitTimestamp(FloatDuration t) noexcept override;
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DecoderCommand SubmitData(InputStream *is,
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const void *data, size_t length,
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uint16_t kbit_rate) noexcept override;
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DecoderCommand SubmitTag(InputStream *is, Tag &&tag) noexcept override;
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void SubmitReplayGain(const ReplayGainInfo *replay_gain_info) noexcept override;
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void SubmitMixRamp(MixRampInfo &&mix_ramp) noexcept override;
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private:
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/**
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* Checks if we need an "initial seek". If so, then the
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* initial seek is prepared, and the function returns true.
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*/
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bool PrepareInitialSeek() noexcept;
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/**
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* Returns the current decoder command. May return a
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* "virtual" synthesized command, e.g. to seek to the
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* beginning of the CUE track.
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*/
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DecoderCommand GetVirtualCommand() noexcept;
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DecoderCommand LockGetVirtualCommand() noexcept;
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/**
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* Sends a #Tag as-is to the #MusicPipe. Flushes the current
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* chunk (DecoderBridge::chunk) if there is one.
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*/
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DecoderCommand DoSendTag(const Tag &tag) noexcept;
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bool UpdateStreamTag(InputStream *is) noexcept;
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};
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#endif
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